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Zankou
S

Eibon Record

Zankou

IncantationHoja insaciable/

Zankou is an S-Tier Incantation Main DPS who swaps between her Reality and Illusion states to spread damage-over-time effects and keep constant, unrelenting pressure on enemies. Her kit rewards proper damage-window setup and capitalizes on follow-up attacks during Illusion. The bulk of her output comes from Incantation damage, Heartwrench DoT pressure, and enhanced attacks after shifting states, so her best build balances CRIT Rate, CRIT DMG, Incantation DMG%, Universal DMG%, and ATK% to maximize both direct and sustained damage at the same time.

Build Guide

Strengths

  • Signature Arc Ravenous Blade provides the CRIT ceiling she wants while massively boosting damage on every Incantation hit.
  • Constant Incantation damage lets her naturally stack and maintain cartridge and Arc buffs while on-field.
  • Heartwrench and the Scorch reaction keep enemies under sustained damage-over-time pressure rather than relying only on burst windows.
  • Strong, accessible alternatives exist in Fluff of Finesse, Cosmos Daze, Wild Reverie, and Lost Radiance.
  • A Break-focused team variant lets her play around enemy broken phases more safely.

Weaknesses

  • Her best damage windows hinge on correctly timing Reality and Illusion form switches.
  • She wants long on-field time, so her Support Skill and off-field contributions matter less.
  • Her lowest-priority Awakenings add only comfort and interruption resistance rather than damage.
  • Reaching peak performance is tied to premium supports like Sakiri and Lacrimosa.

Module Layout

Crimson: Twin ButterfliesCartridge
1Incantation DMG% ★★★2CRIT Rate ★★★3CRIT DMG ★★★4Universal DMG% ★★5ATK% ★★6ATK ★

Best Teams

Zankou DoT Team

A premier damage-over-time team built around Zankou's Incantation damage and sustained DoT effects, keeping enemies under constant pressure while she operates under extreme safety.

Open with your supports to prepare buffs, shields, and DoT support before swapping to Zankou.

Use Zankou's Skill to enter Illusion after 4-5 Basic Attacks, triggering Disarray for AoE Break damage.

Attack in Illusion to apply Incantation damage and spread Heartwrench DoT across grouped enemies.

Use Soulcross just before the Illusion timer expires to trigger Oblivion and return to Reality.

Cast Bloodfeast Reverie as soon as it is available, then follow up with a free Inferno Flamenco.

Loop back to supports to refresh buffs and shields, then repeat the rotation.

Zankou Break Team

A Break-centric setup that trades some of the DoT team's constant pressure for more potent Break utility, letting Zankou dish out damage more safely during enemies' broken phases.

Lean on Daffodill to tear down the enemy's Break gauge before committing Zankou's damage windows.

Keep Sakiri's buffs active to boost both the team's overall damage and the secondary Scorch DoT source.

Use Adler's shielding to safely run this rotation while enemies are broken.

Equip Sakiri or Adler with The Great Thief Arc to add Break Intensity for quicker clears.

Skill Priority

3

Sanguine Dash / Soulcross (Skill)

A cornerstone of her kit, but still upgrade it after her Ultimate and Basic Attack. Sanguine Dash enters Illusion and applies Heartwrench, while Soulcross returns her to Reality with a chance to activate Bloodfeast Reverie when timed properly. The form-switching utility is always relevant, but its damage scaling is slightly lower priority.

3

Stoked Flame (Support Skill)

Level last since Zankou is first and foremost a Main DPS. It is still valuable as an added Incantation DMG and instance source, but most of her value comes from staying active on-field instead of swapping in and out.

5

Bloodfeast Reverie / Inferno Flamenco (Ultimate)

Prioritize her Ultimate first, as it is the main end goal coming off her primary rotations. After laying down Bloodfeast Reverie, she can follow up with an enhanced Inferno Flamenco without spending additional Ultimate Energy, giving her a massively empowered burst window after applying Heartwrench.

5

Wildfire (Basic Attack)

Another top priority since, as a Main DPS who appreciates long field time, she spends most of it attacking in both Reality and Illusion. Wildfire deals Incantation DMG while stacking toward her form switch, and its four distinct forms cater to any situation.

How to Play

Zankou's game plan is to frontload support buffs, shields, and reaction support, then build up Heartwrench DoT in Illusion before snapping back to Reality to cash out. Use her Redirect Skills deliberately: enter Illusion to spread damage-over-time, return with Soulcross just before the timer expires to trigger Oblivion, and finish with Bloodfeast Reverie into a free Inferno Flamenco.

