原神 刻晴 ビルド
「璃月七星」の一人、「玉衡」。「帝君の一言で決まる璃月」に不満を持っている——だが実のところ、神は彼女のような者を高く評価している。
最高の 刻晴 ビルド
AGGRAVATE DPSのビルド
兵器
会心ダメージ
Provides high CRIT DMG and Electro damage bonus via stacks, perfectly syncing with her multi-hit attacks.
会心率
High CRIT Rate and an ATK bonus based on HP, with a passive that boosts all damage.
会心率
Boosts CRIT Rate and increases normal attack damage, complementing her fast attack combos.
会心ダメージ
High CRIT DMG and a passive that increases Elemental Mastery and normal attack damage after triggering a reaction.
会心ダメージ
Offers CRIT DMG and a skill damage boost that benefits her Skill spamming playstyle.
会心ダメージ
A 3-star option that provides high CRIT Rate and CRIT DMG when HP is above 90%, easily maintained with shielding.
会心ダメージ
Provides CRIT DMG and a skill damage boost, enhancing her frequent Skill casts.
会心ダメージ
Offers Elemental Mastery and an ATK% buff after healing, useful in quicken teams.
会心ダメージ
High CRIT DMG and a passive that increases normal attack damage after using a skill.
元素熟知
Provides Elemental Mastery and a team-wide damage buff when triggering reactions, ideal for support-focused builds.
会心率
Battle Pass weapon offering CRIT Rate and skill/burst damage increase with hits.
会心率
Battle Pass sword providing CRIT Rate and increased normal/charged attack damage.
元素熟知
Event weapon with Elemental Mastery and a passive that boosts damage against enemies affected by Electro.
攻撃力%
Provides CRIT Rate and a passive that increases ATK% and Elemental Mastery when multiple enemies are around.
元素熟知
Craftable sword giving Elemental Mastery and a damage boost after dealing Electro damage.
攻撃力%
Craftable sword with ATK% and a passive that heals and increases skill damage.
攻撃力%
High base ATK and an ATK% boost when shielded, requiring a shielder in the team.
攻撃力%
Provides a significant damage increase against enemies affected by Electro or Pyro, common in quicken teams.
アーティファクト
4-piece reduces Skill cooldown on Aggravate, allowing near-constant skill spam and more reaction triggers.
4-piece grants 35% damage bonus against enemies affected by Electro, which is almost always active in quicken teams.
2-piece gives Elemental Mastery; 4-piece further boosts ATK% or EM based on team composition, often providing high EM.
4-piece reduces Skill cooldown on Aggravate, allowing near-constant skill spam and more reaction triggers.
サブ統計の優先度
才能優先
推奨プライマリ統計
攻撃力% / 元素熟知
雷元素ダメージ
会心率 / 会心ダメージ
Recommended Combos:
With the Thundering Fury 4-piece set:
Without Thundering Fury:
QUICKBLOOM DPSのビルド
兵器
会心ダメージ
High CRIT DMG and passive boosts Elemental Mastery and Aggravate damage significantly.
会心率
Provides CRIT Rate and an ATK bonus based on HP, making it a universal stat stick.
会心ダメージ
Gives Electro DMG% and high CRIT DMG; stacks boost Normal Attack and reaction damage.
会心率
Increases Normal Attack damage and provides Elemental DMG Bonus from its passive.
会心ダメージ
Offers CRIT DMG and a passive that boosts Skill and Burst damage after team reactions.
元素熟知
High Elemental Mastery and team ATK buff; passive triggers on reactions, ideal for reaction-based play.
元素熟知
Provides Elemental Mastery and a passive that increases damage against enemies affected by Hydro or Dendro.
会心ダメージ
When HP >90%, grants high CRIT Rate and CRIT DMG; cheap option for early game.
会心ダメージ
Boosts Skill damage and provides HP scaling; passive triggers on team healing.
会心ダメージ
Gives Elemental Mastery and an ATK bonus when triggering reactions; supports quickbloom.
元素熟知
Provides Elemental Mastery and a passive that increases all damage after dealing Electro damage.
会心ダメージ
High CRIT DMG and a passive that increases Burst damage based on Elemental Mastery.
会心率
