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Explicación
Acordes del corazón nocturno Heartstring Nocturne – Base Stat: 48, Adv. Stat: 9.60%
Effect: CRIT DMG increases by 50%. When the equipper enters combat, or activates a Chain Attack or Ultimate, they gain 1 stack of Heartstring. Each stack lets the wearer’s Chain Attack and Ultimate DMG ignore 12.5% of the target’s Fire RES. Stacks up to 2, lasts 30s; repeated triggers reset duration.
Pros: Massive CRIT DMG boost plus stacking Fire RES ignore for burst damage. Cons: Only benefits Chain Attacks and Ultimates; requires triggering those actions to maintain stacks.
Best for: Fire DPS characters who rely on Chain Attacks and Ultimates, such as Soldier 11 or Koleda in fire-focused teams.
Inocencia sacrificada Severed Innocence – Base Stat: 48, Adv. Stat: 19.20%
Effect: CRIT DMG +30%. When the equipper’s Basic Attack, Special Attack, or Aftershock hits, gain 1 buff stack that increases CRIT DMG by an additional 10% (max 3 stacks, lasts 30s, each stack duration separate). Triggers once per skill use. At max stacks, gain +20% Electric DMG.
Pros: High sustained CRIT DMG stacking and bonus Electric DMG. Cons: Requires repeated hits to maintain stacks; individual stack timers can be tricky.
Best for: Electric DPS characters who attack frequently (e.g., Grace or Anton) and benefit from the element-specific damage.
Cordis germina Cordis Germina – Base Stat: 48, Adv. Stat: 9.60%
Effect: Increases CRIT Rate by 15%. When the equipper deals DMG with a Basic Attack or EX Special Attack, gain 1 stack of a buff (+12.5% Electric DMG per stack, up to 2 stacks, each lasts 40s). Triggers once per skill use. At 2 stacks, Basic Attack and Ultimate DMG ignore 20% of enemy DEF.
Pros: Reliable CRIT Rate boost, stacking Electric DMG, and DEF ignore on full stacks. Cons: Requires two separate hits to max; stacks have individual timers.
Best for: Electric DPS like Grace or Anton who rely on Basic Attacks and EX Specials to keep the buff active and utilize DEF shred.
Rastreador serpentino Serpentine Seeker – Base Stat: 48, Adv. Stat: 24%
Effect: Increases CRIT Rate. When the equipper consumes at least 20 Energy in a single instance, every 20 Energy consumed grants a buff for 3s that allows Electric DMG to ignore a portion of the target’s DEF. Repeated triggers extend duration up to 30s max.
Pros: Excellent Energy synergy, scaling DEF ignore based on Energy spent. Cons: Short initial buff duration; requires frequent high-Energy skills to maintain.
Best for: Energy-hungry Electric characters like Grace, who can spend large Energy amounts quickly.
Miríada de eclipses Myriad Eclipse – Base Stat: 48, Adv. Stat: 9.60%
Effect: Increases CRIT DMG by 45%. When using an EX Special Attack, Chain Attack, or Ultimate to deal Ice DMG, gain Absolute Zero Death Sentence for 3s. While active, ignore 25% of enemy DEF on hit.
Pros: Massive CRIT DMG and short-duration DEF ignore for burst Ice damage. Cons: Requires Ice DMG on specific abilities; buff duration is very short.
Best for: Ice nukers like Ellen or Lycaon who can time their EX Specials, Chain Attacks, or Ultimates to capitalize on the DEF shred window.
Visitante de altamar Deep Sea Visitor – Base Stat: 48, Adv. Stat: 9.60%
Effect: Increases Ice DMG by 25%. Upon hitting an enemy with a Basic Attack, CRIT Rate +10% for 8s. When dealing Ice DMG with a Dash Attack, CRIT Rate +10% for 15s. Durations calculated separately.
Pros: Solid Ice DMG boost plus two independent CRIT Rate sources. Cons: Requires both Basic and Dash attacks to maximize uptime; Dash Attack condition may be restrictive.
Best for: Ice attackers who dash frequently, e.g., Lycaon (especially if using dash attacks) or other Ice melee characters.
Esplendor surcanimbos Cloudcleave Radiance – Base Stat: 48, Adv. Stat: 19.00%
Effect: DMG ignores 20% of target’s Physical RES. When equipper activates an Ether Veil, DMG +25% and CRIT DMG +25% for 40s; repeated triggers reset duration.
Pros: Permanent Physical RES ignore plus a strong 40s buff window after Ether Veil. Cons: Requires Ether Veil activation (usually from a specific character or condition).
Best for: Physical DPS characters who can activate Ether Veil, such as Corin or Billy in teams with support that grants Ether Veil.
