
[Pogranichnik]
[ Combat ]
Skills
Skill Values
The Pulverizing Front (Battle Skill)
Pogranichnik performs a 2-sequence slash attack at enemies in front of him, dealing Physical DMG, applying Breach, and recovering SP based on the number of Vulnerability stacks consumed. The SP recovery effect can only trigger 1 time, even if the skill hits multiple targets.
| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| SP Cost | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
| SEQ 1 DMG Multiplier | 86% | 94% | 103% | 111% | 120% | 128% | 137% | 145% | 154% | 165% | 177% | 192% |
| SEQ 1 Stagger | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
| SEQ 2 DMG Multiplier | 106% | 116% | 127% | 137% | 148% | 158% | 169% | 180% | 190% | 203% | 219% | 238% |
| SEQ 2 Stagger | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
| SP Recovery by Consuming 1 Vulnerability Stack | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
| SP Recovery by Consuming 2 Vulnerability Stacks | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 15 | 15 | 15 |
| SP Recovery by Consuming 3 Vulnerability Stacks | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 25 | 25 | 25 |
| SP Recovery by Consuming 4 Vulnerability Stacks | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 35 | 35 | 35 |
Raw parameters (Lv 12)
Shieldguard Banner, Forward (Ultimate)
Summons 4 Shieldguards to advance and push all enemies along the way towards the target, dealing Physical DMG while generating 5 points of Steel Oath. After an enemy suffers a Physical Status or takes DMG from Pogranichnik's combo skill, Pogranichnik consumes 1 point of Steel Oath and summons 1 Shieldguard to harass the said enemy, dealing Physical DMG and recovering some SP. When the last Steel Oath point is consumed, all 4 Shieldguards will initiate a Decisive Assault that deals massive Physical DMG to the target while recovering plenty of SP.
| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ultimate Energy Cost | 90 | 90 | 90 | 90 | 90 | 90 | 90 | 90 | 90 | 90 | 90 | 90 |
| Cooldown | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s |
| Steel Oath Duration | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 |
| Advance DMG Multiplier | 133% | 147% | 160% | 173% | 186% | 200% | 213% | 226% | 240% | 256% | 276% | 300% |
| Advance Stagger | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
| Harass DMG Multiplier | 45% | 49% | 53% | 58% | 62% | 67% | 71% | 76% | 80% | 86% | 92% | 100% |
| Harass SP Recovery | 7.5 | 7.5 | 7.5 | 7.5 | 7.5 | 7.5 | 7.5 | 7.5 | 7.5 | 10 | 10 | 10 |
| Decisive Assault DMG Multiplier | 200% | 220% | 240% | 260% | 280% | 300% | 320% | 340% | 360% | 385% | 415% | 450% |
| Decisive Assault Stagger | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 |
| Decisive Assault SP Recovery | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 40 | 40 | 40 |
Raw parameters (Lv 12)
Full Moon Slash (Combo Skill)
COMBO TRIGGER: When Crush or Breach consumes the enemy's Vulnerability stack(s).
Performs a number of slash sequences (up to 3) based on the max number of Vulnerability stacks consumed from one enemy, dealing Physical DMG and recovering some SP. Each slash deals more DMG and gives better SP recovery.
Consuming 4 stacks of Vulnerability enhances the 3rd slash sequence.
| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Cooldown | 18s | 18s | 18s | 18s | 18s | 18s | 18s | 18s | 18s | 18s | 18s | 18s |
| SEQ 1 DMG Multiplier | 42% | 46% | 50% | 55% | 59% | 63% | 67% | 71% | 76% | 81% | 87% | 95% |
| SEQ 1 Stagger | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 |
| SEQ 1 SP Recovery | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
| SEQ 2 DMG Multiplier | 54% | 59% | 65% | 70% | 76% | 81% | 86% | 92% | 97% | 104% | 112% | 122% |
| SEQ 2 Stagger | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 |
| SEQ 2 SP Recovery | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 |
| SEQ 3 DMG Multiplier | 66% | 73% | 79% | 86% | 92% | 99% | 106% | 112% | 119% | 127% | 137% | 149% |
| SEQ 3 Stagger | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 |
| SEQ 3 SP Recovery | 13 | 13 | 13 | 13 | 13 | 13 | 13 | 13 | 13 | 13 | 13 | 13 |
| Enhanced SEQ 3 DMG Multiplier | 132% | 145% | 158% | 172% | 185% | 198% | 211% | 224% | 238% | 254% | 274% | 297% |
| Enhanced SEQ 3 Stagger | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | 9 |
| Enhanced SEQ 3 SP Recovery | 23 | 23 | 23 | 23 | 23 | 23 | 23 | 23 | 23 | 23 | 23 | 23 |
| Ultimate Energy Gain | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
Raw parameters (Lv 12)
Normal Attack (Basic)
Pick an attack variant — each hit of the combo has its own multiplier.BASIC ATTACK: An attack with up to 5 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 18 Stagger.
DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies.
FINISHER: Basic attack performed near a Staggered enemy becomes a finisher attack that deals massive Physical DMG and recovers some SP.
| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| BATK SEQ 1 Multiplier | 23% | 25% | 28% | 30% | 32% | 35% | 37% | 39% | 41% | 44% | 48% | 52% |
| BATK SEQ 2 Multiplier | 28% | 31% | 34% | 36% | 39% | 42% | 45% | 48% | 50% | 54% | 58% | 63% |
| BATK SEQ 3 Multiplier | 33% | 36% | 40% | 43% | 46% | 50% | 53% | 56% | 59% | 64% | 68% | 74% |
| BATK SEQ 4 Multiplier | 38% | 42% | 46% | 50% | 53% | 57% | 61% | 65% | 69% | 73% | 79% | 86% |
| BATK SEQ 5 Multiplier | 43% | 47% | 52% | 56% | 60% | 65% | 69% | 73% | 77% | 83% | 89% | 97% |
| Finisher ATK Multiplier | 400% | 440% | 480% | 520% | 560% | 600% | 640% | 680% | 720% | 770% | 830% | 900% |
| Dive ATK Multiplier | 80% | 88% | 96% | 104% | 112% | 120% | 128% | 136% | 144% | 154% | 166% | 180% |
Potentials
P1Frontline Sweep
Battle skill The Pulverizing Front improved: When hitting at least 2 enemies, 15 SP is returned.
P2"Advance"
Will +20, Physical DMG Dealt +10%.
P3When the Banner Flutters
Talent The Living Banner improved: Amount of SP recovery needed to gain Fervent Morale is reduced to 60. Max Fervent Morale stacks on self +5.
P4Shield of Talos-II
Ultimate Shieldguard Banner, Forward improved: Ultimate Energy cost -{1-costvalue:0%}.
P5Newly Forged Blade
Combo skill Full Moon Slash improved: Length of cooldown 0s; SP recovery is increased to 1.2 times the original.
Talents
During battle, recovering 80 SP with his own skills grants Fervent Morale for 20s.
Fervent Morale effects: ATK +8% and Arts Intensity +8.
This effect can reach 3 stacks. Duration of each stack is counted separately.
Ultimate Shieldguard Banner, Forward improved: Any operator triggering the ultimate's subsequent effects also gains Fervent Morale for 10s.
Requires activation of talent: The Living Banner.
[ Data ]
Stats & Promotion
Pogranichnik Stats
Lv 99 · Breakstage 4All attributes
Promotion materials
Exact values from game files. Base stats only — equipment and team buffs are not included.
[ Guide ]
Team Guide
Explanation
Strengths
- Gran daño de ráfaga Física a un solo objetivo
- Excelente generación de SP mantiene las habilidades disponibles
- Fuerte sinergia entre las mecánicas de Vulnerabilidad y Brecha
Weaknesses
- Carece de curación dedicada, dependiendo de la mitigación de apoyo
- Acumular Vulnerabilidad requiere una rotación precisa; un error reduce el daño
Rotation
- 1Usa la Habilidad de combate de Lifeng para aplicar Susceptibilidad Física, luego lanza la Habilidad de combate de Chen Qianyu para una carga de Vulnerabilidad.
