
Miglior Build di Razor: Armi, Manufatti e Squadre (v7.1)
Cerchi il build definitivo per Razor? Questa guida al build di Razor copre le migliori armi, manufatti, statistiche principali e composizioni di squadra in Genshin Impact.
Un ragazzo che vive con i lupi nel Regno dei Lupi di Mondstadt, lontano dalla civiltà umana. Rapido come il fulmine.
Migliori costruzioni Razor
Download Build CardBuild di DPS
Armi
Tasso di CRIT
Huge base ATK plus a team-wide ATK buff on hitting low-HP targets; the largest raw stat stick available, so CRIT rolls on artifacts carry the build.
Tasso di CRIT
High base ATK with a CRIT DMG-style passive that ramps during the on-field window — matches the tE > Q > tE combo timing almost exactly.
Tasso di CRIT
Passive grants ATK after taking damage and stacks more when off-field; effectively a permanent stat boost here because the burst window keeps you planted in enemy attacks.
Tasso di CRIT
Base ATK and a damage bonus that scales off your ATK — no rotation requirements, so it works in any team and never drops uptime.
DAN da CRIT
Converts DEF into Normal and Charged Attack damage, adding a flat damage layer that ATK buffs cannot dilute — strongest on a Normal Attack-heavy rotation.
Tasso di CRIT
Stacks damage on Skill and Burst hits, exactly the two buttons in the opener; the buff holds through the full on-field window after tE > Q > tE.
Bonus DAN fisici
Physical DMG bonus and a party-wide ATK buff after Normal or Charged Attack hits — best when the team leans physical rather than Electro.
Tasso di CRIT
Pays out bonus damage the moment you take a hit, and rewards a shield or healer on the team; cheap, reliable stat boost for a Noelle or Diona pairing.
Tasso di CRIT
Battle-pass claymore with CRIT Rate and a stacking damage passive that breaks on damage taken — pair with a shielder to keep the stacks, otherwise it is just a crit stat stick.
Ricarica di energia
Provides Energy Recharge as a secondary stat and a passive that adds damage on Normal and Charged Attacks, easing burst uptime so you can drop a battery teammate.
ATT%
Nearly identical stat profile: high base ATK plus an on-hit team ATK buff for 12s, which lines up with the length of a single burst rotation.
ATT%
Boosts shield strength and piles on ATK while shielded; the defensive layer makes serpent_spine-style stacking passives safe to keep.
ATT%
Flat ATK secondary with a passive that increases damage after using the Skill — syncs with the tap-first opener instead of holding the skill.
DAN da CRIT
Budget claymore with CRIT DMG and an ATK stacking passive on kills, so it shines in multi-wave content and falls off in solo boss fights.
ATT%
Increases Burst damage as a percentage of total Energy Recharge, making an ER-heavy artifact spread genuinely useful instead of wasted.
ATT%
Refunded Energy Recharge after landing Pyro, Hydro, Cryo or Electro damage, tightening the gap between burst windows in reaction teams.
ATT%
Craftable ATK secondary with a chance for 240% AoE damage every 15s — the default free option and a fine stand-in until a 5-star claymore shows up.
Ricarica di energia
Event claymore that grants a flat ATK boost for 10s after triggering a reaction, which the Electro app from Skill and Burst keeps rolling.
Artefatti
Two-piece ATK plus a four-piece that rewards staying on-field through a full rotation — lines up with the sustained Normal Attack window rather than a quickswap style.
Four-piece adds roughly 70% Normal Attack DMG at peak but procs on a chance-based basis, so it only pays out consistently with high attack frequency and stable ping.
Turns Energy Recharge into Burst damage — best pick if you run an ER weapon or sands and want the reset combo to hit hard rather than the autos.
Two-piece Electro DMG; the four-piece cuts Elemental Skill cooldown on reaction, letting you chain extra taps and refill energy faster in Overload teams.
Two-piece ATK and four-piece +35% Normal Attack DMG for claymore users — a no-condition option if you would rather not manage reaction timing.
ATK +18% two-piece filler; pair with any second two-piece bonus while farming, since only the four-piece effect really changes the character's output.
Cheap CRIT Rate from the four-piece whenever HP changes, so it wants a healer or HP-draining teammate; stacks fast and frees artifact rolls for CRIT DMG.
Priorità delle statistiche secondarie
Priorità ai talenti
Statistiche primarie consigliate
Razor favors
His
DPS
Razor deals Electro damage mainly via Burst and Skill, plus non-negligible Normal Attack damage from his Claymore. Other Hexerei characters aren't required, but they cut Energy Recharge needs and slightly raise damage. DPS drops notably before [C6], and ER requirements climb.