Gives CRIT Rate and a passive that boosts Skill and Burst damage after using Skill.
会心率
Provides CRIT Rate and healing on Normal Attack crits; improves survivability.
攻撃力%
Increases damage against enemies affected by Electro or Pyro; useful in overload teams.
攻撃力%
Offers high ATK and a passive that increases damage after a Hydro reaction.
攻撃力%
Gives ATK and a passive that boosts Normal Attack damage after healing.
攻撃力%
Provides ATK and shield strength; passive boosts ATK with a shield, good in shield teams.
アーティファクト
4-piece reduces Skill cooldown on Electro-Charged and Aggravate, enabling more Skill casts and reactions. Also boosts Electro-Charged damage.
4-piece increases Elemental Mastery by 150 after triggering a reaction, plus an additional 50 for each party element of the same type as the reaction, boosting quickbloom output.
4-piece reduces Skill cooldown on Electro-Charged and Aggravate, enabling more Skill casts and reactions. Also boosts Electro-Charged damage.
4-piece increases CRIT Rate by up to 36% when HP changes, which pairs well with healers or self-damage; good for consistency in crits.
サブ統計の優先度
才能優先
推奨プライマリ統計
元素熟知 / 攻撃力%
雷元素ダメージ
会心率 / 会心ダメージ
Recommended Combos:
With the Thundering Fury 4-piece set:
Without Thundering Fury:
最高の 刻晴 チーム
Keqing Aggravate Team
SSKeqing and Fischl trigger Aggravate reactions with Collei's <element type='dendro'>Dendro</element>, supported by Zhongli's shield and <element type='dendro'>Dendro</element> RES shred via Deepwood Memories.
Keqing drives Aggravate reactions with Fischl's off-field Electro and Collei's Dendro, while Zhongli provides protection and Dendro RES decrease.
Team composition: 刻晴 (雷 Main DPS), フィッシュル (雷 Sub DPS), コレイ (草 Sub DPS), 鍾離 (岩元素 Support)
Uses multi-stage attacks to trigger Aggravate. <element type='electro'>Electro</element> resonance boosts Collei's Burst uptime.
Weapons: 磐岩結緑, 鉄蜂の刺し
Artifacts: 4pc 雷のような怒り
Substats: CRIT DMG > CRIT Rate > Elemental Mastery > ATK% > Energy Recharge
Provides continuous off-field <element type='electro'>Electro</element> via Skill to trigger Aggravate. C6 significantly boosts team damage.
Weapons: 若水, 絶弦
Artifacts: 4pc 黄金の劇団
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Provides off-field <element type='dendro'>Dendro</element> DMG to enable Aggravate. Her <element type='dendro'>Dendro</element> DMG is maximized by the reaction.
Weapons: 終焉を嘆く詩, 西風猟弓
Artifacts: 4pc 金メッキの夢
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Shield provides safe environment. Using Deepwood Memories, decreases <element type='dendro'>Dendro</element> RES even off-field.
Weapons: 護摩の杖, 黒纓槍
Artifacts: 4pc 深林の記憶
Substats: HP% > HP > Energy Recharge
Keqing Catalyze チーム #2
SSKeqing triggers Catalyze with Fischl and Yaoyao, while Kazuha groups and buffs.
Keqing and Fischl provide constant Electro application for Catalyze reactions, while Kazuha groups and buffs, and Yaoyao heals and provides Tenacity buff.
Team composition: 刻晴 (雷 Main DPS), フィッシュル (雷 Sub DPS), 楓原万葉 (風 Support), ヨォーヨ (草 Support)
Mainly uses multi-stage attacks to trigger Catalyze.
Weapons: 磐岩結緑, 鉄蜂の刺し
Artifacts: 4pc 雷のような怒り
Substats: CRIT DMG > CRIT Rate > Elemental Mastery > ATK% > Energy Recharge
Elemental Skill provides continuous Electro attachment, working with Yaoyao to trigger Catalyze. C6 is a significant upgrade.
Weapons: 若水, 絶弦
Artifacts: 4pc 黄金の劇団
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Assists by grouping enemies, crowd control, DMG buff, and Anemo resistance shred.
Weapons: 蒼古なる自由への誓い, 鉄蜂の刺し
Artifacts: 4pc 翠緑の影
Substats: Elemental Mastery > CRIT DMG > CRIT Rate > ATK%
Healer providing safe environment and Tenacity buff.
Weapons: 護摩の杖, 黒纓槍
Artifacts: 4pc 千岩牢固
