
[Arclight]
[ Combat ]
Skills
Skill Values
Tempestuous Arc (Battle Skill)
Instantly blinks to the enemy's side to deal 2 slashes that deal some Physical DMG. If the enemy has active Electrification, consume the Electrification to unleash an additional attack that deals Electric DMG and recovers some SP.
| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| SP Cost | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
| SEQ 1 DMG Multiplier | 45% | 50% | 54% | 59% | 63% | 68% | 72% | 77% | 81% | 87% | 93% | 101% |
| SEQ 2 DMG Multiplier | 45% | 50% | 54% | 59% | 63% | 68% | 72% | 77% | 81% | 87% | 93% | 101% |
| SEQ 2 Stagger | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
| Additional ATK DMG Multiplier | 180% | 198% | 216% | 234% | 252% | 270% | 288% | 306% | 324% | 347% | 374% | 405% |
| Additional ATK Stagger | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
| SP Recovery | 30 | 30 | 30 | 30 | 30 | 35 | 35 | 35 | 35 | 35 | 35 | 40 |
Raw parameters (Lv 12)
Exploding Blitz (Ultimate)
Performs a short forward dash while wreathed in arcs of electricity to deal Electric DMG and apply Electric Infliction to all enemies in the path. The lingering arcs explode after a short while, dealing another hit of Electric DMG. If the enemy has active Electric Infliction, consume the Electric Infliction and forcibly apply Electrification.
| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ultimate Energy Cost | 90 | 90 | 90 | 90 | 90 | 90 | 90 | 90 | 90 | 90 | 90 | 90 |
| Cooldown | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s |
| SEQ 1 DMG Multiplier | 156% | 171% | 187% | 202% | 218% | 234% | 249% | 265% | 280% | 300% | 323% | 350% |
| SEQ 1 Stagger | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 10 | 10 | 10 |
| SEQ 2 DMG Multiplier | 244% | 269% | 293% | 318% | 342% | 367% | 391% | 415% | 440% | 470% | 507% | 550% |
| SEQ 2 Stagger | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 10 | 10 | 10 |
Raw parameters (Lv 12)
Peal of Thunder (Combo Skill)
COMBO TRIGGER: When an enemy suffers Electrification or after an enemy's Electrification is consumed.
Blinks to the enemy's side to unleash a flurry of slashes that deals Physical DMG and recovers some SP.
| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Cooldown | 3s | 3s | 3s | 3s | 3s | 3s | 3s | 3s | 3s | 3s | 3s | 3s |
| DMG Multiplier | 155% | 171% | 186% | 202% | 218% | 233% | 249% | 264% | 280% | 299% | 322% | 350% |
| SP Recovery | 8 | 8 | 8 | 8 | 8 | 9 | 9 | 9 | 9 | 10 | 10 | 10 |
| Stagger | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
| Ultimate Energy Gain | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
Raw parameters (Lv 12)
Normal Attack (Basic)
Pick an attack variant — each hit of the combo has its own multiplier.BASIC ATTACK: An attack with up to 5 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 16 Stagger.
DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies.
FINISHER: Basic attack performed near a Staggered enemy becomes a finisher attack that deals massive Physical DMG and recovers some SP.
| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| BATK SEQ 1 Multiplier | 10% | 11% | 12% | 13% | 14% | 15% | 16% | 17% | 18% | 19% | 21% | 23% |
| BATK SEQ 2 Multiplier | 13% | 14% | 15% | 16% | 18% | 19% | 20% | 21% | 23% | 24% | 26% | 28% |
| BATK SEQ 3 Multiplier | 26% | 29% | 31% | 34% | 36% | 39% | 42% | 44% | 47% | 50% | 54% | 59% |
| BATK SEQ 4 Multiplier | 36% | 40% | 43% | 47% | 50% | 54% | 58% | 61% | 65% | 69% | 75% | 81% |
| BATK SEQ 5 Multiplier | 48% | 52% | 57% | 62% | 67% | 71% | 76% | 81% | 86% | 91% | 99% | 107% |
| Finisher ATK Multiplier | 400% | 440% | 480% | 520% | 560% | 600% | 640% | 680% | 720% | 770% | 830% | 900% |
| Dive ATK Multiplier | 80% | 88% | 96% | 104% | 112% | 120% | 128% | 136% | 144% | 154% | 166% | 180% |
Potentials
P1Child of the Storm
Battle skill Tempestuous Arc improved: After triggering additional effects, the skill recovers another 10 SP.