Weapons
Talking Stick: ranking assumes Bennett; much worse without him.
Skyward Pride: gains value when ER needs are higher.
Tidal Shadow: ranks below Earth Shaker if Razor can't be healed.
Earth Shaker: assumes a teammate triggers a Pyro reaction; otherwise pick another weapon.
Artifacts
Marechaussee Hunter (4): with Furina, roughly equal to A Day Carved from Rising Winds.
Hyperbloom / Reaction DPS
Uses Burst Electro to trigger Hyperbloom. With C6 Bennett, Normal Attacks infuse Pyro to trigger Hyperbloom, Burgeon, and Overload.
Favonius Greatsword: trades some reaction damage for team energy.
Build più utilizzato dalla Comunità
Armi
Migliori squadre Razor
Scopri le migliori squadre per Razor, incluse composizioni F2P per ogni stile di gioco.
Razor Overload Team #1
SSRazor Overload team with triple Pyro supports. Chevreuse shreds resistances, Bennett buffs ATK, and Durin applies off-field Pyro to trigger Overload.
Trigger Overload with Razor's Electro attacks and Pyro application from supports. Chevreuse's passive reduces Pyro and Electro RES after Overload, while Bennett's Burst and Durin's off-field Pyro DMG maximize Razor's damage.
Team composition: Razor (Electro Main DPS), Durin (Pyro Support), Chevreuse (Pyro Support), Bennett (Pyro Support)
Burst summons the Wolf Within for coordinated Electro attacks, boosting ATK SPD and Electro RES.
Weapons: Mille soli ardenti, Spada d'osso di serpente
Artifacts: 4pc Ultimo atto del gladiatore
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Skill grants Purity or Denial state; Purity debuffs Pyro and corresponding RES, Denial boosts own damage.
Weapons: Athame Artis, Zanna di lupo
Artifacts: 4pc Emblema del fato spezzato
Substats: CRIT Rate > CRIT DMG > Energy Recharge > ATK%
Overload triggers shred Pyro and Electro RES; Skill buffs ATK based on HP and heals.
Weapons: Bastone di Homa, Lancia di Favonius
Artifacts: 4pc Canto di giorni che furono
Substats: HP% > CRIT Rate > Energy Recharge
Burst grants a large ATK buff and healing to allies.
Weapons: Aquila Favonia, Luce nei vicoli
Artifacts: 4pc Noblesse oblige
Substats: Energy Recharge
Razor Overload Team #2
SSA high-S tier Overloaded composition built around Razor's Wolf Within, backed by Fischl's Oz, Durin's dual-state Pyro support, and Bennett's ATK buff and healing. Hexerei synergy amplifies both Razor and Fischl, making this team excel at constant Electro-Pyro reactions.
Razor's Burst, boosted by Hexerei synergy, drives Overloaded with off-field Pyro from Durin and Bennett, while Fischl's Oz adds Electro and buffs. Bennett provides ATK buffs and healing to sustain the aggressive playstyle.
Team composition: Razor (Electro Main DPS), Fischl (Electro Sub DPS), Durin (Pyro Support), Bennett (Pyro Support)
Wolf Within boosts ATK SPD and <electro>Electro</electro> RES; Hexerei synergy boosts Burst and turns Sigil overflow into AoE <electro>Electro</electro> DMG + Energy.
Weapons: Mille soli ardenti, Spada d'osso di serpente
Artifacts: 4pc Ultimo atto del gladiatore
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Oz deals continuous off-field <electro>Electro</electro> DMG. With Hexerei synergy, Overloaded boosts ATK, and Electro-Charged/Lunar-Charged boost Elemental Mastery.
Weapons: Aqua simulacra, Arco sacrificale
Artifacts: 4pc Perseveranza dei Milleliti
Substats: CRIT DMG > CRIT Rate > ATK%
Skill toggles between Purity (off-field <pyro>Pyro</pyro> DMG + RES shred) and Darkness (personal DMG + Melt/Vaporize buffs). Hexerei strengthens both.
Weapons: Athame Artis, Zanna di lupo
Artifacts: 4pc Emblema del fato spezzato
Substats: CRIT Rate > CRIT DMG > Energy Recharge > ATK%
Elemental Burst gives large ATK buff and healing to allies. Essential for sustaining <pyro>Pyro</pyro> application and team survivability.
Weapons: Aquila Favonia, Luce nei vicoli
Artifacts: 4pc Noblesse oblige
Substats: Energy Recharge
Abilità Razor
Talento passivo
Risveglio
Fase di Ascensione 1Usare Zanna fulminante azzera il TdR di Artiglio tonante.
Appetito
Fase di Ascensione 4Lupo scattante
PassiveNon è cumulabile con talenti passivi che conferiscono gli stessi effetti.
Costellazioni
Istinto del lupo
C1Soppressione
C2Spirito del lupo
C3Il livello di potenziamento massimo è 15.
Morso
C4Artigli affilati
C5Il livello di potenziamento massimo è 15.
Lupus fulguris
C6Quando Razor non sta utilizzando Zanna fulminante, un fulmine che colpisce un avversario fornisce a Razor un Sigillo di Electro per Artiglio tonante.
Costumi

