Wuthering Waves Camellya Build Guide
A Bloom Bearer of <te href=850109>the Black Shores</te>, Camellya is free-spirited and dangerously charming.<br/>She roams <te href=850079>Solaris</te> in search of talent, immersing herself in the present and relishing its pleasures, all while remaining true to herself, unburdened by thoughts of the past or future.
Best Echo Sets for Camellya
Best full set for Camellya as a Havoc main DPS. She can consistently trigger the set and benefits strongly from increased Havoc DMG. Crownless/Nightmare: Crownless synergizes best.
Second best. Camellya stays on-field for long durations so she can meet Lingering Tunes' on-field requirements to gain sustained ATK bonuses.
Early-game mixing option if you lack a full 5-piece set. Use 2pc Havoc + 2pc Lingering until you can obtain a full Havoc Eclipse or Lingering Tunes.
Camellya's Best Primary Echo
Nightmare: Crownless
Best echo for Camellya. Passively provides Havoc DMG bonus which directly increases her damage. Use if you don't have Rinascita yet. (Tip: jump after summoning to skip its long attack animation.)
Crownless
Normal Crownless gives Havoc DMG buff; easier to obtain (Huanglong). Summon mid-combo for the buff. Replace with Nightmare: Crownless when available.
Dreamless
Good option because its skill deals significant Havoc DMG to enemies, though it lacks additional Camellya-specific bonuses.
Mech Abomination
Use only with a full Lingering Tunes set — it grants a long ATK buff (12% for 15s) that benefits Camellya's long on-field time. Replace with Crownless for Havoc set changes.
Tambourinist
Early-game option that boosts Havoc DMG; replace with stronger echoes when possible.
Best Stats for Camellya Echoes
Best Substats for Camellya Echoes
Best Weapons for Camellya
Best Tips & Tricks for Camellya
Best Teams for Camellya
Camellya Premium Havoc Team
Begin the battle with Shorekeeper, and go through her rotations to charge up her Resonance Liberation and Concerto Energy., Once both are charged, use Shorekeeper's Resonance Liberation, then switch to Roccia to trigger the latter's Intro Skill and charge her Imagination., Use Roccia's optimal combos to do as much damage as possible while charging Concerto Energy to maximum again., Once Concerto Energy is full, switch to Camellya to give her Basic Attack and Havoc DMG buff from Roccia's Outro Skill., Using the buffs from Shorekeeper and Roccia, use Camellya's optimal combo until she's exhausted her resources and the buffs wear off., Swap back to Shorekeeper when Concerto Energy is full to detonate her Resonance Liberation using her Intro Skill., Rinse and repeat until all enemies have been taken down.
Camellya Free-To-Play Team
Begin the battle with Baizhi, and go through her rotations to charge up her Resonance Liberation and Concerto Energy., Once both are charged, use Baizhi's Resonance Liberation, then switch to Sanhua to trigger the latter's Intro Skill., Use Sanhua's optimal combos to do as much damage as possible while charging Concerto Energy to maximum again., Once Concerto Energy is full, switch to Camellya to give her Basic Attack buff from Sanhua's Outro Skill., Using the buffs from Baizhi and Sanhua, use Camellya's optimal combo until she's exhausted her resources and the buffs wear off., Swap back to Baizhi when Concerto Energy is full to detonate her Resonance Liberation using her Intro Skill., Rinse and repeat until all enemies have been taken down.
Camellya Skills
Burgeoning
Perform up to 5 consecutive attacks, dealing Havoc DMG.
After performing Basic Attack Stage 3 or Heavy Attack Pruning, hold Normal Attack Button to continuously strike the target, dealing Havoc DMG.
Basic Attack Stage 4 is automatically followed by Basic Attack Stage 5.
Consume STA to attack the target, dealing Havoc DMG.
Consume STA to perform Plunging Attack, dealing Havoc DMG.
Use Basic Attack right after a successful Dodge to attack the target, dealing Havoc DMG.
Valse of Bloom and Blight
Attack the target, dealing Havoc DMG (considered Basic Attack DMG), then enter Blossom Mode.
This attack can be performed in mid-air.
- Unable to move while suspended on vines.
- Basic Attack and Heavy Attack Pruning are replaced by Basic Attack Vining Waltz: chain together 4 consecutive attacks, dealing Havoc DMG, considered Basic Attack DMG.
- When performing Vining Waltz Stage 3, hold Normal Attack Button to cast Blazing Waltz that deals Havoc DMG before automatically performing Vining Waltz Stage 4.
- Dodge Counter is replaced by Dodge Counter Atonement. Tap Normal Attack Button right after a successful Dodge to attack the target, dealing Havoc DMG, considered Basic Attack DMG.
- Resonance Skill is replaced by Resonance Skill Floral Ravage. Casting Floral Ravage deals Havoc DMG, considered Basic Attack DMG.
