Xiao

Genshin Impact Xiao Build

Anemo

Best Xiao Builds

DPS Build

Artifacts

1
2
3
Choose 2

Recommended Primary Stats

Sands

ATK%

Goblet

Anemo DMG Bonus / ATK%

Circlet

CRIT Rate / CRIT DMG

Substats Priority

1Energy Recharge
2CRIT Rate
3CRIT DMG
4ATK%
5Elemental Mastery
6ATK

Xiao's Optimal Skill Rotation: Skill -> Skill -> Burst -> Plunge Combo Xiao's Plunge Combo: **Single Target:** 1. Normal Attack -> Charged Attack -> High Plunge (no collision possible) 2. Normal Attack -> Charged Attack -> Low Plunge (collision only possible on Low Plunge) 3. High Plunge spam (collision possible on High Plunge) **Multiple Enemies:** High Plunge spam

Talents Priority

NANormal Attack>QBurst>ESkill

DPS Xiao has issues with energy generation because he cannot generate any particles with his Elemental Skill while his Burst is active, so it is not suggested to use his Elemental Skill during Elemental Burst. Before swapping to Xiao, often you would cast the Skill of your Anemo battery (e.g Sucrose) and then cast his Skill twice followed by Burst. You will want to be halfway through your Burst animation before the particles reach you, so this way you can start off your burst with a portion of the energy gauge already filled. You'll want to pair Xiao with a battery, which would often be another Anemo character (e.g C6 Faruzan, Sucrose, Jean) to help with energy generation. Xiao's Elemental Burst ends when you swap to another character. Although he has two charges of his Elemental Skill, only one charge comes back per cooldown. Regarding Weapon Choices: Weapon rankings are assuming no buffs. Do note that weapon rankings can vary depending on your buff assumptions. **IMPORTANT NOTE** Weapon rankings are not assuming an Energy Recharge minimum. This means that weapons such as Skyward Spine, Engulfing Lightning, and Favonius Lance will be stronger than reflected in this ranking with higher ER requirements. Xiao's Energy Recharge requirements will fluctuate significantly depending on your team and clear times. Please use the Energy Recharge Calculator for your own team. Calamity Queller: This weapon has a really high Base ATK, which means it benefits more from ATK% buffs (e.g. Thrilling Tales of the Dragon Slayers) if compared with other weapons. Vortex Vanquisher: In teams with fewer ATK Buffs such as from Bennett / TTDS this weapon will perform slightly better than Calamity Queller, or when using Marechaussee Hunter (4) while shielded and fully stacked it can even perform slightly better than Staff of Homa in teams with Bennett and Faruzan. Blackcliff Pole: Weapon rankings are assuming 0 stacks due to the unreliability of the weapon passive. At 3 stacks, Blackcliff Pole performs similarly to Staff of the Scarlet Sands. Prospector's Drill: Ranking assumes 1.5 stacks. At [R5], this weapon performs similarly to Deathmatch. Deathmatch and Lithic Spear: At [R5] these weapons perform similarly to Staff of the Scarlet Sands. Favonius Lance: In teams with higher Energy Recharge Requirements, this weapon is slightly worse than Deathmatch. Regarding Artifact Sets: Desert Pavilion Chronicle (4): If Xiao has a weapon with low Base ATK in a team with a lot of external ATK buffs like Bennett or Thrilling Tales of the Dragons Slayers this artifact set can be equal to or better than Vermillion Hereafter (4). Marechaussee Hunter (4): At base, this set is generally worse than Vermillion Hereafter (4). However, it gains significant value with ATK% and Flat DMG buffs such as Bennett, TTDS, and Xianyun, this can make it equal to or better than Vermillion Hereafter (4). 4MH provides a significant amount of Crit Rate. Do keep in mind that due to Xiao's ascension stat being Crit Rate, it may be difficult to optimize around this set if using Crit Rate weapons. Prioritize +15% Anemo DMG set (2) over the other +18% ATK set (2) sets if there are external ATK% buff sources on your team. Emblem of Severed Fate (2) can be used if you lack Energy Recharge substats while using a non-Energy Recharge weapon. Regarding Artifact Main Stats: Anemo DMG% goblets are recommended for Xiao. ATK% goblets serve as a good alternative for him. If using Desert Pavilion Chronicle (4) ATK% Goblet may be preferred in teams without Bennett.