- 2Realiza la cadena completa de Ataque básico de Endministrador para activar Golpe Final, luego usa la Habilidad combinada de Lifeng para aplicar Enlace.
- 3Si la Última de Lifeng está lista, úsala; luego usa la Habilidad combinada de Endministrador para plantar Cristales de Originio.
- 4Lanza la Última de Endministrador si está disponible; luego usa la Habilidad de combate de Chen Qianyu seguida de su Habilidad combinada para maximizar las cargas de Vulnerabilidad.
- 5Consume la Vulnerabilidad con la Habilidad de combate de Endministrador para infligir un gran daño Físico, activando la Habilidad combinada de Pogranichnik para una fuerte recuperación de SP.
- 6Mientras los enemigos están tambaleantes, usa cualquier Última restante para obtener daño amplificado; la Última de Lifeng proporciona control y daño adicionales.
Explanation
Strengths
- Fácil de armar con personajes de inicio del juego
- Buena capacidad de supervivencia gracias a la curación de Ardelia
- Aun así proporciona un daño de ráfaga Física respetable
Weaknesses
- Una generación de cargas de Vulnerabilidad más lenta retrasa las ventanas de ráfaga
- Menos control de masas en comparación con el equipo Físico premium
Rotation
- 1Ejecuta la cadena completa de Ataque básico de Endministrador para activar Golpe Final y activar la Habilidad combinada de Ardelia.
- 2Usa la Habilidad de combate de Ardelia para aplicar Susceptibilidad, luego lanza la Habilidad combinada de Endministrador para desplegar Cristales de Originio.
- 3Si está disponible, usa la Última de Endministrador para consumir los Cristales.
- 4Usa cualquier otra Última disponible (Ardelia, Pogranichnik, Chen Qianyu).
- 5Lanza la Habilidad de combate de Chen Qianyu dos veces, luego su Habilidad combinada, para acumular tres o cuatro cargas de Vulnerabilidad.
- 6Consume la Vulnerabilidad con la Habilidad de combate de Endministrador para infligir alto daño Físico, provocando que la Habilidad combinada de Pogranichnik se active para una regeneración masiva de SP.
Team Insights
Synergy Patterns
- El Enlace y la Susceptibilidad Física de Lifeng amplifican tanto el control como el daño, sinergizando con la Brecha.
- La rápida acumulación de Vulnerabilidad de Chen Qianyu prepara las condiciones para la Brecha de Pogranichnik y la ráfaga de Endministrador.
- Ardelia proporciona curación y Susceptibilidad, convirtiéndola en un sólido apoyo gratuito para equipos Físicos.
Tips
- Intenta siempre sincronizar las Últimas cuando el enemigo esté tambaleante, ya que recibe daño aumentado.
- En el equipo Mono-Físico, no uses la Habilidad combinada de Pogranichnik hasta que las cargas de Vulnerabilidad se hayan consumido para maximizar la recuperación de SP.
- Para el equipo gratuito, prioriza consumir la Vulnerabilidad con la Habilidad de combate de Endministrador en lugar de la de Pogranichnik.
[ Lore ]
Archive
Archive
BASIC INFO
CODENAME: Pogranichnik GENDER: Male AUTHENTICATION: Rhodes Island DOB: July 23 RACE: Liberi [ORIPATHY INFECTION STATUS] Oripathy negative, based on medical examination reports. [INTEGRATED PHYSICAL EXAMINATION] PHYSIOLOGICAL STRENGTH: Excellent COMBAT SKILL: Excellent TACTICAL ACUMEN: Outstanding ORIGINIUM ARTS ASSIMILATION: Standard
Affiliation: ENDFIELD INDUSTRIES