- Resonance Skill Floral Ravage can be cast in mid-air.
- Blossom Mode ends after casting Resonance Skill Floral Ravage.
- Blossom Mode ends after using the Levitator.
- Jump is replaced with Basic Attack Vining Ronde. Use Jump to attack the target at the cost of STA, dealing Havoc DMG (considered Basic Attack DMG). This ends the Blossom Mode.
- Using Basic Attack Vining Waltz and Basic Attack Blazing Waltz in mid-air consumes STA.
- Casting Resonance Skill Floral Ravage doesn't restore STA.
- Consume STA continuously to stay suspended on the vines.
Fervor Efflorescent
Attack the target, dealing Havoc DMG.
This attack can be performed in mid-air.
Seedbed
Gain 15% Havoc DMG Bonus. DMG dealt by Heavy Attack Pruning is now considered Basic Attack DMG.
Epiphyte
Gain 15% Basic DMG Bonus. Gain increased resistance to interruption when casting Basic Attack, Basic Attack Vining Waltz, and Basic Attack Blazing Waltz.
Everblooming
Attack the target, dealing Havoc DMG.
Vegetative Universe
Hitting a target with Normal Attack, Basic Attack Vining Waltz, Basic Attack Blazing Waltz, Basic Attack Vining Ronde, Dodge Counter Atonement , Resonance Skill Crimson Blossom, and Resonance Skill Floral Ravage consumes Crimson Pistils. The Energy Regen Multiplier of this attack is increased by 150%.
Consuming 10 Crimson Pistils recovers 4 Concerto Energy and obtains
When Concerto Energy is fully recovered, and Ephemeral is not on Cooldown, Resonance Skill is replaced with Ephemeral.
Casting Ephemeral consumes 70 Concerto Energy and deals Havoc DMG to the targets. This damage is considered Basic Attack DMG.
Camellya enters Budding Mode after casting Ephemeral.
This can be cast in mid-air.
- Sweet Dream: Increase the DMG Multiplier of Normal Attack, Basic Attack Vining Waltz, Basic Attack Blazing Waltz, Basic Attack Vining Ronde, Dodge Counter Atonement, Resonance Skill Crimson Blossom, and Resonance Skill Floral Ravage by 50%.
- Casting Ephemeral consumes all Crimson Buds. Each Crimson Bud consumed additionally increases the DMG Multiplier of Sweet Dream by 5%, up to 50%.
- When in Budding Mode, Camellya cannot gain Crimson Buds.
- When in Budding Mode, the Energy Regen Multiplier of Normal Attack, Basic Attack Vining Waltz, Basic Attack Blazing Waltz, Basic Attack Vining Ronde, Dodge Counter Atonement, Resonance Skill Crimson Blossom, and Resonance Skill Floral Ravage is reduced to 0%.
- Budding Mode ends when Camellya is switched off the field.
- Budding Mode ends when all Crimson Pistils are consumed.
Camellya can hold up to 100 Crimson Pistils.
- Casting Intro Skill Everblooming recovers 100 Crimson Pistils.
- Activating Forte Circuit's Ephemeral recovers 100 Crimson Pistils.
Twining
Attack the target, dealing Havoc DMG equal to 329.24% of Camellya's ATK.
After activating Forte Circuit's Ephemeral, the next Outro Skill Twining deals additional Havoc DMG equal to 459.02% of Camellya's ATK.
Camellya Resonance Chain
Somewhere No One Travelled
Casting Intro Skill Everblooming increases Camellya's Crit. DMG by 28% for 18s. This effect can be triggered once every 25s.
Immune to interruptions while casting Ephemeral.
Calling Upon the Silent Rose
The DMG Multiplier of Resonance Skill Ephemeral is increased by 120%.
A Bud Adorned by Thorns
The DMG Multiplier of Resonance Liberation Fervor Efflorescent is increased by 50%. When in
Roots Set Deep In Eternity
Casting Everblooming gives all team members 25% Basic Attack DMG Bonus for 30s.
Infinity Held in Your Palm
The DMG Multipliers of Intro Skill Everblooming is increased by 303% and Outro Skill Twining is increased by 68%.
Bloom For You Thousand Times Over
The DMG Multiplier of Forte Circuit's Sweet Dream is additionally increased by 150%.
Forte Circuit Perennial: Within 15s after casting Ephemeral, if Concerto Energy is full and Perennial is not on cooldown, Resonance Skill is replaced with Perennial.
Casting Perennial consumes 50 Concerto Energy and recovers 50 Crimson Pistils, dealing Havoc DMG equal to 100% of Ephemeral DMG, considered Basic Attack DMG. This skill can be cast once every 25s.
Camellya enters
Immune to interruptions when casting Perennial.
Camellya Special Food
Iced Grape Tea




Defeating overworld enemies yields 28% more Shell Credits, lasting for 30m. Only effective on your own Resonators in Co-op Mode.