Tetera esmeraldina Icejade Teapot – Base Stat: 46, Adv. Stat: 7.20%
Effect: When an attack hits an enemy, DMG and Daze from Basic Attacks increase by 6% for 8s, stacking up to 5 times. Triggers at most once per skill. Stack durations calculated separately.
Pros: Scales Basic Attack damage and Daze significantly over time. Cons: Only Basic Attack benefits; needs consistent hits to build stacks.
Best for: Stun-oriented characters or those who rely on Basic Attacks, e.g., Anby or Koleda for Daze, or any character focusing on basic combos.
Engranaje infernal Hellfire Gears – Base Stat: 46, Adv. Stat: 7.20%
Effect: While off-field, Energy Regen +0.6/s. When using an EX Special Attack, Impact +10% for 10s, stacking up to 2 times. Individual stack durations.
Pros: Passive Energy regen when off-field; stacking Impact boost on EX Special. Cons: Off-field regen is modest; needs EX Special to gain Impact.
Best for: Stun agents like Koleda or Lycaon who benefit from higher Impact and appreciate off-field Energy for faster rotations.
El sometido The Restrained – Base Stat: 46, Adv. Stat: 7.20%
Effect: When an attack hits an enemy, DMG and Daze from Basic Attacks increase by 6% for 8s, stacking up to 5 times. Triggers once per skill. Stack durations separate.
Pros: Same stacking bonus as Icejade Teapot but slightly different ADV stat. Cons: Only Basic Attack modifiers; needs ramp-up.
Best for: Characters who rely on Basic Attack chains for damage or Daze, such as Corin or Soukaku.
Láurea ardiente Blazing Laurel – Base Stat: 48, Adv. Stat: 7.20%
Effect: Upon launching a Quick Assist or Perfect Assist, Impact +25% for 8s. When the agent launches and hits an enemy with a Basic ATK, apply Wilt to the target for 30s (stack up to 20, reset duration on reapply). When a teammate hits an enemy, per Wilt stack, CRIT DMG of Ice and Fire DMG from that attack increases by 1.5%. Only one such effect active per team.
Pros: Strong team-wide CRIT DMG boost for Ice/Fire damage after building Wilt stacks. Cons: Requires specific trigger (Quick/Perfect Assist + Basic Attack) to apply Wilt; limited to one per team.
Best for: Support/DPS hybrids in Ice/Fire teams, e.g., Sokaku (if paired with Ice DPS) or Lucy (if used in fire comps).
Rugiente urna de la fortuna Roaring Furnace – Base Stat: 48, Adv. Stat: 12%
Effect: EX Special Attack, Chain Attack, and Ultimate Daze +28%. When using a Chain Attack or Ultimate to deal Fire DMG, all squad members’ DMG +10% (stacks up to 2, lasts 30s, separate durations). Triggers once per skill. Only one instance in squad.
Pros: Strong Daze boost for fire burst moves; team-wide DMG buff after fire Chain/Ult. Cons: Requires fire Chain/Ult activation; limited to one per squad.
Best for: Fire stun or DPS characters like Koleda or Soldier 11 who can trigger the team buff frequently.
Envanecimiento primoroso Elegant Vanity – Base Stat: 48, Adv. Stat: 12%
Effect: When any squad member enters the field via Quick Assist, Chain Attack, Defensive Assist, or Evasive Assist, equipper gains 5 Energy (once per 5s). When equipper consumes 25+ Energy, all squad members’ DMG +10% (stacks up to 2, lasts 20s, refresh on repeat). Only one instance active.
Pros: Energy battery and team-wide DMG buff on high-cost skills. Cons: Energy gain has cooldown; needs consistent high Energy spend to maintain buff.
Best for: Energy-hungry supports or burst DPS who also want to buff team, e.g., Rina or Nicole.
Cuna plañidera Weeping Cradle – Base Stat: 46, Adv. Stat: 9.60%
Effect: While off-field, Energy Regen +0.6/s. Attacks from equipper increase all units’ DMG against a struck target by 10% for 3s, then further increased by 1.7% every 0.5s up to +10.2% additional (total ~20.2% at max). Repeated triggers only refresh duration, not the increasing effect. Passive effects of same name do not stack.
Pros: Excellent off-field Energy regen; ramping team-wide DMG debuff on enemies. Cons: Debuff duration is short (3s) and refreshes without increasing damage if reapplied early.
Best for: Off-field supports like Rina or Nicole who can tag enemies quickly and then switch out.
Cañón bombástico Kaboom the Cannon – Base Stat: 42, Adv. Stat: 20.00%
Effect: When any friendly unit in the squad attacks and hits an enemy, all friendly units’ ATK +2.5% for 8s, stacking up to 4 times. Each friendly unit provides 1 stack (so max 4 from a 4-character squad). Stack durations separate. Same name passives do not stack.
