Rarity: Rank
Element: 火屬性
House: 奧波勒斯小隊
Type: 強攻
This build maximizes Soldier 11's damaging capabilities by further increasing her Fire DMG and ATK through her Drive Discs and W-Engine. Focus on increasing Soldier 11's CRIT and ATK.
A solid team to use in the early game, with Soldier 11 as the main damage dealer, Ben building up the enemies' Daze bar, and Nicole supporting the team by reducing enemy DEF and grouping them up.
Skill | Priority | Explanation |
---|---|---|
core skill | Upgrading Soldier 11's Core Skill increases the DMG buff that it provides to her Basic Attack and Dash Attack when triggering Fire Suppression. This is one of the abilities you need to upgrade first. | |
basic attack | Most of Soldier 11's damage comes from her Basic Attack since it also gets buffed by her Core Skill. This should be one of the first things you need to upgrade. | |
special attack | Upgrading Soldier 11's Special Attack is also a top-priority upgrade since it increases the DMG and Daze of all of her Special Attack's variations. | |
dodge | After upgrading all of Soldier 11's highest-priority upgrades, prioritize upgrading her Dodge since the DMG of her Dash Attacks also gets affected by the Fire Suppression effect. However, Dash Attacks are used less frequently compared to her Basic Attacks. | |
assist | There is no harm in raising Soldier 11's Assist. But, upgrading it has a lower priority compared to her other abilities. | |
chain attack | Barely used by Soldier 11 in combat, so her Chain Attack is a low-priority upgrade. |
點按 發動: 向前方進行至多四段的斬擊,造成物理傷害。
在恰當的時機點按 發動: 發動更加強力的斬擊,造成火屬性傷害。
點按 發動: 向身旁進行斬擊,造成火屬性傷害。 招式發動期間抗打斷等級提升。
能量足夠時,點按 發動: 向周圍進行強力斬擊,造成大量火屬性傷害。 招式發動期間擁有無敵效果。 招式發動後,[普通攻擊]和[衝刺攻擊]必定觸發[火力鎮壓],最多持續15秒或觸發8次。
點按 發動: 快速地衝刺閃避。 招式發動期間擁有無敵效果。
閃避時,點按 發動: 向前方進行斬擊,造成物理傷害。
閃避時,點按 發動: 向前方進行斬擊,造成火屬性傷害。
觸發[極限閃避]後,點按 發動: 對前方敵人發動強力斬擊,造成大量火屬性傷害。 招式發動期間擁有無敵效果。
觸發[連攜技]時,選擇對應角色發動: 對前方小範圍敵人進行強力上挑斬擊,造成大量火屬性傷害。 招式發動期間擁有無敵效果。 招式發動後,[普通攻擊]和[衝刺攻擊]必定觸發[火力鎮壓],最多持續15秒或觸發8次。
喧響等級達到[極]時,點按 發動: 對前方小範圍敵人進行強力上挑斬擊,造成大量火屬性傷害。 招式發動期間擁有無敵效果。 招式發動後,[普通攻擊]和[衝刺攻擊]必定觸發[火力鎮壓],最多持續15秒或觸發8次。
前場角色被擊飛時,點按 發動: 對前方敵人發動斬擊,造成火屬性傷害。 招式發動期間擁有無敵效果。
前場角色即將被攻擊時,點按 發動: 招架敵人的攻擊,累積大量失衡值。 招式發動期間擁有無敵效果。
發動[招架支援]後,點按 發動: 對前方敵人發動交叉斬擊,造成火屬性傷害。 招式發動期間擁有無敵效果。
進入接戰狀態或換入前場時,若「11號」的能量不足40點,則立即回復至80點,50秒內最多觸發一次。
觸發[火力鎮壓]時,[普通攻擊]、[衝刺攻擊]、[閃避反擊]造成的傷害提升3%,最多疊加12層,持續15秒,每層效果單獨結算持續時間。
[普通攻擊]、[閃避]、[支援技]、[特殊技]、[連攜技]技能等級+2
[普通攻擊]第一、二、三段或[衝刺攻擊]發動時,若觸發[火力鎮壓],則在招式發動期間抗打斷等級提升,受到的傷害降低18%。[普通攻擊]第四段發動時,若觸發[火力鎮壓],則在招式發動期間獲得無敵效果。
[普通攻擊]、[閃避]、[支援技]、[特殊技]、[連攜技]技能等級+2
發動[強化特殊技]、[連攜技]或[終結技]時,「11號」獲得8層充能(上限8層)。觸發[火力鎮壓]時,消耗1層充能,使目前招式無視目標25%火屬性傷害抗性。