Rarity: Rank
Element: Ice
House: Hollow Special Operations Section 6
Type: Support
This build has a lot of ATK stats on Soukaku so that she can maximize her Core Skill's ATK buff. Energy Regen is also an important stat so that Soukaku can use her EX Special Attack.
Soukaku and Caesar pair up to provide ATK buffs and Shields respectively. Use Caesar's shield to provide ATK buffs and increase the party's resistance to interuption.
Soukaku doesn't have a free-to-play unit that has the same faction or element as her. Despite this, Soukaku can be used as your typical ATK buffer for the DPS.
Skill | Priority | Explanation |
---|---|---|
core skill | Soukaku's Core Skill increases the ATK buff that she can transfer to an ally. Upgrading this skill is essential for her Support capabilities. | |
special attack | When Soukaku is on the field, you will mostly be using her Special Attacks to deal damage and activate her ATK buff. Upgrading this skill is essential for her damage output. | |
chain attack | Soukaku's Ultimate can deal a lot of damage and can easily wipe out smaller enemies. Upgrading this skill is important for its high damage potential. | |
basic attack | Upgrading Soukaku's Basic Attack is unnecessary since she is a Support unit and doesn't rely on her Basic Attack for damage output. | |
dodge | Soukaku's dodge is also unnecessary since she doesn't take a lot of field time and is mostly uninterrupted thanks to her Special Attack. | |
assist | Soukaku's Assist only increases the damage, so this can also be left out as it's not crucial to her playstyle. |
Press to activate: Unleashes up to 3 attacks, dealing Physical DMG.
When Frosted Banner is active, press to activate: Unleashes up to 3 faster attacks in front, dealing Ice DMG.
Press to activate: Soukaku releases a wind current in front of her and unleashes her finishing move, dealing Ice DMG. During skill activation, Anti-Interrupt level increases, and DMG taken is reduced by 40%. Holding while using this skill allows for a quick transition to Fly the Flag.
With enough Energy, press to activate: Releases wind currents of extended range in front of her, dealing massive Ice DMG. This skill can be triggered consecutively by pressing repeatedly. Each use consumes a specified amount of Energy. When Soukaku's Energy is depleted, or you stop pressing the button, she unleashes a powerful finishing move that deals massive Ice DMG. During skill activation, Anti-Interrupt level increases, and DMG taken is reduced by 40%. Holding while using this skill allows for a quick transition to Fly the Flag.
Hold to activate: Soukaku plunges her weapon into the ground, morphs it into a flag, and launches Fly the Flag, dealing Ice DMG. Hitting an enemy with Fly the Flag triggers a Quick Assist. Pressing or after Fly the Flag activates a Special Attack as she retracts the flag, dealing Ice DMG. If Soukaku owns 3 stacks of Vortex on using Fly the Flag, she consumes all 3 stacks and enters the Frosted Banner state. In the Frosted Banner state, she can unleash an enhanced Basic Attack or an enhanced Dash Attack, dealing massive Ice DMG. This effect can last up to 45s or stack up to 6 times. Soukaku's weapon gains Vortexes in the following circumstances: Gains 1 stack of Vortex when launching an EX Special Attack, Gains 1 stack of Vortex when launching a Chain Attack, Gains 3 stacks of Vortex when launching an Ultimate. Soukaku can accumulate a maximum of 3 stacks of Vortex.
Press to activate: A quick dash dodge. Character is invulnerable while using this skill.
Press during a dodge to activate: Slashes enemies in front, dealing Physical DMG.
When Frosted Banner is active, press during a Dodge to activate: Slashes enemies in front, dealing Ice DMG.
Press during a Perfect Dodge to activate: Slashes enemies in front, dealing Ice DMG. Character is invulnerable while using this skill.
When a Chain Attack is triggered, select the character to activate: Soukaku quickly unleashes a series of strikes at enemies in front of her and follows up with Fly the Flag, dealing massive Ice DMG. Character is invulnerable while using this skill.
When Decibel Rating is at Maximum, press to activate: Soukaku quickly unleashes an extended series of strikes at enemies in front of her and follows up with Fly the Flag, dealing massive Ice DMG. Upon activating this skill, Soukaku enters the Masked state, increasing her CRIT Rate by 15% for 15s. Upon activating this skill, other squad members recover 10 Energy. The next character to switch in gains an additional 20 Energy. Character is invulnerable while using this skill.
When the on-field character is launched, press to activate: Slashes enemies in front, dealing Ice DMG. Character is invulnerable while using this skill.
When the character on field is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze. This skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks. Character is invulnerable while using this skill.
Press after a Defensive Assist to activate: Charges and strikes enemies in front, dealing Ice DMG. Character is invulnerable while using this skill. Holding while using this skill allows for a quick transition to Fly the Flag.
When Soukaku triggers Core Passive: Blade Banner or Additional Ability: Group Set Meal, the buff duration is increased by 8s.
When Soukaku's Basic Attack, Dash Attack, Dodge Counter, or Quick Assist hits an enemy, there's a 15% chance she gains 1 stack of Vortex, triggering up to once per second. When Vortex reaches max stacks, any additional stacks grant Soukaku 1.2 Energy instead.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
If an enemy is hit by Fly the Flag, the target's Ice RES is reduced by 10% for 8s.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
While in the Frosted Banner state, the number of usable enhanced Basic Attacks and enhanced Dash Attacks is increased to 12, and also deal 45% more DMG.