Scatto selvaggio
Il completo di Razor. Un abito ideale per correre nella natura selvaggia.
Statistiche
Materiali dell'ascensione

Mora
420,000

Scheggia d'ametista Vajrada
1

Frammento d'ametista Vajrada
9

Pezzo d'ametista Vajrada
9

Gemma d'ametista Vajrada
6

Prisma tonante
46

Bacca uncinata
168

Maschera danneggiata
18

Maschera sporca
30

Maschera nefasta
36
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.40 | ![]() | ![]() 1 | — | ![]() 3 | ![]() 3 |
| Lv.50 | ![]() | ![]() 3 | ![]() 2 | ![]() 10 | ![]() 15 |
| Lv.60 | ![]() | ![]() 6 | ![]() 4 | ![]() 20 | ![]() 12 |
| Lv.70 | ![]() | ![]() 3 | ![]() 8 | ![]() 30 | ![]() 18 |
| Lv.80 | ![]() | ![]() 6 | ![]() 12 | ![]() 45 | ![]() 12 |
| Lv.90 | ![]() | ![]() 6 | ![]() 20 | ![]() 60 | ![]() 24 |
Materiali di talento

Mora
1,652,500

Insegnamenti della resistenza
3

Guida alla resistenza
21

Filosofie della resistenza
38

Maschera danneggiata
6

Maschera sporca
22

Maschera nefasta
31

Artiglio di Dvalin
6

Corona della saggezza
1
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.1→2 | ![]() | ![]() | ![]() | ||
| Lv.2→3 | ![]() | ![]() | ![]() | ||
| Lv.3→4 | ![]() | ![]() | ![]() | ||
| Lv.4→5 | ![]() | ![]() | ![]() | ||
| Lv.5→6 | ![]() | ![]() | ![]() | ||
| Lv.6→7 | ![]() | ![]() | ![]() | ![]() | |
| Lv.7→8 | ![]() | ![]() | ![]() | ![]() | |
| Lv.8→9 | ![]() | ![]() | ![]() | ![]() | |
| Lv.9→10 | ![]() | ![]() | ![]() | ![]() | ![]() |
Domande Frequenti
Qual è il miglior set di manufatti per Razor?+
Il miglior set di manufatti per Razor è il set 4-piece Un giorno scolpito dai venti ascendenti.
Qual è la migliore arma per Razor?+
La migliore arma per Razor è Gesta del Lupo maestoso.
Su quali statistiche principali devo concentrarmi per Razor?+
Dai priorità a ATT%, Bonus DAN da Electro, Tasso di CRIT su Sabbie, Calice e Corona.
Qual è la priorità dei talenti per Razor?+
Potenzia i talenti di Razor in questo ordine: Normal Attack > Skill > Burst.
Quali sono i migliori team per Razor?+
Alcuni dei migliori team per Razor sono Razor Overload Team #1, Razor Overload Team #2, Razor Overload Team #3, Razor Plunge Attack Team, Razor Lunar-Charged Team, Razor Lunar-Charged Hypercarry.




