Genshin Impact Furina Build
Best Furina Builds
OFF-FIELD DPS & SUPPORT Build
Weapons
CRIT DMG
CRIT Rate
Energy Recharge
HP%
CRIT DMG
Energy Recharge
Energy Recharge
CRIT Rate
CRIT Rate
CRIT DMG
CRIT DMG
Energy Recharge
HP%
CRIT DMG
Artifacts
Recommended Primary Stats
Energy Recharge / HP%
HP% / Hydro DMG Bonus
CRIT Rate / CRIT DMG
Substats Priority
Furina is a character that encourages the use of teamwide healers due to her HP drain and Burst mechanics. Her HP drain ability makes it essential to have a team composition that includes multiple healers to keep her health topped up. This can be achieved by including characters like Qiqi, Xingqiu, or Barbara in your team. When building a team with Furina, consider the following:
- Include at least one teamwide healer to keep Furina's health up.
- Choose a team composition that balances elemental reactions and team damage.
- Furina's Burst can be used to apply Cryo to enemies, making it easier to trigger Superconduct reactions.
- Wolff's Lair is a good location to farm for Cryo elemental materials.
- Thunder Sieges can provide a good source of Thunder elemental materials.
Talents Priority
Furina buffs team members with her Burst, and deals off-field damage with her Skill.
Weapon Choices:
- Uraku Misugiri: This ranking assumes Furina is not paired with a Geo unit. If Furina is paired with a Geo unit, this weapon is better than Primordial Jade Cutter.
- Key of Khaj-Nisut: Three stacks of this weapon is extremely reliable as long as Furina's Skill hits opponents. It can help elevate the team's damage with its teamwide EM buff which can lead to it performing better than weapons listed above.
- Non-Energy Recharge Weapons: These see better performances when Furina is used in teams with lower ER Requirements.
- Favonius Sword: The value of this weapon can fluctuate based on Furina's ER requirements and the team's ER Requirements.
Artifact Main Stats:
- Goblet: HP% is recommended with Golden Troupe (4) as an artifact set, elsewise, Hydro DMG is recommended. At C2 the two become roughly similar, assuming Golden Troupe (4).
Team Composition:
- Furina should not be paired with a Geo unit.
Farming Locations:
- Not mentioned in this note.
Most Used Build from the Community
Weapons
Artifacts
Best Furina Teams
Furina Skills
Passive Talent
Endless Waltz
Ascension Phase 1
Unheard Confession
Ascension Phase 4
Will increase Salon Members' DMG dealt by 0.7%, up to a maximum of 28%.
Will decrease the Singer of Many Waters' healing interval for nearby active characters by 0.4%, up to a maximum of 16%.
The Sea Is My Stage
Passive
Constellations
"Love Is a Rebellious Bird That None Can Tame"
Constellation Lv. 1
Additionally, Furina's Fanfare limit is increased by 100.
"A Woman Adapts Like Duckweed in Water"
Constellation Lv. 2
"My Secret Is Hidden Within Me, No One Will Know My Name"
Constellation Lv. 3
Maximum upgrade level is 15.
"They Know Not Life, Who Dwelt in the Netherworld Not!"
Constellation Lv. 4
"His Name I Now Know, It Is...!"
Constellation Lv. 5
Maximum upgrade level is 15.
"Hear Me — Let Us Raise the Chalice of Love!"
Constellation Lv. 6
Throughout the duration, Furina's Normal Attacks, Charged Attacks, and Plunging Attacks are converted into Hydro DMG which cannot be overridden by any other elemental infusion. DMG is also increased by an amount equivalent to 18% of Furina's max HP.
Throughout the duration, Furina's Normal Attacks (not including Arkhe: Seats Sacred and Secular Attacks), Charged Attacks, and the impact of Plunging Attacks will cause different effects up to every 0.1s after hitting opponents depending on her current Arkhe alignment:
Arkhe: Ousia
Every 1s, all nearby characters in the party will be healed by 4% of Furina's max HP, for a duration of 2.9s. Triggering this effect again will extend its duration.
Arkhe: Pneuma
This Normal Attack (not including Arkhe: Seats Sacred and Secular Attacks), Charged Attack, or Plunging Attack ground impact DMG will be further increased by an amount equivalent to 25% of Furina's max HP. When any of the attacks mentioned previously hit an opponent, all nearby characters in the party will consume 1% of their current HP.
During the duration of each instance of "Center of Attention," the above effects can be triggered up to 6 times. "Center of Attention" will end when its effects have triggered 6 times or when the duration expires.
Stats
Ascension Materials
Mora
Mora
Mora
Varunada Lazurite Sliver
Lakelight Lily
Whopperflower Nectar
Mora
Varunada Lazurite Fragment
Water That Failed To Transcend
Lakelight Lily
Whopperflower Nectar
Mora
Varunada Lazurite Fragment
Water That Failed To Transcend
Lakelight Lily
Shimmering Nectar
Mora
Varunada Lazurite Chunk
Water That Failed To Transcend
Lakelight Lily
Shimmering Nectar
Mora
Varunada Lazurite Chunk
Water That Failed To Transcend
Lakelight Lily
Energy Nectar
Mora
Varunada Lazurite Gemstone
Water That Failed To Transcend
Lakelight Lily
Energy Nectar
Talent Materials
Mora
Teachings of Justice
Whopperflower Nectar
Mora
Guide to Justice
Shimmering Nectar
Mora
Guide to Justice
Shimmering Nectar
Mora
Guide to Justice
Shimmering Nectar
Mora
Guide to Justice
Shimmering Nectar
Mora
Philosophies of Justice
Energy Nectar
Lightless Mass
Mora
Philosophies of Justice
Energy Nectar
Lightless Mass
Mora
Philosophies of Justice
Energy Nectar
Lightless Mass
Mora
Philosophies of Justice
Energy Nectar
Lightless Mass
Crown of Insight