Rarity: Rank
Element: Electric
House: Victoria Housekeeping Co.
Type: Support
This build is specialized for Anomaly teams thanks to its Anomaly Buildup RES reduction. This goes hand in hand with Rina's Shock gameplay.
Rina wants Anby as her F2P teammate since the both of them can activate each others' Core Skills. Since Anby is the Stun unit, Rina will have no problem capitalizing on the Shock effect.
Rina can be used in an Anomaly team or even another Electric unit to deal Shock or Disorder DMG. She can buff everyone's PEN Ratio to deal more DMG to enemies.
Skill | Priority | Explanation |
---|---|---|
core skill | Rina's Core Skill increases the PEN Ratio buff, which is her main source of Support. | |
special attack | You will be using Rina's Special Attack as your main DMG source, so upgrade this alongside her Core Skill. | |
basic attack | Rina's Basic Attacks are not necessary to upgrade since she'll mostly be off the field. | |
dodge | Due to her low field time, you don't need to level up Rina's Dodge. | |
assist | Rina's Assist Skill allows her to deal some Daze, but it's less of a priority than her other Skills. | |
chain attack | Rina's Chain Attack is tedious to use due to its small range. |
Press to activate: Order Drusilla and Anastella to attack up to 4 times, dealing Physical DMG and Electric DMG. Performing other actions with Rina during Drusilla and Anastella's attacks will not interrupt Rina's Basic Attack combo count.
Hold or to activate: Calls back Drusilla and Anastella to swing them around for a ranged attack, dealing Electric DMG. Anti-Interrupt level is increased while using this skill.
Press to activate: Order Anastella to execute a downward smash, dealing Electric DMG Anti-Interrupt level is increased while using this skill.
With enough Energy, press to activate: Order Drusilla and Anastella to execute multiple downward smashes, dealing massive Electric DMG. Character is invulnerable while using this skill. A Quick Assist is triggered when this skill hits an enemy.
Press to activate: A quick dash dodge. Character is invulnerable while using this skill.
Press during a dodge to activate: Order Drusilla and Anastella to execute a piercing attack, dealing Physical DMG.
Press during a Perfect Dodge to activate: Order Drusilla and Anastella to spin forward and trigger an explosion, dealing Electric DMG. Character is invulnerable while using this skill.
When a Chain Attack is triggered, select the character to activate: Order Drusilla and Anastella to push forward and generate a ball-shaped electrical field that deals massive Electric DMG. During this skill, Drusilla and Anastella are unable to perform Basic Attacks, Dash Attacks, Special Attacks, and EX Special Attacks, but can be recalled to Rina's side through Basic Attack: Shoo the Fool. Character is invulnerable while using this skill. A Quick Assist is triggered when this skill hits an enemy.
When Decibel Rating is at Maximum, press to activate: Order Drusilla and Anastella to spin forward, dealing massive Electric DMG. During this skill, Drusilla and Anastella are unable to respond to Basic Attack, Dash Attack, Special Attack, or EX Special Attack commands, but can be recalled to Rina's side through Basic Attack: Shoo the Fool. Upon activating this skill, the other squad members recover 10 Energy. The next character to switch in recovers an additional 20 Energy. Character is invulnerable while using this skill. A Quick Assist is triggered when this skill hits an enemy.
When the on-field character is launched, press to activate: Order Drusilla and Anastella to spin forward and trigger an explosion, dealing Electric DMG. Character is invulnerable while using this skill.
When the character on field is about to be attacked, press to activate: Dodges the enemy's attack and activates Vital View. Character is invulnerable while using this skill.
Press after an Evasive Assist to activate: Order Drusilla and Anastella to push forward and generate an electrical vortex, dealing Electric DMG. Character is invulnerable while using this skill.
After being sent out to launch an attack, Drusilla and Anastella stay in place for an additional 5.5s before returning to Rina. The effect gained from Core Passive: Mini Destruction Partner by characters within 10m is increased to 130% of the original value.
Upon entering combat or switching in, Rina's DMG increases by 15% for 12s. This effect can trigger once every 18s.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
Rina's Energy Regen increases by 0.5/s when both Drusilla and Anastella are deployed. The effect ends when Drusilla or Anastella returns to Rina.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
When an EX Special Attack, Chain Attack or Ultimate hits an enemy, the entire squad's Electric DMG is increased by 15% for 8s.