Archer





HP
ATK
DEF
SPEEDDps Build
Archer最佳团队
Archer — Trailblazer (Ice) / Hanya / Lynx (F2P Core)
Overview: F2P-friendly core for Archer. Use turn-advance + SP providers to get Archer early in the turn order and supply the large SP cost of his skills. Remembrance Trailblazer and Hanya are ideal free-to-play supports — Trailblazer for turn-advance (Memosprite) and Hanya for SP generation. Turn-advance supports should aim for ~160 SPD to reliably put Archer earlier in the queue.
Archer — Sparkle / Cipher / Permansor Terrae
Overview: This is a high-SP-throughput team centered on Sparkle's combined SP and turn-advance. Cipher is chosen for debuffs/damage; when the enemy resists Quantum, consider swapping Cipher for Silver Wolf. SP-positive sustains (Permansor Terrae, Gallagher, Aventurine, Luocha) keep Archer supplied and comfortable. Reminder: turn-advance supports should target ~160 SPD to reliably move Archer up in the turn order.
技能
对指定敌方单体造成等同于Archer0.5%攻击力的量子属性伤害。
进入【回路连接】状态。对指定敌方单体造成等同于Archer1.8%攻击力的量子属性伤害。【回路连接】状态下施放战技后,本回合不会结束,并使Archer战技造成的伤害提高0.6%,该效果可以叠加2层,持续至退出【回路连接】状态。主动施放5次战技后或战技点不足以再次施放战技则退出【回路连接】状态。每个波次中的所有敌方目标被消灭后会退出【回路连接】状态。
对指定敌方单体造成等同于Archer6%攻击力的量子属性伤害,并获得2点充能,最多可拥有4点充能。
当Archer的队友对敌方目标施放攻击后,Archer消耗1点充能,立即对主目标发动追加攻击,造成等同于Archer1%攻击力的量子属性伤害,并恢复1个战技点。若本次追加攻击施放前目标被消灭则对敌方随机单体发动追加攻击。
满足条件时自动触发的效果,对目标施放1次额外的攻击。
痕迹



灵肉
单个回合内施放
施放终结技时,使敌方目标的量子属性的抗性降低
战技等级+2,最多不超过
造成的终结技伤害提高
终结技等级+2,最多不超过
回合开始时为我方恢复1个战技点。自身战技提供的伤害提高效果可以叠加的上限层数提高