Pros: Simple team ATK buff that builds quickly with multiple attackers. Cons: Low base stats; limited to squad size for max stacks; must coordinate multiple attackers.
Best for: Teams with multiple fast-hitting characters, like Corin+Anby+Nicole, to maximize ATK uptime.
Excelencia disciplinada Practiced Perfection – Base Stat: 48, Adv. Stat: 12%
Effect: Anomaly Mastery +60. When inflicting Assault, Physical DMG +20% for 20s, stacking up to 2 times (resets duration on reapply). On entering battlefield, immediately gain 2 stacks.
Pros: High Anomaly Mastery; permanent Physical DMG boost after first Assault, stacks instantly on entry. Cons: Requires Assault trigger to maintain; only benefits Physical DMG.
Best for: Physical anomaly characters like Corin or Billy who trigger Assault frequently.
Aguijón agudo Sharpened Stinger – Base Stat: 48, Adv. Stat: 36
Effect: Upon activating a Dash Attack, gain 1 stack of Predatory Instinct (max 3), each +12% Physical DMG for 10s (trigger every 0.5s, refresh duration). On entering combat or Perfect Dodge, gain 3 stacks immediately. At max stacks, Anomaly Buildup Rate +40%.
Pros: Easy to max stacks; massive Physical DMG and Anomaly Buildup boost. Cons: Requires Dash Attack or Perfect Dodge to maintain; individual stack timers.
Best for: Physical anomaly DPS like Corin or Billy who utilize Dash Attacks and Perfect Dodges.
Compilador quimérico Fusion Compiler – Base Stat: 46, Adv. Stat: 9.60%
Effect: ATK +12%. When using a Special Attack or EX Special Attack, Anomaly Proficiency +25 for 8s, stacking up to 3 times (separate durations).
Pros: Permanent ATK boost; stacking Anomaly Proficiency on skill use. Cons: Requires frequent Special/EX Special to maintain stacks.
Best for: Anomaly-based characters who rely on Special/EX Special, such as Grace or Piper.
Coctelera incandescente Flamemaker Shaker – Base Stat: 48, Adv. Stat: 12%
Effect: While off-field, Energy Regen +0.6/s. Hitting an enemy with EX Special Attack or Assist Attack, equipper’s DMG +3.5% (max 10 stacks, lasts 6s, trigger once per 0.3s). While off-field, stack effect doubled. Repeated triggers reset duration. If current stacks ≥5, Anomaly Proficiency +50 (does not stack, lasts 6s).
Pros: Excellent off-field Energy and damage scaling; conditional Anomaly boost. Cons: Stack duration short; needs quick reapplication to maintain.
Best for: Off-field DPS/anomaly characters like Grace or Piper who can trigger EX Special/Assist attacks often.
Colmillos furibundos Tusks of Fury – Base Stat: 48, Adv. Stat: 7.20%
Effect: Shield value provided by equipper +30%. When any squad member triggers Interrupt or Perfect Dodge, all squad members’ DMG +18% and Daze dealt +12% for 20s. Repeated triggers reset duration. Same name passives do not stack.
Pros: Enhances shielding; strong team buff on defensive actions. Cons: Requires Interrupt or Perfect Dodge to activate; shield-only boost may be niche.
Best for: Shield supports like Ben or characters who trigger Perfect Dodges often, e.g., in stun teams.
Conejita semiazucarada Halfsugar Bunny – Base Stat: 48, Adv. Stat: 12%
Effect: Energy Regen +0.46/s. All squad members gain +10% ATK and +10% Max HP. Only one instance per squad. When equipper activates or extends an Ether Veil, all squad members gain +30% CRIT DMG for 60s (reset on reapply).
Pros: Team-wide ATK, HP, and conditional CRIT DMG boost. Cons: Requires Ether Veil activation for the big CRIT DMG buff; only one per squad.
Best for: Supports that provide Ether Veil, such as Nicole or Rina, to give permanent team buffs.
Proyector de celuloide Reel Projector – Base Stat: 40, Adv. Stat: 6%
Effect: When a squad member’s HP is ≥50%, they take 7.5% less DMG and 10% less Miasma Contamination. Only one instance per squad.
Pros: Decent defensive utility, especially in Miasma-heavy content. Cons: Low base stats; only active above 50% HP.
Best for: Teams that need survivability, especially in miasma zones; works on any support.
Pacificador especializado Peacekeeper Specialized – Base Stat: 42, Adv. Stat: 10.00%
Effect: While Shielded, Energy Regen +0.4/s. Anomaly Buildup of EX Special Attacks and Assist Follow-Ups +36%.
