Rarity: Rank
Element: Fire
House: Obol Squad
Type: Attack
This build maximizes Soldier 11's damaging capabilities by further increasing her Fire DMG and ATK through her Drive Discs and W-Engine. Focus on increasing Soldier 11's CRIT and ATK.
A solid team to use in the early game, with Soldier 11 as the main damage dealer, Ben building up the enemies' Daze bar, and Nicole supporting the team by reducing enemy DEF and grouping them up.
Soldier 11's best team, with Caesar and Lucy providing ATK buffs, the former also providing Shields and easily Stunning the enemy.
Skill | Priority | Explanation |
---|---|---|
core skill | Upgrading Soldier 11's Core Skill increases the DMG buff that it provides to her Basic Attack and Dash Attack when triggering Fire Suppression. This is one of the abilities you need to upgrade first. | |
basic attack | Most of Soldier 11's damage comes from her Basic Attack since it also gets buffed by her Core Skill. This should be one of the first things you need to upgrade. | |
special attack | Upgrading Soldier 11's Special Attack is also a top-priority upgrade since it increases the DMG and Daze of all of her Special Attack's variations. | |
dodge | After upgrading all of Soldier 11's highest-priority upgrades, prioritize upgrading her Dodge since the DMG of her Dash Attacks also gets affected by the Fire Suppression effect. However, Dash Attacks are used less frequently compared to her Basic Attacks. | |
assist | There is no harm in raising Soldier 11's Assist. But, upgrading it has a lower priority compared to her other abilities. | |
chain attack | Barely used by Soldier 11 in combat, so her Chain Attack is a low-priority upgrade. |
Press to activate: Unleashes up to 4 slashes, dealing Physical DMG.
Press at the right moment to activate: Unleashes a set of more powerful slashes, dealing Fire DMG.
Press to activate: Slashes enemies nearby, dealing Fire DMG. Anti-Interrupt level is increased while using this skill.
With enough Energy, press to activate: Slashes enemies nearby, dealing massive Fire DMG. Character is invulnerable while using this skill. After using this skill, Soldier 11's Basic Attacks and Dash Attacks will trigger Fire Suppression for up to 15s or 8 times.
Press to activate: A quick dash dodge. Character is invulnerable while using this skill.
Press during a dodge to activate: Slashes enemies in front, dealing Physical DMG.
Press during a dodge to activate: Slashes enemies in front, dealing Fire DMG.
Press during a Perfect Dodge to activate: Executes a powerful slash against enemies in front, dealing massive Fire DMG. Character is invulnerable while using this skill.
When a Chain Attack is triggered, select the character to activate: Unleashes a powerful upward slash at enemies in a small area, dealing massive Fire DMG. Character is invulnerable while using this skill. After using this skill, Soldier 11's Basic Attacks and Dash Attacks trigger Fire Suppression for the next 15s, up to 8 times.
When Decibel Rating is at Maximum, press to activate: Unleashes a powerful upward slash at enemies in a small area, dealing massive Fire DMG. Character is invulnerable while using this skill. After using this skill, Soldier 11's Basic Attacks and Dash Attacks trigger Fire Suppression for the next 15s, up to 8 times.
When the on-field character is launched, press to activate: Slashes enemies in front, dealing Fire DMG. Character is invulnerable while using this skill.
When the character on field is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.
Press after a Defensive Assist to activate: Charge and cross slash enemies in front, dealing Fire DMG. Character is invulnerable while using this skill.
When Soldier 11 enters combat or switches in, if her Energy is less than 40, her Energy is recovered to 80. This effect can trigger once every 50s.
When triggering Fire Suppression, Basic Attack, Dash Attack, and Dodge Counter DMG increases by 3%, up to 12 stacks, lasting 15s, with the duration of each stack calculated separately.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
If Fire Suppression is triggered during the 1st, 2nd, or 3rd hit of Soldier 11's Basic Attack or a Dash Attack, Anti-Interrupt Level increases and DMG received is reduced by 18% during skill activation. If Fire Suppression is triggered during the 4th hit of her Basic Attack, she becomes invulnerable during skill activation.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
When Soldier 11 uses her EX Special Attack, Chain Attack, or Ultimate, she gains 8 stacks of Charge (max 8 stacks). When Fire Suppression is triggered, 1 stack of Charge is consumed, causing the current move to ignore 25% of the target's Fire RES.