Grace Howard Build Guide
Rarity:
Rank
Element: Electric
House: Belobog Heavy Industries
Type: Anomaly
Grace Howard Best Builds
Grace Anomaly Build
Grace Anomaly Build: Focuses on Anomaly Proficiency and Anomaly Mastery to support Grace's Shock playstyle. Electric DMG or PEN Ratio are both viable choices for the 5-star main stat.
Drive Disc Build
Drive Main Stats
Drive Substats
Grace Howard Best Teams and Bangboo
Grace F2P Team
Grace free-to-play setup focused on Shock/Stun interaction and Core Skill synergy with Anby. Soukaku provides ATK boost to increase Grace's damage.
Grace Anomaly Team
Grace with another Anomaly unit of a different attribute to trigger Disorder; Yuzuha provides party support.
Grace Premium Team
Grace premium setup that applies Shock and lets Harumasa capitalize on Shocked enemies; Rina amplifies Shock effects.
Grace Howard Skill Priority
| Skill | Priority | Explanation |
|---|---|---|
| Increases Grace's Electric Anomaly Buildup, which increases the chances of Grace inflicting Shock on enemies. | ||
| When Grace is on the field, you will mostly be using her Special Attacks. | ||
| Upgrading Grace's Chain Attack should be saved for last since it deals a decent amount of AoE DMG. | ||
| Upgrading Grace's Basic Attack is unnecessary as most of her DMG comes from the Shock status. | ||
| Upgrading Grace's dodge is unnecessary since most of her DMG comes from the Shock status. | ||
| Grace's Assist only increases the damage, so this can also be left out. |
Grace Skills
Basic Attack
High-Pressure Spike
Press
to activate:
Unleashes up to 4 attacks, dealing Physical DMG and Electric DMG.
While launching Basic Attacks, drag the to attack while moving. This allows Grace to reposition herself and deal Physical DMG.
While Grace is launching Basic Attacks, her Basic Attack combo will not be interrupted by her Special Attacks, EX Special Attacks, Dodge, Dash Attacks, or Dodge Counter.
Basic Attack
High-Pressure Spike
Press
to activate:
Unleashes up to 4 attacks, dealing Physical DMG and Electric DMG.
While launching Basic Attacks, drag the to move while attacking. This allows Grace to reposition herself and deal Physical DMG. If used after the 1st or 2nd hit of a Basic Attack, pressing
again resumes the combo from the 3rd or 4th hit of the Basic Attack.
While Grace is launching Basic Attacks, her Basic Attack combo will not be interrupted by her Special Attacks, EX Special Attacks, Dodge, Dash Attacks, or Dodge Counter.
Special Attack
Obstruction Removal
Press
to activate:
Throws a grenade to the front, dealing Electric DMG.
Upon use, drag the to change directions.
Anti-Interrupt level is increased while using this skill.
Special Attack
Obstruction Removal
Press
to activate:
Throws a grenade forward, dealing Electric DMG.
During the skill, drag the to reposition in that direction.
When activated via consuming Zap, dodge incoming enemy attacks.
Anti-Interrupt level is increased while using this skill.
EX Special Attack
Supercharged Obstruction Removal
With enough Energy, press
to activate:
Leap in the air and throw two grenades to the front, dealing massive Electric DMG.
Upon use, drag the to change directions.
Character is invulnerable while using this skill.
EX Special Attack
Supercharged Obstruction Removal
With enough Energy, press
to activate:
Leaps into the air and throws two grenades forward, dealing massive Electric DMG.
During the skill, drag the to change directions.
If Zap reaches max stacks, throws an additional Vortex Cluster Grenade, generating an electromagnetic field at the point of detonation that pulls in enemies and deals Electric DMG.
Character is invulnerable while using this skill.
Pulse
Activating an Ultimate grants 25 stacks of Pulse (max 25 stacks). When gaining Zap, consumes 1 stack of Pulse. After consuming Pulse to obtain 8 stacks of Zap, the next grenade throw includes an additional Pulse Grenade. If it hits an enemy suffering Ether, Electric, Fire, Physical, or Ice Anomaly, it triggers Abloom: deals an additional instance of DMG equal to 560%/280%/700%/50%/70% of the original Anomaly's DMG. While in the Pulse state, Special Attack: Obstruction Removal - Cycle is unlocked.
Special Attack
Obstruction Removal - Cycle
While in the Pulse state, hold
to activate:
Repeatedly hurls grenades forward during the skill, dealing Electric DMG and granting 1 Zap stack each time grenades are thrown.
During the skill, tilt the to reposition and dodge enemy attacks.
Anti-Interrupt level is increased while using this skill.
Dodge
Safety Regulation
Press
to activate:
A quick dash dodge.
Character is invulnerable while using this skill.
Dash Attack
Quick Inspection
Press
during a dodge to activate:
Slide forward while shooting, dealing Physical DMG.
Dodge Counter
Violation Penalty
Press
during a Perfect Dodge to activate:
Throws a grenade at enemies, dealing Electric DMG.
Character is invulnerable while using this skill.
Dodge Counter
Violation Penalty
Press
during a Perfect Dodge to activate:
Throws a grenade at enemies, dealing Electric DMG, then automatically triggers the Basic Attack's 4th hit.
Character is invulnerable while using this skill.
Chain Attack
Collaborative Construction
When a Chain Attack is triggered, select the character to activate: Throws three grenades into the air then strafes to detonate them, dealing massive Electric DMG. Character is invulnerable while using this skill.
Ultimate
Demolition Blast - Beware
When Decibel Rating is at Maximum, press
to activate:
Throws a custom grenade which explodes in the air and splits into four smaller grenades, dealing massive Electric DMG.
Character is invulnerable while using this skill.
Ultimate
Demolition Blast - Beware
When Decibel Rating is at Maximum, press
to activate:
Throws a custom grenade which explodes in the air and splits into four smaller grenades, dealing massive Electric DMG.
Gains 8 stacks of Zap and 25 stacks of Pulse (max 25 stacks).
Character is invulnerable while using this skill.
Quick Assist
Incident Management
When the active character is launched in the air, press
to activate:
Throws a grenade at the enemy, dealing Electric DMG.
Character is invulnerable while using this skill.
Evasive Assist
Rapid Risk Response
When the character on field is about to be attacked, press
to activate:
Dodges the enemy's attack and activates Vital View.
Character is invulnerable while using this skill.
Assist Follow-Up
Counter Volt Needle
Press
after an Evasive Assist to activate:
Unleashes a spinning hail of bullets against enemies in front and throws a grenade, dealing Electric DMG.
Character is invulnerable while using this skill.
Grace Talents
A
Recharge Chamber
B
Lightning Piercer
C
Chief Mechanic
D
Burst Capacitor
E
"Frosty Cold Iron Witch"
F
Detonation Trigger



skins
Grace: The Iron Witch
A clean, no-nonsense work uniform. What the genius mechanic loves most are the many pockets on the outside — big ones, small ones — all perfect for holding screws, gears, and even wrenches of every size.














