Genshin Impact Chevreuse Build
Best Chevreuse Builds
SUPPORT Build
Weapons
Artifacts
Recommended Primary Stats
HP% / Energy Recharge
HP%
HP% / Healing Bonus
Substats Priority
Talents Priority
SUPPORT AND DAMAGE Build
Weapons
Energy Recharge
CRIT DMG
CRIT Rate
CRIT Rate
ATK%
Energy Recharge
CRIT Rate
ATK%
Energy Recharge
CRIT Rate
CRIT Rate
ATK%
Energy Recharge
Artifacts
Recommended Primary Stats
ATK% / Energy Recharge
Pyro DMG Bonus
CRIT Rate / CRIT DMG
Substats Priority
Talents Priority
Chevreuse provides various character buffs and enemy debuffs when party members trigger Overload. The main function of her kit, which is the Pyro and Electro RES reduction only activates if the entire team consists of Pyro and Electro characters. Her buff caps at 40,000 HP after which she no longer needs to build HP. Chevreuse does not always need to use her Burst, as such Energy Recharge is not needed if she chooses not to use her Burst. Regarding Weapon Choices:
- Favonius Lance: Loses some value if Chevreuse does not Burst. Still valuable for team Energy.
- Noblesse Oblige (4): Only use this set if you use Chevreuse's Burst every rotation.
- Healing Bonus: Only use this if Chevreuse has already reached 40,000 HP.
- Crit Rate: Only if using Favonius Lance.
SUPPORT AND DAMAGE Chevreuse aims to deal high amounts of damage with her Burst and Skill while maintaining her supportive abilities in Pyro Electro teams. This playstyle is made viable after C4 because of her ability to use multiple Skills per rotation. Regarding Weapon Choices:
- Favonius Lance: Though ranked lower for her own damage, Favonius' team Energy regen can make it a desirable option even if it means having lower Chevreuse damage.
Most Used Build from the Community
Weapons
Artifacts
Best Chevreuse Teams
Chevreuse Skills
Passive Talent
Vanguard's Coordinated Tactics
Ascension Phase 1
Chevreuse grants "Coordinated Tactics" to nearby party members: After a character triggers the Overloaded reaction, the Pyro and Electro RES of the opponent(s) affected by this Overloaded reaction will be decreased by 40% for 6s.
The "Coordinated Tactics" effect will be removed when the Elemental Types of the characters in the party do not meet the basic requirements for the Passive Talent.
Vertical Force Coordination
Ascension Phase 4
Double Time March
Passive
Not stackable with Passive Talents that provide the exact same effects.
Constellations
Stable Front Line's Resolve
Constellation Lv. 1
You must first unlock the Passive Talent "Vanguard's Coordinated Tactics."
Sniper Induced Explosion
Constellation Lv. 2
Practiced Field Stripping Technique
Constellation Lv. 3
Maximum upgrade level is 15.
The Secret to Rapid-Fire Multishots
Constellation Lv. 4
Enhanced Incendiary Firepower
Constellation Lv. 5
Maximum upgrade level is 15.
In Pursuit of Ending Evil
Constellation Lv. 6
After a party member is healed by Short-Range Rapid Interdiction Fire, they gain a 20% Pyro DMG Bonus and Electro DMG Bonus for 8s. Max 3 stacks. Each stack's duration is counted independently.
Stats
Ascension Materials
Mora
Mora
Mora
Agnidus Agate Sliver
Lumidouce Bell
Meshing Gear
Mora
Agnidus Agate Fragment
Fontemer Unihorn
Lumidouce Bell
Meshing Gear
Mora
Agnidus Agate Fragment
Fontemer Unihorn
Lumidouce Bell
Mechanical Spur Gear
Mora
Agnidus Agate Chunk
Fontemer Unihorn
Lumidouce Bell
Mechanical Spur Gear
Mora
Agnidus Agate Chunk
Fontemer Unihorn
Lumidouce Bell
Artificed Dynamic Gear
Mora
Agnidus Agate Gemstone
Fontemer Unihorn
Lumidouce Bell
Artificed Dynamic Gear
Talent Materials
Mora
Teachings of Order
Meshing Gear
Mora
Guide to Order
Mechanical Spur Gear
Mora
Guide to Order
Mechanical Spur Gear
Mora
Guide to Order
Mechanical Spur Gear
Mora
Guide to Order
Mechanical Spur Gear
Mora
Philosophies of Order
Artificed Dynamic Gear
Lightless Eye of the Maelstrom
Mora
Philosophies of Order
Artificed Dynamic Gear
Lightless Eye of the Maelstrom
Mora
Philosophies of Order
Artificed Dynamic Gear
Lightless Eye of the Maelstrom
Mora
Philosophies of Order
Artificed Dynamic Gear
Lightless Eye of the Maelstrom
Crown of Insight