GenshinBuilds logo
Grace Howard

Grace Howard Build Guide

Rarity: S Rank

Element: Electric

House: Belobog Heavy Industries

Type: Anomaly

Grace Howard Best Builds

Grace Anomaly Build

A Shock-focused anomaly build for Grace that emphasizes Anomaly Mastery and Proficiency to boost Shock playstyle. Fusion Compiler is the best W-Engine; several alternatives are listed. Drive discs: Freedom Blues (4pc) + Swing Jazz (2pc). Electric DMG Bonus and PEN Ratio are both valid 5★ mains and perform similarly.

Drive Main Stats

6
Anomaly Mastery
5
Electric DMG Bonus
PEN Ratio
4
Anomaly Proficiency

Drive Substats

Anomaly Proficiency
Percent HP
PEN

Grace Howard Best Teams and Bangboo

Grace F2P Team

Grace F2P team
Budget-friendly team using free or easy-to-obtain units. Anby helps enable Grace's Core Skill interactions while Soukaku provides ATK support to boost Grace's damage.

Grace Anomaly Team

Grace Anomaly team
Pair Grace with another Anomaly unit of a different attribute to reliably trigger Disorder; Yuzuha provides support utility.

Grace Premium Team

Grace Premium team
Premium damage setup: Grace applies Shock and Rina amplifies the Shocked enemies while Harumasa acts as the main physical/attack DPS that benefits from Shock.

Grace Howard Skill Priority

Grace's build focuses on maximizing her Electric Anomaly Buildup and Shock DMG output. Prioritize leveling up her Core Skill and Special Attack for optimal damage.
SkillPriorityExplanation
core_skillcore skill
Grace's Core Skill increases her Electric Anomaly Buildup, which is crucial for inflicting Shock on enemies. It also provides a significant boost to her damage output when combined with her Special Attacks.
special_attackspecial attack
Grace's Special Attacks are her primary damage dealers and should be leveled up to maximize her Electric Anomaly Buildup and Shock DMG output.
chain_attackchain attack
Chain Attack deals a decent amount of AoE DMG but is less important than Grace's Core Skill and Special Attacks. Level it up after prioritizing the other skills.
basic_attackbasic attack
Upgrading Grace's Basic Attack is not essential as most of her damage comes from the Shock status inflicted by her Core Skill and Special Attacks.
dodgedodge
Dodge is not a primary focus for Grace as her damage relies on her Shock-inflicting abilities.
assistassist
Grace's Assist primarily focuses on dealing damage, which is less important compared to maximizing her Anomaly Buildup and Shock DMG.

Grace Skills

High-Pressure Spike

Basic Attack

High-Pressure Spike

Press to activate: Unleashes up to 4 attacks, dealing Physical DMG and Electric DMG. While launching Basic Attacks, drag the to attack while moving. This allows Grace to reposition herself and deal Physical DMG. While Grace is launching Basic Attacks, her Basic Attack combo will not be interrupted by her Special Attacks, EX Special Attacks, Dodge, Dash Attacks, or Dodge Counter.

High-Pressure Spike

Basic Attack

High-Pressure Spike

Press to activate: Unleashes up to 4 attacks, dealing Physical DMG and Electric DMG. While launching Basic Attacks, drag the to move while attacking. This allows Grace to reposition herself and deal Physical DMG. If used after the 1st or 2nd hit of a Basic Attack, pressing again resumes the combo from the 3rd or 4th hit of the Basic Attack. While Grace is launching Basic Attacks, her Basic Attack combo will not be interrupted by her Special Attacks, EX Special Attacks, Dodge, Dash Attacks, or Dodge Counter.

Obstruction Removal

Special Attack

Obstruction Removal

Press to activate: Throws a grenade to the front, dealing Electric DMG. Upon use, drag the to change directions. Anti-Interrupt level is increased while using this skill.

Obstruction Removal

Special Attack

Obstruction Removal

Press to activate: Throws a grenade forward, dealing Electric DMG. During the skill, drag the to reposition in that direction. When activated via consuming Zap, dodge incoming enemy attacks. Anti-Interrupt level is increased while using this skill.

Supercharged Obstruction Removal

EX Special Attack

Supercharged Obstruction Removal

With enough Energy, press to activate: Leap in the air and throw two grenades to the front, dealing massive Electric DMG. Upon use, drag the to change directions. Character is invulnerable while using this skill.

Supercharged Obstruction Removal

EX Special Attack

Supercharged Obstruction Removal

With enough Energy, press to activate: Leaps into the air and throws two grenades forward, dealing massive Electric DMG. During the skill, drag the to change directions. If Zap reaches max stacks, throws an additional Vortex Cluster Grenade, generating an electromagnetic field at the point of detonation that pulls in enemies and deals Electric DMG. Character is invulnerable while using this skill.