Substats: HP% > HP > Energy Recharge
Keqing Catalyze Team
SSA Catalyze team leveraging Keqing and Fischl's Electro with Nahida's Dendro, supported by Kazuha for grouping and buffs.
Trigger Catalyze reactions by combining Electro and Dendro, with Kazuha providing crowd control and damage buffs.
Team composition: 刻晴 (雷 Main DPS), フィッシュル (雷 Sub DPS), 楓原万葉 (風 Support), ナヒーダ (草 Sub DPS)
Triggers Catalyze with multi-stage attacks. Electro resonance boosts burst uptime.
Weapons: 磐岩結緑, 鉄蜂の刺し
Artifacts: 4pc 雷のような怒り
Substats: CRIT DMG > CRIT Rate > Elemental Mastery > ATK% > Energy Recharge
Provides off-field Electro via Skill. C6 significantly boosts team damage.
Weapons: 若水, 絶弦
Artifacts: 4pc 黄金の劇団
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Groups enemies and buffs team DMG while reducing enemy Anemo Res.
Weapons: 蒼古なる自由への誓い, 鉄蜂の刺し
Artifacts: 4pc 翠緑の影
Substats: Elemental Mastery > CRIT DMG > CRIT Rate > ATK%
Applies Dendro to linked enemies and triggers Catalyze. With two Electro, Skill trigger interval is reduced.
Weapons: 金珀·試作
Artifacts: 4pc 深林の記憶
Substats: CRIT DMG > CRIT Rate > Elemental Mastery > ATK% > Energy Recharge
Keqing 雷チーム #1
SKeqing is the Main DPS in the team. The DPS of whole team deals <element type='electro'>Electro</element> DMG.
Keqing deals <element type='electro'>Electro</element> DMG with Heavy Attacks and Burst, supported by Zhongli's shield and Thundersoother set bonus, while Beidou and Fischl provide off-field <element type='electro'>Electro</element> DMG.
Team composition: 刻晴 (雷 Main DPS), 北斗 (雷 Sub DPS), フィッシュル (雷 Sub DPS), 鍾離 (岩元素 Support)
Keqing mainly uses Heavy Attack to deal DMG. The DMG of Elemental Burst is maximized with the aid of Zhongli and Artifact Set Bonus of Thundersoother.
Weapons: 霧切の廻光, 黒剣
Artifacts: 4pc 雷を鎮める尊者
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Beidou’s Elemental Burst can provide <element type='electro'>Electro</element> DMG even at backstage.
Weapons: 天空の傲, 螭龍の剣
Artifacts: 4pc 絶縁の旗印
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Fischl’s Elemental Skill can provide continuous <element type='electro'>Electro</element> DMG even at backstage.
Weapons: 若水, 絶弦
Artifacts: 4pc 黄金の劇団
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Zhongli’s shield provides safe environment for team members, and increase ATK of whole team by using full set of Tenacity of the Millelith.
Weapons: 護摩の杖, 黒纓槍
Artifacts: 4pc 千岩牢固
Substats: HP% > HP > Energy Recharge
Keqing 雷チーム #2
SA mono-<element type='electro'>Electro</element> team where Keqing's damage is amplified by Kujou Sara's CRIT DMG bonus, Kazuha's damage buff and resistance shred, and Zhongli's shield and ATK buff.
Maximize Keqing's Electro DMG by stacking buffs: Kujou Sara's C6 CRIT DMG bonus, Kazuha's elemental DMG bonus and resistance shred, and Zhongli's shield and Tenacity ATK bonus.
Team composition: 刻晴 (雷 Main DPS), 九条裟羅 (雷 Support), 楓原万葉 (風 Support), 鍾離 (岩元素 Support)
Primarily deals damage using Charged Attack and Burst.
Weapons: 霧切の廻光, 黒剣
Artifacts: 2pc 剣闘士のフィナーレ + 2pc 雷のような怒り
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Provides ATK bonus to allies. At C6, her Burst grants Electro CRIT DMG bonus to Keqing.
Weapons: 天空の翼, 絶弦
Artifacts: 4pc 絶縁の旗印
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Groups enemies, provides <element type='anemo'>Anemo</element> crowd control, increases team <element type='electro'>Electro</element> damage, and reduces enemy resistance to <element type='electro'>Electro</element>.
Weapons: 蒼古なる自由への誓い, 鉄蜂の刺し
Artifacts: 4pc 翠緑の影
Substats: Elemental Mastery > CRIT DMG > CRIT Rate > ATK%
Provides a strong shield using Tenacity of the Millelith to also buff team ATK.
