Asaba Harumasa Build Guide
Rarity:
Rank
Element: Electric
House: Hollow Special Operations Section 6
Type: Attack
Asaba Harumasa Best Builds
Harumasa DPS Build
A CRIT-focused Electric DPS build for Harumasa. Best used on Mono-Electric teams; uses high ATK main stat on 6-star disc, Electric DMG on 5-star, and CRIT Rate/CRIT DMG on 4-star.
Uses a 4-piece Shadow Harmony set with a 2-piece Branch Blade Song offensive pair. If used with mostly non-Electric Agents, consider the 4-piece Woodpecker Electro set instead.
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Asaba Harumasa Best Teams and Bangboo
Harumasa F2P Team
F2P setup: Minimal team that enables Harumasa's Additional Ability. Anby is required to trigger Harumasa's extra effect; Nicole provides DEF shred as a free-to-play third slot.
Harumasa Generalist Team
Generalist: A Stun unit plus a Support unit is the standard pairing for Harumasa. Stun units let Harumasa trigger more ultimates; supports provide buffs and healing.
Harumasa Anomaly Team
Anomaly-focused: Use an Anomaly unit to trigger Disorder/Additional Ability. Grace is recommended to inflict Shock so Harumasa deals increased damage to affected enemies.
Asaba Harumasa Skill Priority
| Skill | Priority | Explanation |
|---|---|---|
| Increases Harumasa's CRIT Rate and CRIT DMG from his Dash Attack, making it a top priority. | ||
| Essential for Harumasa's damage output, as his Dash Attack is his main source of damage during his awakened state. | ||
| Frequently used in combos to generate Electro Quivers, making it a high priority after Dash Attack. | ||
| Upgrading Harumasa's Ultimate increases his damage output, making it a high priority after Dash Attack. | ||
| Used primarily to generate Electro Quiver, so it can be upgraded after other skills. | ||
| Contributes the least to Harumasa's kit, making it the lowest priority for upgrades. |
Harumasa Skills
Basic Attack
Cloud Piercer
Press
to activate:
Launch up to five piercing attacks ahead, dealing Physical DMG and Electric DMG.
When the 5th hit of the Basic Attack hits an enemy, it generates 2 Electro Quivers.
After activating a Chain Attack, the next time Harumasa activates the 5th hit of Basic Attack: Cloud Piercer and hits an enemy with it, it generates 6 Electro Quivers.
Basic Attack
Cloud Piercer - Drift
During Basic Attack: Cloud Piercer, drag the and press
to activate:
Shoot a ranged piercing attack and reposition towards the corresponding drag direction, dealing Physical DMG.
Basic Attack
Falling Feather
After the 5th hit of Basic Attack: Cloud Piercer, a Special Attack, an EX Special Attack, or a Chain Attack, hold
to activate:
Immediately shoot Falling Feather at enemies ahead, dealing Electric DMG.
Hold
to aim at a target and release
to activate:
After drawing the bowstring and aiming, shoot Falling Feather at the target, dealing Electric DMG.
Basic Attack
Ha-Oto no Ya
When the 5th hit of Basic Attack: Cloud Piercer/EX Special Attack/Chain Attack hits an enemy or the ground, it can generate 2/6/6 Electro Quivers. If there are no Electro Quivers on the field when any squad member applies an Attribute Anomaly to an enemy, generate 6 Electro Quivers. This effect can trigger once every 12s. There can be up to 6 Electro Quivers present at a time. If there are any Electro Quivers present when Harumasa fires and hits enemies with Falling Feather, the Electro Quivers will activate and fire Ha-Oto no Ya at the enemies hit by Falling Feather, dealing Electric DMG. Ha-Oto no Ya will apply Electro Prison to enemies hit, stacking up to 8 times and lasting 10s, repeated triggers reset the duration. While a target has at least 2 stacks of Electro Prison, they will be X-Marked.
Special Attack
Nowhere to Hide
Press
to activate:
Launch an arrow forward, dealing Electric DMG.
Anti-Interrupt level is increased while using this skill.
EX Special Attack
Nowhere to Run
With enough Energy, press
to activate:
Launch daggers and an enhanced arrow ahead, dealing massive Electric DMG.
When the enhanced arrow hits an enemy or the ground, it generates 6 Electro Quivers.
Character is invulnerable while using this skill.
EX Special Attack
Nowhere to Run - Patrol
With enough energy, press
after using the 4th/5th attack of Basic Attack: Cloud Piercer, Dash Attack: Hiten no Tsuru - Slash, an Ultimate, Dodge Counter: Hidden Edge, or Quick Assist: Braced Bow to activate:
Fire enhanced arrows forward in rapid succession, dealing massive Electric DMG.
