Build Guides
Complete build guides for every hunter. Best arcs, cartridges, teams, skill priorities, and gameplay tips.
Blackbird
PsycheBlackbird is an extremely flexible Psyche Esper who can serve as either an on-field carry or an off-field Sub-DPS/Support. Her kit applies Forsaken Feather to trigger coordinated attacks while her Ultimate shifts her into Witch of Deliverance for a high personal damage ceiling. She also provides an instant Esper Cycle and a teamwide ATK buff, giving her value even when she is not the main damage dealer. Build her for Psyche DMG%, CRIT Rate, CRIT DMG, Universal DMG%, and ATK% when using her as a DPS, or add Cycle Intensity for reaction-focused support.
Linko
NatureLinko is an Anima Sub-DPS who deals the bulk of her damage through Synced Strikes while supporting the active character from off-field. Her kit revolves around building and spending Modulation, choosing an ally to Sync with, and repeatedly triggering Follow-up attacks as the rest of the team cycles through their skills. This gives her strong off-field pressure with very little field time while also adding bonuses to Hexed and Follow-up-focused teams. Because her Signature Arc and preferred Cartridge already provide large offensive bonuses, her build mainly focuses on balancing CRIT stats so every Synced Strike hits as hard as possible.
Zankou
IncantationZankou is an Incantation Main DPS who alternates between her Reality and Illusion states to keep constant, spreading damage-over-time pressure on the field. Most of her output comes from Incantation DMG, Heartwrench DoT, and enhanced follow-up attacks after shifting states. Build her around a balance of CRIT Rate, CRIT DMG, Incantation DMG%, Universal DMG%, and ATK% so her direct and sustained damage both scale at once.
Iroi
NatureIroi is an Anima Support who keeps the team healthy with healing, revives, and team-wide support effects. She is best on teams with aggressive Main DPS characters who want long on-field rotations, since Iroi can sustain them while they deal the bulk of the team's damage. Build ATK% and Cycle Intensity to improve her healing, buffs, and Ultimate uptime. With Speedy Hedgehog, she also provides a teamwide ATK buff after using her Ultimate.
Chaos
LakshanaChaos is an on-field Main DPS who deals massive damage by applying Warrant, building his Crime gauge, and unleashing empowered Basic Attacks. He also empowers the Remora reaction, causing a burst of damage when Remora expires. His damage relies heavily on managing Warrant and Crime, but his straightforward gameplay makes this easy to do.
Lacrimosa
NatureLacrimosa is a strong Main DPS who applies a stacking DoT effect called Nightmare on enemies she hits. She can also copy an enemy's combat technique and use it in battle, making her very flexible and able to fit into various team compositions.
Hotori
CosmosHotori is a Sub-DPS with Burst DPS capabilities. She records her teammates' Skill casts and recasts them upon using her Ultimate. She does not require energy to use her Ultimate, instead relying on a countdown timer that allows her to use it roughly once every 20 seconds (30 seconds if you use her skill). This makes her damage output reliable and consistent, as you know exactly when her rotation will start.
Nanally
NatureNanally is a top-tier Anima Main DPS who deals consistent damage through Basic Attacks and follow-up attacks. Her Skill boosts CRIT DMG and lets her run on walls for exploration. She remains one of the most flexible and dependable Main DPS options thanks to high damage, an easy playstyle, and versatile team options.
Sakiri
IncantationSakiri is a universal support who combines reliable crowd-control from her held Skill with a substantial team ATK buff from her Ultimate. Her buff scales off her own Base ATK, so pairing her with her best-in-slot Arc and Cartridge amplifies the bonus even further. Because her kit has no strict team requirements, she slots comfortably into almost any composition alongside most DPS units, which is what earns her an S-tier placement.
Baicang
IncantationBaicang is an Incantation DPS who deals damage from multiple sources and has versatile combos. He serves as the main DPS of your team, but his combos can be difficult to execute and his moveset can be clunky, leaving him at A-tier compared to more convenient S-rank characters.
Hathor
LakshanaHathor is a Burst DPS who deals large amounts of Lakshana DMG with her Ultimate and empowered Skill. Stacking Express Delivery Power charges her Ultimate quickly, letting her deal bursts of damage in relatively quick intervals. Her damage depends heavily on having enough Express Delivery Power stacks, so proper Skill usage is essential.
Zero
CosmosZero is a Cosmos Sub-DPS who frontloads damage into their Ultimate and Redirect Skill, giving them strong burst potential as Awakening effects accumulate over time. Because that burst window is also their main source of damage, they shine as a carry through most of the game but fall off in endgame content, which lands them in A tier.
Chiz
CosmosChiz is a strong on-field Cosmos DPS whose entire kit revolves around managing Grain, a stock market-like resource that boosts her damage the more she holds. She can continuously dump Cosmos DMG onto enemies by spinning with her Skill and refreshing her Grain with her Ultimate, making her easy to pick up once you get used to the Grain economy. Pair her with Anima or Lakshana allies to power Blossom, Remora, or her best-in-slot Charge teams.
Daffodill
ChaosDaffodill is a Break-Burst DPS whose kit is specially designed to deal Break Intensity damage. She shines most when the enemy's weakness is about to break, but that also means her damage windows and timings are strict. Her A-tier placement reflects respectable damage and a unique role, at the cost of less flexible play.
Jiuyuan
NatureJiuyuan is an Anima-based burst DPS who excels at quickswap playstyles, coming in when her energy and special bullets are maxed to unleash a frontloaded Ultimate. Her Blossom enhancements and crowd control make her versatile as both a DPS and Support, earning her an A-tier rating.
Fadia
PsycheFadia is a Survival character whose gimmick is to mitigate the damage her teammates take by taking part of the damage herself. Then, upon reaching a certain threshold, she can perform an empowered version of her Ultimate, which deals more damage and heals more of Fadia's HP. This makes Fadia a great tank and sub-DPS, although managing her HP will take some getting used to.
Haniel
PsycheHaniel is a Buffer who increases team ATK and can serve as an off-field sub-DPS. She provides little beyond her buffs and off-field damage, so she is quickly swapped out after applying buffs.
Mint
NatureMint is a solid single-target DPS whose low-cooldown Skill lets her deal consistent damage while also parrying enemy attacks. She performs best in Blossom teams, where her passive enlarges the damage area of Vita Pistils and can be stacked with other Blossom enablers. Her main drawback is that she is quickly outclassed by newer DPS characters later in the game.
Adler
IncantationAdler is a support unit who defends his team with shields that scale off DEF, while also contributing Incantation DoT damage. He sits in B-tier because his personal damage is low compared to dedicated DPS units, so he is mainly picked for his shielding and team survivability.
Aurelia
PsycheAurelia is a Main DPS who deals damage uniquely: she can attack normally and also deal damage while moving quickly, making her mobile in combat. However, she struggles against mobile bosses and her out-of-combat mobility is limited as she cannot climb walls.
Edgar
CosmosEdgar is a Cosmos healer who can top up the party's HP with Wild Current and Finnegan's Wake. His healing is stationary, using a channeled Skill and a fixed-area Ultimate, but he finds a strong niche in Charge teams by applying Remora and using Gentle Edge to charge allies' Ultimates.
Skia
LakshanaSkia is a Lakshana frontline DPS who shines in extended fights where he can keep Fang Thrust rolling. His main weakness is consistency: Fang Thrust must be maintained on a single enemy, and it is usually lost whenever he swaps out to restart the team rotation. That clunkiness, combined with the fact that other units maintain smoother rotations, is why he sits in C-tier.