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Wuthering Waves Yinlin Build Guide
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Yinlin is a skilled Patroller and powerful Natural Resonator. After being suspended from her duties at the Public Security Bureau, she must now pursue hidden evils in secrecy.
Best Echo Sets for Yinlin
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Yinlin's kit features coordinated attacks that deals significant damage, making Empyrean Anthem the best-in-slot set.
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Best for supporting another Electro unit before arriving in Rinascita.
Yinlin's Best Primary Echo
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Nightmare: Tempest Mephis
Increases the Coordinated Attack DMG of Yinlin while also buffing her Electro DMG and Resonance Skill DMG. Perfect for Yinlin as an Electro Sub-DPS.
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Tempest Mephis
The normal version of the best-in-slot echo for Yinlin, lacks the Empyrean Anthem sonata effect.
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Impermanence Heron
Restores Yinlin's Resonance Energy so she can cast her Ultimate more often and increases the next character's DMG dealt.
Yinlin Best Echo StatsBest Stats for Yinlin Echoes
Best Substats for Yinlin Echoes
Best Weapons for Yinlin
Best Tips & Tricks for Yinlin
Best Teams for Yinlin
Yinlin Double Electro Premium Team
Open with Shorekeeper, and use her Basic Attacks and Resonance Skill to generate Flare Star and Dim Star Butterflies., Use Shorekeeper's Resonance Liberation. With max Concerto Energy, swap to Yinlin to trigger her Intro Skill and start building up her Concerto Energy and Forte Circuit bars., Once you can use her Outro Skill and Forte Circuit, do her full damage combo and swap out to Xiangli Yao., Use Xiangli Yao's Ultimate as soon as you can and start beating down on the enemies with his optimal damage rotations., Once his Ult ends and you have exhausted all Hypercubes, swap back to Shorekeeper with max Concerto Energy to detonate her Stellarealm, and repeat the steps until all enemies are felled.
Yinlin Coordinated Attack DPS Team
Begin the battle with the Shorekeeper. Charge her Resonance Liberation, as well as Concerto Energy. Use the former as soon as you can, and swap only when the latter is full., Swap to Yinlin and apply Sinner's Marks to all enemies as soon as you can, then turn them into Punishment Marks with her Forte Circuit. Fill up her Concerto Energy as fast as possible too., Once Concerto Energy is fully charged, switch to Jinhsi. WIth Shorekeeper's Stellarealm at max level, as well as Yinlin's Coordinated Attacks with her Marks, go all out with Jinhsi's combos to maximize damage., Use Overflowing Radiance right away, a variation of Jinhsi's Resonance Skill, and then follow it up with another Resonance Skill. Execute Jinhsi's Basic Attack combo until you reach Basic Attack 4, then, use the final variation of her Resonance Skill, Illuminous Epiphany, to gain Unison. Finally, swap out to Yinlin. Note that Jinhsi will not consume Concerto Energy since Unison acts as its substitute., Swap back to the Shorekeeper to detonate her Stellarealm with an Enhanced Intro Skill., Repeat the steps until the enemy is felled.
Yinlin Free-to-Play Team
Use Yinlin until she can activate all of her abilities and perform her full combo., Perform Yinlin's full damage combo and swap to Rover., Activate Rover's Dark Surge state and go to town on the enemies., Once Yinlin's abilities are off cooldown, swap back to her and repeat until all enemies are defeated., Swap to Baizhi and use all of her healing abilities until you're comfortable swapping back to your DPS characters.
Yinlin Skills
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Zapstring's Dance
Yinlin controls the puppet "Zapstring" to perform up to 4 attacks, dealing Electro DMG.
Yinlin consumes STA to control "Zapstring", dealing Electro DMG.
Yinlin consumes STA to control "Zapstring" to perform a Mid-air Plunging Attack, dealing Electro DMG.
Use Basic Attack after a successful Dodge to attack the target, dealing Electro DMG.
