Wuthering Waves Yinlin Build Guide
Yinlin is a skilled Patroller and powerful Natural Resonator. After being suspended from her duties at the Public Security Bureau, she must now pursue hidden evils in secrecy.
Yinlin Skills
Zapstring's Dance
Yinlin controls the puppet "Zapstring" to perform up to 4 attacks, dealing Electro DMG.
Yinlin consumes STA to control "Zapstring", dealing Electro DMG.
Yinlin consumes STA to control "Zapstring" to perform a Mid-air Plunging Attack, dealing Electro DMG.
Use Basic Attack after a successful Dodge to attack the target, dealing Electro DMG.
Magnetic Roar
The puppet "Zapstring" deals Electro DMG to the target, and puts Yinlin in Resonance Skill Execution Mode.
Basic Attack and Dodge Counter will trigger 1 Electromagnetic Blast when hitting a target.
Each stage of Basic Attack or Dodge Counter can only trigger 1 Electromagnetic Blast, up to 4 times.
Attack all targets marked with Forte Circuit Sinner's Mark, dealing Electro DMG.
Use Resonance Skill after casting Resonance Skill Magnetic Roar to cast Lightning Execution to attack the target, dealing Electro DMG.
If Resonance Skill Lightning Execution is not activated in a while or this Character is switched, this Skill will be put on Cooldown.
Thundering Wrath
Command "Zapstring" to call for thunder to fall upon a large range, dealing Electro DMG.
Pain Immersion
After using Resonance Skill Magnetic Roar, Yinlin's Crit. Rate is increased by 15% for 5s.
Deadly Focus
The damage of Resonance Skill Lightning Execution is increased by 10% when hitting targets marked with Sinner's Mark, and Yinlin's ATK is increased by 10% for 4s when this is triggered.
Raging Storm
Command puppet "Zapstring" to attack, dealing Electro DMG in a large range.
Chameleon Cipher
When Yinlin's Judgment Points are full, her Heavy Attack is replaced with Chameleon Cipher, which consumes all Judgment Points to attack the target, dealing Electro DMG. When it hits a target marked with Sinner's Mark, the Sinner's Mark is replaced with Punishment Mark, lasting for 18s. Chameleon Cipher deals Heavy Attack DMG.
Basic Attack Zapstring's Dance, Resonance Liberation Thundering Wrath, and Intro Skill Roaring Storm apply Sinner's Mark to the target on hit.
Sinner's Mark is removed when Yinlin is switched out.
When a target marked with Punishment Mark takes damage, Judgement Strike will fall, triggering Coordinated Attacks to all targets marked with Punishment Mark, dealing Electro DMG. This can be triggered up to 1 time per second. Judgement Strike deals Resonance Skill DMG.
Yinlin can hold up to 100 Judgement Points. Yinlin gains Judgement Points through the following ways:
Upon casting Intro Skill Raging Storm
When Basic Attack Zapstring's Dance hits a target
Upon casting Resonance Skill Magnetic Roar;
When Resonance Skill Electromagnetic Blast hits a target;
Upon casting Resonance Skill Lightning Execution.
Strategist
The incoming Resonator has their Electro DMG Amplified by 20% and Resonance Liberation DMG Amplified by 25% for 14s or until they are switched out.
Yinlin Resonance Chain
Morality's Crossroads
Resonance Skill Magnetic Roar and Lightning Execution deal 70% more DMG.
Ensnarled by Rapport
Resonance Skill Electromagnetic Blast recovers an additional 5 "Judgement Point(s)" and 5 Resonance Energy on hit.
Unyielding Verdict
Forte Circuit Judgment Strike's DMG multiplier is increased by 55%.
Steadfast Conviction
When Forte Circuit Judgment Strike hits a target, the ATK of all team members is increased by 20% for 12s.
Resounding Will
Resonance Liberation Thundering Wrath deals 100% extra DMG to targets with Forte Circuit's Sinner's Mark or Punishment Mark.
Pursuit of Justice
In the first 30s after casting Resonance Liberation Thundering Wrath, when Yinlin's Basic Attack hits a target, Furious Thunder will be triggered, dealing Electro DMG equal to 419.59% of Yinlin's ATK. Every Basic Attack hit can trigger Furious Thunder 1 time, up to 4 times. This is considered Resonance Skill DMG.
Yinlin Special Food
Golden Fried Rice
Increases the STA of all Resonators in the team by 24% for 30 minutes. Only effective on your own Resonators in Co-op Mode.