Archer





HP
ATK
DEF
SPEEDDps Build
Archer最佳团队
F2P Team
For a F2P team, you can use Archer with Sparkle and the Remembrance Trailblazer. Sparkle provides SP and advances Archer's turns. The Remembrance Trailblazer gives Archer more turns and allows him to deal True DMG while being SP positive. Permansor Terrae boosts Archer's ATK and provides shields for the party.
Beginner Team
For beginners who don't have any limited 4-Star or 5-Star characters yet, you can use any two Supports with Archer. Remembrance Trailblazer and Hanya his best free-to-play options for Archer since they provide turn-advance and SP-generation respectively.
Best Team
Archer's best teams consist of allies that provide Skill Points and are generally SP-friendly. It should be noted that turn-advance Supports should have at least 160 SPD to bring the slow Archer in front of the turn order. Sparkle is undoubtedly Archer's best Support since she provides both Skill Points and turn-advance. Since Archer will consume a lot of Skill Points, using SP-Positive Sustains like Permansor Terrae or Gallagher will make your gameplay comfortable.
技能
对指定敌方单体造成等同于Archer#1[i]%攻击力的量子属性伤害。
进入【回路连接】状态。对指定敌方单体造成等同于Archer#1[i]%攻击力的量子属性伤害。【回路连接】状态下施放战技后,本回合不会结束,并使Archer战技造成的伤害提高#2[i]%,该效果可以叠加#3[i]层,持续至退出【回路连接】状态。主动施放#5[i]次战技后或战技点不足以再次施放战技则退出【回路连接】状态。每个波次中的所有敌方目标被消灭后会退出【回路连接】状态。
对指定敌方单体造成等同于Archer#1[i]%攻击力的量子属性伤害,并获得#2[i]点充能,最多可拥有#3[i]点充能。
当Archer的队友对敌方目标施放攻击后,Archer消耗1点充能,立即对主目标发动追加攻击,造成等同于Archer#1[i]%攻击力的量子属性伤害,并恢复1个战技点。若本次追加攻击施放前目标被消灭则对敌方随机单体发动追加攻击。
满足条件时自动触发的效果,对目标施放1次额外的攻击。
痕迹



灵肉
单个回合内施放
施放终结技时,使敌方目标的量子属性的抗性降低
战技等级+2,最多不超过
造成的终结技伤害提高
终结技等级+2,最多不超过
回合开始时为我方恢复1个战技点。自身战技提供的伤害提高效果可以叠加的上限层数提高