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Magnetic Roar
The puppet "Zapstring" deals Electro DMG to the target, and puts Yinlin in Resonance Skill Execution Mode.
Basic Attack and Dodge Counter will trigger 1 Electromagnetic Blast when hitting a target.
Each stage of Basic Attack or Dodge Counter can only trigger 1 Electromagnetic Blast, up to 4 times.
Attack all targets marked with Forte Circuit Sinner's Mark, dealing Electro DMG.
Use Resonance Skill after casting Resonance Skill Magnetic Roar to cast Lightning Execution to attack the target, dealing Electro DMG.
If Resonance Skill Lightning Execution is not activated in a while or this Character is switched, this Skill will be put on Cooldown.
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Thundering Wrath
Command "Zapstring" to call for thunder to fall upon a large range, dealing Electro DMG.
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Pain Immersion
After using Resonance Skill Magnetic Roar, Yinlin's Crit. Rate is increased by 15% for 5s.
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Deadly Focus
The damage of Resonance Skill Lightning Execution is increased by 10% when hitting targets marked with Sinner's Mark, and Yinlin's ATK is increased by 10% for 4s when this is triggered.
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Raging Storm
Command puppet "Zapstring" to attack, dealing Electro DMG in a large range.
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Chameleon Cipher
When Yinlin's Judgment Points are full, her Heavy Attack is replaced with Chameleon Cipher, which consumes all Judgment Points to attack the target, dealing Electro DMG. When it hits a target marked with Sinner's Mark, the Sinner's Mark is replaced with Punishment Mark, lasting for 18s. Chameleon Cipher deals Heavy Attack DMG.
Basic Attack Zapstring's Dance, Resonance Liberation Thundering Wrath, and Intro Skill Roaring Storm apply Sinner's Mark to the target on hit.
Sinner's Mark is removed when Yinlin is switched out.
When a target marked with Punishment Mark takes damage, Judgement Strike will fall, triggering Coordinated Attacks to all targets marked with Punishment Mark, dealing Electro DMG. This can be triggered up to 1 time per second. Judgement Strike deals Resonance Skill DMG.
Yinlin can hold up to 100 Judgement Points. Yinlin gains Judgement Points through the following ways:
Upon casting Intro Skill Raging Storm
When Basic Attack Zapstring's Dance hits a target
Upon casting Resonance Skill Magnetic Roar;
When Resonance Skill Electromagnetic Blast hits a target;
Upon casting Resonance Skill Lightning Execution.
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Strategist
The incoming Resonator has their Electro DMG Amplified by 20% and Resonance Liberation DMG Amplified by 25% for 14s or until they are switched out.
Yinlin Resonance Chain
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Morality's Crossroads
Resonance Skill Magnetic Roar and Lightning Execution deal 70% more DMG.
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Ensnarled by Rapport
Resonance Skill Electromagnetic Blast recovers an additional 5 "Judgement Point(s)" and 5 Resonance Energy on hit.
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Unyielding Verdict
Forte Circuit Judgment Strike's DMG multiplier is increased by 55%.
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Steadfast Conviction
When Forte Circuit Judgment Strike hits a target, the ATK of all team members is increased by 20% for 12s.
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Resounding Will
Resonance Liberation Thundering Wrath deals 100% extra DMG to targets with Forte Circuit's Sinner's Mark or Punishment Mark.
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Pursuit of Justice
In the first 30s after casting Resonance Liberation Thundering Wrath, when Yinlin's Basic Attack hits a target, Furious Thunder will be triggered, dealing Electro DMG equal to 419.59% of Yinlin's ATK. Every Basic Attack hit can trigger Furious Thunder 1 time, up to 4 times. This is considered Resonance Skill DMG.
Yinlin Special Food
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Golden Fried Rice
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Reduces Wall Dash and Swimming stamina consumption for all Resonators in the team by 24% for 30m. Only effective on your own Resonators in Co-op Mode.