Rotations

  1. 1Sakiri Skill → Adler Skill or Iroi Skill → Lacrimosa Skill or Daffodill Skill → Swap to Zankou → Perform 4-5 Basic Attacks to trigger Disarray → Zankou Skill to enter Illusion → Basic Attack combo with Stoked Flame → Apply and spread Heartwrench DoT → Use Soulcross to return to Reality → Trigger Oblivion → Cast Bloodfeast Reverie (as soon as available) → Follow up with Inferno Flamenco → Repeat

Tips

  • Prepare buffs, shields, or DoT support from Sakiri and Iroi/Adler before swapping to Zankou.
  • Perform at least 4 Basic Attacks before dashing so Sanguine Dash triggers Disarray's heavy AoE Break damage.
  • Attack with Nightmare Waltz or Moonlight in Illusion to spread Heartwrench to nearby foes, especially against grouped mobs.
  • Jolt back to Reality with Soulcross just before the Illusion timer expires, when the skill icon flashes/lights up, to trigger Oblivion's AoE damage.
  • Do not use Soulcross as a movement or utility ability; it is an integral part of her damage rotation.
  • Cast Bloodfeast Reverie right after Soulcross, then immediately follow up with the Energy-free Inferno Flamenco for her strongest burst.
  • Loop back to supports once her damage sequence ends to reapply and refresh buffs, shields, or reaction boosts, then repeat.

Skills

ProactiveFuego salvaje

<Italic>La pesadilla se acerca y la desesperación arde por dentro.

ProactiveImpulso sanguíneo

<Italic>Aún no abras los ojos. La pesadilla apenas comienza.

ProactiveGA_Zankou_UltraSkill_name

<Italic>En el sueño, la llama del alma se extingue y se entrega a un letargo del que ya no necesita despertar.

ProactiveLlama avivada

Blande su espada para atacar e inflige 1 golpe de daño de encantamiento.

Passives

GA_Zankou_Passive1_name

GA_Zankou_Passive1_des

GA_Zankou_Passive2_name

GA_Zankou_Passive2_des

Awakening

1Ojos del abismo

Permite que Fuego salvaje, Destello sombrío, Paso del vacío, Impulso sanguíneo mejorado y Cruce de almas mejorado difundan efectos de daño prolongado tras Despertar. Le otorga a Zankou Caza y Delirio en todo momento. Ambas mejoras permanecen activas: no se eliminan con retraso ni desaparecen cuando Zankou abandona el campo o cambia de forma. Solo se eliminan cuando Zankou es derrotada.
Aumenta al 40 % la bonificación de daño que Caza otorga a Zankou. Aumenta al 50 % la bonificación de daño crítico de los efectos de daño prolongado que Delirio otorga a todo el equipo.

2Beso abisal

Cuando Zankou participa, como una de las dos partes, en un Ciclo que activa "Quemadura" o "Maleficio", puede acumular "Yesca", lo que aumenta el daño final de la siguiente "Definitiva: Flamenco infernal" en un 150 %; "Yesca" puede acumularse por adelantado antes de que "Definitiva: Flamenco infernal" esté disponible, hasta un máximo de 1 acumulación.

3Beso entre pesadillas

Aumenta la resistencia a las interrupciones de Zankou en un 50 % adicional con Caza. Recupera PS equivalentes al 4 % de sus PS máx. cada segundo con Delirio.

4Floración de pesadilla

Activa inmediatamente Fantasía sangrienta cuando Flamenco infernal esté disponible.
Aplica a Fantasía sangrienta el bono de daño de Yesca. Fantasía sangrienta comparte las mismas acumulaciones de Yesca que Flamenco infernal.

5Floración sangrienta

Garantiza que el primer objetivo susceptible a Ruptura que reciba un impacto de Impulso sanguíneo mejorado entre en estado de Ruptura. Se activa solo 1 vez por objetivo y por batalla, pero no afecta a los jefes del Modo de equilibrio de personajes.
Aumenta el daño de Ruptura de todos los aliados en un 300 % mientras Zankou está en el equipo.

6Ojos manchados de sangre

Aumenta el daño infligido por el golpe final de Olvido a un único objetivo en un 12 % por cada acumulación de daño prolongado en ese objetivo, hasta un 240 %. Si golpea a varios objetivos, calcula el bono de daño de cada uno por separado según sus acumulaciones totales de daño prolongado.

7Festín escarlata

Aumenta el nivel de habilidad de Fuego salvaje, Vals de pesadilla, Impulso sanguíneo, Cruce de almas, Flamenco infernal y Fantasía sangrienta en 1. Aumenta los multiplicadores de daño de Fantasía sangrienta y Flamenco infernal en un 20 %.

8Llama venenosa

Aumenta el ATQ de Zankou en un 40 % durante 20 s cuando inflige daño. El efecto no se acumula. Reinicia la duración al activarse de nuevo.
Otorga un efecto mejorado durante 60 s cuando un objetivo afectado por Quemadura es derrotado. Durante el efecto mejorado, cada vez que Zankou aplica un efecto de daño prolongado a un objetivo, las acumulaciones de Quemadura de ese objetivo alcanzan el máximo. La duración del efecto mejorado se reinicia cada vez que otro objetivo afectado por Quemadura es derrotado.

Voice Actors

CN

陈婷婷

EN

Stephanie Wong

JA

井上喜久子

KO

허예은