Weapons: 護摩の杖, 黒纓槍
Artifacts: 4pc 千岩牢固
Substats: HP% > HP > Energy Recharge
Keqing Thunder 編成 #3
SKeqing and Raiden Shogun alternate as Main DPS, swapping on burst cooldown. Kazuha provides crowd control and buffs, Bennett heals and buffs ATK.
Keqing and Raiden Shogun take turns using their Elemental Bursts, with Kazuha and Bennett amplifying damage through swirls, buffs, and healing.
Team composition: 刻晴 (雷 Main DPS), 雷電将軍 (雷 Main DPS), 楓原万葉 (風 Support), ベネット (炎 Support)
Uses heavy attacks and Elemental Burst for damage. Switches out when burst is on cooldown.
Weapons: 霧切の廻光, 黒剣
Artifacts: 2pc 剣闘士のフィナーレ + 2pc 雷のような怒り
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Elemental Burst damage scales with energy consumed. Boosts team energy and burst damage via Skill. Switches when burst is on cooldown.
Weapons: 草薙の稲光, 喜多院十文字槍
Artifacts: 4pc 絶縁の旗印
Substats: Energy Recharge > Elemental Mastery > CRIT Rate > CRIT DMG
Groups enemies, applies crowd control, buffs team damage, and reduces enemy resistance.
Weapons: 蒼古なる自由への誓い, 鉄蜂の刺し
Artifacts: 4pc 翠緑の影
Substats: Elemental Mastery > CRIT DMG > CRIT Rate > ATK%
Elemental Burst provides massive ATK buff and healing to the team.
Weapons: 天空の刃, 西風剣
Artifacts: 4pc 旧貴族のしつけ
Substats: HP% > HP > Energy Recharge
Keqing Overload チーム
SKeqing and Beidou deal Electro DMG which reacts with Pyro from Xiangling to trigger Overload. Bennett provides ATK buff and healing.
Keqing and Beidou apply Electro to trigger Overload with Xiangling's Pyro application, while Bennett buffs and sustains the team.
Team composition: 刻晴 (雷 Main DPS), 北斗 (雷 Sub DPS), 香菱 (炎 Sub DPS), ベネット (炎 Support)
Keqing mainly uses Heavy Attack to deal DMG. Provides Electro attachment to trigger Overload.
Weapons: 霧切の廻光, 黒剣
Artifacts: 2pc 剣闘士のフィナーレ + 2pc 雷のような怒り
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Beidou's Burst provides Electro DMG off-field to trigger Overload.
Weapons: 天空の傲, 螭龍の剣
Artifacts: 4pc 絶縁の旗印
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Xiangling's Burst provides massive Pyro application and DMG for Overload.
Weapons: 草薙の稲光, 「漁獲」
Artifacts: 4pc 絶縁の旗印
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Bennett's Burst provides massive ATK buff and healing to the team.
Weapons: 天空の刃, 西風剣
Artifacts: 4pc 旧貴族のしつけ
Substats: HP% > HP > Energy Recharge
Keqing Electro-Charge Team
SS Tier team focusing on Electro-Charge reactions with Keqing and Fischl's <element>Electro</element> and Xingqiu's <element>Hydro</element>, supported by Bennett's ATK buff and healing.
Keqing and Fischl provide continuous <element>Electro</element> application, which reacts with Xingqiu's Burst <element>Hydro</element> to trigger Electro-Charge. Bennett enhances team ATK and heals.
Team composition: 刻晴 (雷 Main DPS), フィッシュル (雷 Sub DPS), 行秋 (水元素 Sub DPS), ベネット (炎 Support)
Triggers Electro-Charge with Skill and Burst <element>Electro</element> application.
Weapons: 霧切の廻光, 黒剣
Artifacts: 2pc 剣闘士のフィナーレ + 2pc 雷のような怒り
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Provides off-field <element>Electro</element> via Skill to maintain Electro-Charge.
Weapons: 若水, 絶弦
Artifacts: 4pc 黄金の劇団
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
His Burst applies <element>Hydro</element> continuously, enabling Electro-Charge.
Weapons: 祭礼の剣
Artifacts: 4pc 旧貴族のしつけ
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Provides massive ATK buff and healing with his Burst.
Weapons: 天空の刃, 西風剣
Artifacts: 4pc 旧貴族のしつけ
Substats: HP% > HP > Energy Recharge
刻晴 のスキル
パッシブタレント
抵天の雷罰
アセンション フェーズ 1玉衡の貴
アセンション フェーズ 4総務土地
Passive星座
迅雷
C1苛捐
C25秒毎に1回のみ発動可能。
登楼
C3最大Lv.15まで。
調律
C4移燈
C5最大Lv.15まで。
廉貞
C6通常攻撃、重撃、元素スキルまたは元素爆発の発動による効果はそれぞれ別々でカウントされる。
衣装