Pulse

Pulse

Activating an Ultimate grants 25 stacks of Pulse (max 25 stacks). When gaining Zap, consumes 1 stack of Pulse. After consuming Pulse to obtain 8 stacks of Zap, the next grenade throw includes an additional Pulse Grenade. If it hits an enemy suffering Ether, Electric, Fire, Physical, or Ice Anomaly, it triggers Abloom: deals an additional instance of DMG equal to 560%/280%/700%/50%/70% of the original Anomaly's DMG. While in the Pulse state, Special Attack: Obstruction Removal - Cycle is unlocked.

Obstruction Removal - Cycle

Special Attack

Obstruction Removal - Cycle

While in the Pulse state, hold to activate: Repeatedly hurls grenades forward during the skill, dealing Electric DMG and granting 1 Zap stack each time grenades are thrown. During the skill, tilt the to reposition and dodge enemy attacks. Anti-Interrupt level is increased while using this skill.

Safety Regulation

Dodge

Safety Regulation

Press to activate: A quick dash dodge. Character is invulnerable while using this skill.

Quick Inspection

Dash Attack

Quick Inspection

Press during a dodge to activate: Slide forward while shooting, dealing Physical DMG.

Violation Penalty

Dodge Counter

Violation Penalty

Press during a Perfect Dodge to activate: Throws a grenade at enemies, dealing Electric DMG. Character is invulnerable while using this skill.

Violation Penalty

Dodge Counter

Violation Penalty

Press during a Perfect Dodge to activate: Throws a grenade at enemies, dealing Electric DMG, then automatically triggers the Basic Attack's 4th hit. Character is invulnerable while using this skill.

Collaborative Construction

Chain Attack

Collaborative Construction

When a Chain Attack is triggered, select the character to activate: Throws three grenades into the air then strafes to detonate them, dealing massive Electric DMG. Character is invulnerable while using this skill.

Demolition Blast - Beware

Ultimate

Demolition Blast - Beware

When Decibel Rating is at Maximum, press to activate: Throws a custom grenade which explodes in the air and splits into four smaller grenades, dealing massive Electric DMG. Character is invulnerable while using this skill.

Demolition Blast - Beware

Ultimate

Demolition Blast - Beware

When Decibel Rating is at Maximum, press to activate: Throws a custom grenade which explodes in the air and splits into four smaller grenades, dealing massive Electric DMG. Gains 8 stacks of Zap and 25 stacks of Pulse (max 25 stacks). Character is invulnerable while using this skill.

Incident Management

Quick Assist

Incident Management

When the active character is launched in the air, press to activate: Throws a grenade at the enemy, dealing Electric DMG. Character is invulnerable while using this skill.

Rapid Risk Response

Evasive Assist

Rapid Risk Response

When the character on field is about to be attacked, press to activate: Dodges the enemy's attack and activates Vital View. Character is invulnerable while using this skill.

Counter Volt Needle

Assist Follow-Up

Counter Volt Needle

Press after an Evasive Assist to activate: Unleashes a spinning hail of bullets against enemies in front and throws a grenade, dealing Electric DMG. Character is invulnerable while using this skill.

Grace Talents

Recharge Chamber

A

Recharge Chamber

When the 4th hit of Grace's Basic Attack hits an enemy, all squad members gain 0.25 Energy. Within the same move, this effect can grant a max of 2 Energy to all squad members.

Lightning Piercer

B

Lightning Piercer

When Grace's thrown grenade hits an enemy during a Basic Attack, Special Attack, or EX Special Attack, the target's Electric RES is reduced by 8.5%, and Electric Anomaly Buildup RES is reduced by 8.5%, lasting for 8s.

Chief Mechanic

C

Chief Mechanic

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

Burst Capacitor

D

Burst Capacitor

When Grace uses her EX Special Attack, she gains 6 stacks of Charge (max 6 stacks). When her Basic Attack: High-Pressure Spike or Dash Attack: Quick Inspection hits an enemy, 1 stack of Charge is consumed, increasing her Energy Generation Rate of the attack by 20%.

"Frosty Cold Iron Witch"

E

"Frosty Cold Iron Witch"

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

Detonation Trigger

F

Detonation Trigger

When all Zap stacks are consumed to activate a Special Attack or EX Special Attack, Grace's skill is enhanced, tossing an extra grenade and increasing each grenade's DMG to 200%.

talent_tree_image_alt (1)
talent_tree_image_alt (2)
talent_tree_image_alt (3)

skins

Grace: The Iron Witch

A clean, no-nonsense work uniform. What the genius mechanic loves most are the many pockets on the outside — big ones, small ones — all perfect for holding screws, gears, and even wrenches of every size.

Grace: The Iron Witch