When the first enhanced arrow hits an enemy or the ground, 6 Electro Quivers are generated. When the final enhanced arrow hits an enemy, it activates the Electro Quivers on the field, firing Ha-Oto no Ya at the target, dealing Electric DMG.
When the target's Electro Prison stacks are close to the maximum, fewer Electro Quivers will be activated.
Character is invulnerable while using this skill.
Dodge
Quick Flash
Press
to activate:
A quick dash dodge.
Character is invulnerable while using this skill.
Dash Attack
Hiten no Tsuru
Press
during a dodge to activate:
Launch multiple piercing attacks ahead, dealing Physical DMG.
Dodge Counter
Hidden Edge
Press
during a Perfect Dodge to activate:
Pierces enemies in front, dealing Electric DMG.
Character is invulnerable while using this skill.
Chain Attack
Kai - Hanare
When a Chain Attack is triggered, select the character to activate: Unleash a piercing attack on enemies in a large area ahead then fire an enhanced arrow, dealing massive Electric DMG. When the arrow hits the ground, it generates 6 Electro Quivers. Character is invulnerable while using this skill.
Ultimate
Zanshin
When Decibel Rating is at Maximum, press
to activate:
Unleash a piercing attack on enemies in a large area ahead, dealing massive Electric DMG.
Character is invulnerable while using this skill.
Zanshin - Scattered Blossoms
Activates ALT automatically after Ultimate: Zanshin: Unleashes a wide-area piercing attack against enemies in front, dealing Electric DMG. This is considered Ultimate DMG. Character is invulnerable while using this skill.
Quick Assist
Braced Bow
When the active character is launched, press
to activate:
Unleash a piercing attack at enemies ahead, dealing Electric DMG.
Character is invulnerable while using this skill.
Defensive Assist
Yugamae
When the on-field character is about to be attacked, press
to activate:
Parries the enemy's attack, dealing massive Daze.
Character is invulnerable while using this skill.
Assist Follow-Up
Yugamae - Slash
Press
after a Defensive Assist to activate:
Unleash a series of slashes at enemies ahead, dealing Electric DMG.
Character is invulnerable while using this skill.
Dash Attack
Hiten no Tsuru - Slash
While there are X-Marked enemies on the field, Harumasa will enter the Awakened state, switching Dash Attack: Hiten no Tsuru for Dash Attack: Hiten no Tsuru - Slash.
While in the Awakened state, press
during a dodge to activate:
Rush forwards to the closest X-Marked enemy and execute a powerful slash, dealing Electric DMG.
When the slash hits the target, it consumes 2 stacks of Electro Prison. With less than 2 stacks of Electro Prison, X-Marked will be removed from the enemy. Before X-Marked is removed, repeatedly press
to repeatedly use Dash Attack: Hiten no Tsuru - Slash. While no X-Marked enemies exist on the field, Harumasa leaves the Awakened state.
While in the Awakened state, press
after Basic Attack: Falling Feather to quickly follow up with Dash Attack: Hiten no Tsuru - Slash.
During skill activation, Anti-Interrupt level increases, and DMG taken is reduced by 40%.
Dash Attack
Hiten no Tsuru - Slash
While there are X-Marked enemies on the field, Harumasa will enter the Awakened state, switching Dash Attack: Hiten no Tsuru for Dash Attack: Hiten no Tsuru - Slash.
While in the Awakened state, press
during a dodge to activate:
Rush forward to the closest X-Marked enemy and execute a powerful slash, dealing Electric DMG. Hitting a Stunned enemy triggers Chasing Thunder, dealing 1 instance of additional Electric DMG.
When the slash hits the target, it consumes 2 stacks of Electro Prison. With less than 2 stacks of Electro Prison, X-Marked will be removed from the enemy. Before X-Marked is removed, repeatedly press
to repeatedly use Dash Attack: Hiten no Tsuru - Slash. While no X-Marked enemies exist on the field, Harumasa leaves the Awakened state.
While in the Awakened state, press
after Basic Attack: Falling Feather to quickly follow up with Dash Attack: Hiten no Tsuru - Slash.
Enemy attacks can be blocked during the 1st hit of the skill. The pursuit effect of the second and third hits is increased.
During skill activation, Anti-Interrupt level increases, and DMG taken is reduced by 40%.
Harumasa Talents
A
"High Spirit"
B
Languish
C
White Lies
D
Occasionally Motivated
E
No One Knows
F
Tacit Understanding



skins
Asaba Harumasa: Full-Fledged Strings
His eyes are brighter than the streak of bright yellow upon his brow. His arrows pierce through deceit and lies and scatter the past like feathers on the wind. Dawn may not have arrived yet, but beyond the horizon, a golden future shimmers faintly.