Best Xiao Teams

Xiao Skills

Normal Attack: Whirlwind Thrust
Normal Attack: Whirlwind Thrust
Lemniscatic Wind Cycling
Lemniscatic Wind Cycling
According to the legends of another land, the world will someday be crushed by two great wind wheels. Xiao's mastery over polearms is transcendent, ripping his foes apart like those legendary wind wheels.
Bane of All Evil
Bane of All Evil
Donning the Mask of the Yaksha, Xiao takes the terrifying, demon-conquering form of the Vigilant Yaksha. But this great power has also brought him great suffering. Some call him "The Bane of All Evil."

Passive Talent

conqueror_of_evil_tamer_of_demons

Conqueror of Evil: Tamer of Demons

Ascension Phase 1

While under the effects of Bane of All Evil, all DMG dealt by Xiao increases by 5%. DMG increases by a further 5% for every 3s the ability persists.
The maximum DMG Bonus is 25%.
dissolution_eon_heaven_fall

Dissolution Eon: Heaven Fall

Ascension Phase 4

Using Lemniscatic Wind Cycling increases the DMG of subsequent uses of Lemniscatic Wind Cycling by 15%.
This effect lasts for 7s, and has a maximum of 3 stacks. Gaining a new stack refreshes the effect's duration.
transcension_gravity_defier

Transcension: Gravity Defier

Passive

Decreases climbing Stamina consumption for your own party members by 20%.
Not stackable with Passive Talents that provide the exact same effects.

Constellations

dissolution_eon_destroyer_of_worlds

Dissolution Eon: Destroyer of Worlds

Constellation Lv. 1

Increases Lemniscatic Wind Cycling's charges by 1.
annihilation_eon_blossom_of_kaleidos

Annihilation Eon: Blossom of Kaleidos

Constellation Lv. 2

When in the party and not on the field, Xiao's Energy Recharge is increased by 25%.
conqueror_of_evil_wrath_deity

Conqueror of Evil: Wrath Deity

Constellation Lv. 3

Increases the Level of Lemniscatic Wind Cycling by 3.
Maximum upgrade level is 15.
transcension_extinction_of_suffering

Transcension: Extinction of Suffering

Constellation Lv. 4

When Xiao's HP falls below 50%, he gains a 100% DEF Bonus.
evolution_eon_origin_of_ignorance

Evolution Eon: Origin of Ignorance

Constellation Lv. 5

Increases the Level of Bane of All Evil by 3.
Maximum upgrade level is 15.
conqueror_of_evil_guardian_yaksha

Conqueror of Evil: Guardian Yaksha

Constellation Lv. 6

While under the effects of Bane of All Evil, hitting at least 2 opponents with Xiao's Plunging Attack will immediately grant him 1 charge of Lemniscatic Wind Cycling, and for the next 1s, he may use Lemniscatic Wind Cycling while ignoring its CD.

Stats

Before Ascension
After Ascension
Ascend
-
1
Base HP
-
991
Base ATK
-
27
Base DEF
-
62
CRIT Rate
-
0

Ascension Materials

LV.1
0
LV.20
0
LV.40
20000
1
3
3
LV.50
40000
3
2
10
15
LV.60
60000
6
4
20
12
LV.70
80000
3
8
30
18
LV.80
100000
6
12
45
12
LV.90
120000
6
20
60
24
Total
420000
1
9
9
6
46
168
18
30
36

Talent Materials

LV.12
12500
3
6
LV.23
17500
2
3
LV.34
25000
4
4
LV.45
30000
6
6
LV.56
37500
9
9
LV.67
120000
4
4
1
LV.78
260000
6
6
1
LV.89
450000
12
9
2
LV.910
700000
16
12
2
1
Total
1652500
3
21
38
6
22
31
6
1