Pros: Boosts anomaly buildup on key skills when shielded. Cons: Requires shield to be active; low base stats.
Best for: Anomaly characters that can maintain shields, e.g., Ben (shield provider) or Grace with shield support.
Receptáculo de trigramas sísmico Tremor Trigram Vessel – Base Stat: 40, Adv. Stat: 10.00%
Effect: EX Special Attack and Ultimate DMG +25%. Whenever any squad member takes DMG or recovers HP, equipper gains 2 Energy (once per 5s).
Pros: Significant burst damage boost; passive Energy generation from team actions. Cons: Low base stats; Energy gain limited to once per 5s.
Best for: Burst DPS characters (e.g., Soldier 11, Ellen) who want extra Energy from team taking damage/healing.
Vajra iracundo Wrathful Vajra – Base Stat: 48, Adv. Stat: 12%
Effect: CRIT Rate +20%. When equipper launches an EX Special Attack, Fire Sheer DMG +9% (stacks up to 2, lasts 20s, separate durations).
Pros: Flat CRIT Rate boost; stacking Fire Sheer DMG on EX Special. Cons: Only benefits Fire Sheer; requires EX Special usage.
Best for: Fire DPS characters like Soldier 11 or Koleda who use EX Specials frequently to maximize sheer damage.
Nidal Qingming Qingming Birdcage – Base Stat: 50, Adv. Stat: 12%
Effect: CRIT Rate +20%. When equipper launches an EX Special Attack, gain 1 stack of Qingming Companion (max 2, lasts 15s). On entering combat, gain 2 stacks immediately. Repeated triggers reset duration. Each stack: +8% Ether DMG and +10% Ultimate/EX Special Attack Ether Sheer DMG.
Pros: High base stat, instant stacks on entry; strong Ether DMG and sheer damage scaling. Cons: Requires EX Special to refresh stacks.
Best for: Ether DPS characters like Nicole or any Ether agent focusing on EX Special and Ultimate damage.
Yelmo de motorista estelar Starlight Rider Faceplate – Base Stat: 48, Adv. Stat: 12%
Effect: CRIT Rate +20%. When equipper launches a Special Attack, Physical Sheer DMG +10% (stacks up to 2, lasts 30s, refresh on repeat).
Pros: Permanent CRIT Rate; Physical Sheer stacking on Special Attack. Cons: Only Physical Sheer; requires Special Attack use.
Best for: Physical DPS like Corin or Billy who frequently use Special Attacks to boost sheer damage.
Cuna del <i>kraken</i> Kraken’s Cradle – Base Stat: 48, Adv. Stat: 12%
Effect: Ice Sheer DMG +6% whenever equipper’s HP decreases (max 3 stacks, each lasts 0.5s, trigger once per 0.5s). When equipper’s HP ≤50% of Max HP, CRIT Rate +20%.
Pros: High CRIT Rate bonus at low HP; stacking Ice Sheer on HP loss. Cons: HP loss requirement risky; stacks last only 0.5s, need constant HP fluctuation.
Best for: Ice DPS who can self-damage or are in teams with chip damage, e.g., Lycaon with certain supports.
Ignición fatua Grill O’Wisp – Base Stat: 40, Adv. Stat: 10%
Effect: Fire DMG +15%. When equipper’s HP decreases, CRIT Rate +15% for 5s.
Pros: Decent Fire DMG; conditional CRIT Rate on HP loss. Cons: Low base stats; needs HP loss to activate CRIT.
Best for: Fire characters who can take damage safely, such as Soldier 11 with shield support.
Rompecabezas ilusorio Puzzle Sphere – Base Stat: 40, Adv. Stat: 10.00%
Effect: Upon launching an EX Special Attack, CRIT DMG +16% for 12s. Additionally, if target’s current HP <50% of Max HP, EX Special Attack DMG +20%.
Pros: CRIT DMG boost after EX Special; extra damage against low-HP enemies. Cons: Low base stats; requires target below 50% HP for full benefit.
Best for: Burst DPS characters who finish off weakened enemies, e.g., Ellen or Soldier 11.
Tránsito herciano Radiowave Journey – Base Stat: 40, Adv. Stat: 10%
Effect: When launching a Chain Attack or Ultimate, gain 1 stack of buff (max 3, each +80 Sheer Force, lasts 12s, stack durations separate).
Pros: Straightforward Sheer Force increase for burst attacks. Cons: Low base stats; requires Chain/Ultimate usage, stacks fall off quickly.
Best for: Characters who frequently use Chain Attacks or Ultimates, such as Koleda or Soldier 11.