霓裾の舞
刻晴の礼服。海灯祭の佳景の中、過去の苦心により描かれた線には、今宵の軽やかで麗しい姿が織り込まれている。

天に轟く雷霆
刻晴の衣装。良質な素材を使った豪華な服装。
統計
アセンションの材料

Mora
420,000

最勝のアメシスト·砕屑
1

最勝のアメシスト·欠片
9

最勝のアメシスト·塊
9

最勝のアメシスト
6

雷光のプリズム
46

石珀
168

トリックフラワーの蜜
18

微光花の蜜
30

原素花の蜜
36
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.40 | ![]() | ![]() 1 | — | ![]() 3 | ![]() 3 |
| Lv.50 | ![]() | ![]() 3 | ![]() 2 | ![]() 10 | ![]() 15 |
| Lv.60 | ![]() | ![]() 6 | ![]() 4 | ![]() 20 | ![]() 12 |
| Lv.70 | ![]() | ![]() 3 | ![]() 8 | ![]() 30 | ![]() 18 |
| Lv.80 | ![]() | ![]() 6 | ![]() 12 | ![]() 45 | ![]() 12 |
| Lv.90 | ![]() | ![]() 6 | ![]() 20 | ![]() 60 | ![]() 24 |
タレント資料

Mora
1,652,500

「繁栄」の教え
3

「繁栄」の導き
21

「繁栄」の哲学
38

トリックフラワーの蜜
6

微光花の蜜
22

原素花の蜜
31

北風のリング
6

知恵の冠
1
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.1→2 | ![]() | ![]() | ![]() | ||
| Lv.2→3 | ![]() | ![]() | ![]() | ||
| Lv.3→4 | ![]() | ![]() | ![]() | ||
| Lv.4→5 | ![]() | ![]() | ![]() | ||
| Lv.5→6 | ![]() | ![]() | ![]() | ||
| Lv.6→7 | ![]() | ![]() | ![]() | ![]() | |
| Lv.7→8 | ![]() | ![]() | ![]() | ![]() | |
| Lv.8→9 | ![]() | ![]() | ![]() | ![]() | |
| Lv.9→10 | ![]() | ![]() | ![]() | ![]() | ![]() |