P2Speed Battler
Agility +15, Intellect +15.
P3"Hanna"
Talent Wildland Trekker improved: DMG Boost effect increased to 1.3 times the original.
P4Aldertone's Teachings
Ultimate Exploding Blitz improved: Ultimate Energy cost -{1-costvalue:0%}.
P5Servant of the Wildlands
Talent Wildland Trekker improved: Trigger requirement is reduced to 2 time(s).
Talents
Battle skill Tempestuous Arc improved: Triggering the additional effect 3 time(s) grants the team Electric DMG Dealt +0.08% for every point of Arclight's Intellect. This effect has a 15s duration and cannot stack.
50% chance to ignore an Arts Infliction applied on her.
[ Data ]
Stats & Promotion
Arclight Stats
Lv 99 · Breakstage 4All attributes
Promotion materials
Exact values from game files. Base stats only — equipment and team buffs are not included.
[ Loadout ]
Advanced Builds
Weapon
Gear
armor
frontiers armor t2
gloves
type 50 yinglung gloves
core 1
frontiers core 1
core 2
frontiers core 2
Explanation
Notes
- Se centra en mejoras de ataque para todo el equipo y sostenibilidad personal.
- Cortador de Termita proporciona el mejor flujo y escalado de ataque para la sinergia de equipo.
Weapon
Gear
armor
roving msgr jacket
gloves
roving msgr fists
core 1
roving msgr core 1
core 2
roving msgr core 2
Explanation
Notes
- Usa equipo accesible temprano para establecer daño y flujo.
- El Cortador de Termita sinergiza bien con el estilo de juego itinerante.
Build Insights
Core Mechanics
- Flujo generado a través de la sinergia de armas y equipamiento permite daño sostenido.
Scaling
- Escala bien hasta la mitad del juego con una progresión de equipo adecuada.
Character Notes
Playstyle
- Concéntrate en mantener un flujo alto para una producción de daño constante.
- Usa un posicionamiento de sub-DPS para apoyar al equipo mientras infliges daño.
Strengths
- Fuertes mejoras de equipo a través del conjunto de armas y equipo.
- Configuración flexible para el inicio y mediados del juego.
Weaknesses
- Escalado limitado en la fase tardía sin equipo mejorado.
- Dependiente de mantener el flujo activo.
[ Guide ]
Team Guide
Explanation
Explanation
Explanation
Team Insights
Synergy Patterns
- Perlica es una compañera casi obligatoria para Arclight debido a su provisión de Inflicción/Electrificación.
- Antal proporciona pilas adicionales de Inflicción en configuraciones monoeléctricas, mientras que Ardelia ofrece desventajas de Naturaleza en configuraciones híbridas.
- El DPS principal puede ser Zhuang Fangyi (acumulación de Hojas de Desgarro) o Avywenna (Lanza de Trueno/Golpe Final) según la preferencia del jugador y los personajes disponibles.
Tips
- Siempre coloca a Perlica antes del DPS principal elegido para que su Habilidad Combinada se active primero, aplicando la Electrificación necesaria para Arclight.
- Cuando uses la variante monoeléctrica de Zhuang Fangyi, procura alcanzar nueve acumulaciones de Hoja de Desgarro para el daño máximo de la Habilidad de Batalla.
- En la variante Eléctrico‑Naturaleza, prioriza la aplicación de desventajas de Ardelia antes de aprovechar el daño de Avywenna para maximizar el rendimiento general.
[ Lore ]
Archive
Archive
BASIC INFO
CODENAME: Arclight GENDER: Female AUTHENTICATION: Hannabit Circuit DOB: January 3 RACE: Kuranta [ORIPATHY INFECTION STATUS] Oripathy positive (infected), based on medical examination reports. [INTEGRATED PHYSICAL EXAMINATION] PHYSIOLOGICAL STRENGTH: Excellent COMBAT SKILL: Standard TACTICAL ACUMEN: Normal ORIGINIUM ARTS ASSIMILATION: Excellent
Affiliation: ENDFIELD INDUSTRIES
Voice Actors
[ Meta ]
Availability
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Potentials
- Eficiencia de flujo
- Escalado de ataque de equipo