Kuki Shinobu

Genshin Impact Kuki Shinobu Build

Electro

Best Kuki Shinobu Builds

HYPERBLOOM Build

Artifacts

1
2
3
4

Recommended Primary Stats

Sands

Elemental Mastery

Goblet

Elemental Mastery

Circlet

Elemental Mastery

Substats Priority

1Elemental Mastery
2HP%
3HP
4Energy Recharge

Aim for around 850-950+ Elemental Mastery, adjusting according to whether you use an Elemental Mastery-boosting weapon or not.

Talents Priority

ESkill>QBurst>NANormal Attack

AGGRAVATE OFF-FIELD DPS Build

Artifacts

1
Choose 2
3
4
5

Recommended Primary Stats

Sands

Energy Recharge / Elemental Mastery

Goblet

Electro DMG Bonus

Circlet

CRIT Rate / CRIT DMG

Substats Priority

1Energy Recharge
2CRIT Rate
3CRIT DMG
4Elemental Mastery
5HP%
6HP

Talents Priority

ESkill>QBurst>NANormal Attack

SUPPORT Build

Artifacts

1
2
3
4

Recommended Primary Stats

Sands

HP%

Goblet

HP%

Circlet

Healing Bonus / HP% / CRIT Rate

Substats Priority

1HP%
2CRIT Rate
3Elemental Mastery
4HP

Talents Priority

ESkill>QBurst>NANormal Attack

HYPERBLOOM This is a Dendro team that requires a reliable Electro trigger unit to work, for which Kuki is one of the best Electro units to perform this role. Regarding Weapon Choices: Key of Khaj-Nisut: This becomes a better choice than Iron Sting at C4 when you can gain the 3rd passive stack without extending your rotation time or taking extra field time. It can also net more Elemental Mastery than Freedom-Sworn at 3 stacks, assuming you have built some HP% substats on your Sands/Goblet/Circlet, but this is usually not enough to out-perform the overall gains from Xiphos' Moonlight/Freedom-Sworn's respective passives. Toukabou Shigure: This weapon performs very similarly in a Hyperbloom focused build to Iron Sting since its passive does not affect Hyperbloom damage. AGGRAVATE OFF-FIELD DPS This adds flat damage to the triggering Electro attack that scales off Elemental Mastery and levels, essentially allowing Kuki's personal damage to become relevant while also filling the role of a healer in the team. Regarding Weapon Choices: Freedom-Sworn: While not having the highest personal damage, it makes up for it in overall team damage through its competitive buffs. Primordial Jade Cutter: Has the highest personal damage of any weapon on Kuki but little to no utility, which means it usually falls behind in overall team damage. Key of Khaj-Nisut: On paper, combines a mixture of high personal damage with team buffs to potentially be her best weapon if you manage to get it fully stacked. This is usually an unrealistic scenario though, with it taking up to 2-3 rotations to fully stack or forcing you to stay on-field to let it stack, which is usually a net DPS loss. Regarding Artifact Choices: Thundersoother (4): It's potentially your BIS set if you can maintain a constant Electro aura or near that; to be this consistent usually takes up to 3 Electro units (or possibly 2 Electro units and an Anemo unit like Kazuha or Venti swirling Electro). Thundering Fury (2) + 80 EM set (2) Noblesse Oblige (2): Usually performs so close to Gilded Dreams (4) that you can simply pick the set or combination of sets with the highest possible substats. SUPPORT Outside of reaction teams where she can be a reliable trigger unit, Kuki's damage contribution is usually insignificant. Hence, her best usage case in those scenarios is building purely for utility. Regarding Weapon Choices: Favonius Sword: The passive lets her provide energy to the rest of the team. A Crit Rate circlet or substats should be considered to reliably trigger the passive. Freedom-Sworn: In teams where Kuki can reliably trigger reactions, the team-wide buff from this weapon can make it preferable over Favonius Sword. Key of Khaj-Nisut: Highest possible healing in exchange for weaker utility. Worth considering in teams that can't reliably trigger reactions for Freedom-Sworn or don't need extra energy particles from Favonius Sword. The Dockhand's Assistant: Similarly to Key of Khaj-Nisut, this weapon trades utility for stronger healing. Regarding Artifact Choices: Noblesse Oblige (4): When using this set, make sure to build enough Energy Recharge to cast Burst off cooldown and keep good uptime on this set's passive. Ocean-Hued Clam (4): Provides a decent amount of extra damage on a full healing build. Instructor (4) / The Exile (4): Can be a cheap alternative on teams where the extra ATK% buff from Tenacity of the Millelith (4) or Noblesse Oblige (4) is not as useful.

Best Kuki Shinobu Teams

Kuki Shinobu Skills

Normal Attack: Shinobu's Shadowsword
Normal Attack: Shinobu's Shadowsword
Sanctifying Ring
Sanctifying Ring
Gyoei Narukami Kariyama Rite
Gyoei Narukami Kariyama Rite
This was originally a technique used in weeding and in ritual prayers for the yearly harvest, but Shinobu has not forgotten it, though her career as a shrine maiden may have ended.

Passive Talent

breaking_free

Breaking Free

Ascension Phase 1

When Shinobu's HP is not higher than 50%, her Healing Bonus is increased by 15%.
hearts_repose

Heart's Repose

Ascension Phase 4

Sanctifying Ring's abilities will be boosted based on Shinobu's Elemental Mastery:
·Healing amount will be increased by 75% of Elemental Mastery.
·DMG dealt is increased by 25% of Elemental Mastery.
protracted_prayers

Protracted Prayers

Passive

Gains 25% more rewards when dispatched on an Inazuma Expedition for 20 hours.

Constellations

to_cloister_compassion

To Cloister Compassion

Constellation Lv. 1

Gyoei Narukami Kariyama Rite's AoE is increased by 50%.
to_forsake_fortune

To Forsake Fortune

Constellation Lv. 2

Grass Ring of Sanctification's duration is increased by 3s.
to_sequester_sorrow

To Sequester Sorrow

Constellation Lv. 3

Increases the Level of Sanctifying Ring by 3.
Maximum upgrade level is 15.
to_sever_sealing

To Sever Sealing

Constellation Lv. 4

When the Normal, Charged, or Plunging Attacks of the character affected by Shinobu's Grass Ring of Sanctification hit opponents, a Thundergrass Mark will land on the opponent's position and deal AoE Electro DMG based on 9.7% of Shinobu's Max HP.
This effect can occur once every 5s.
to_cease_courtesies

To Cease Courtesies

Constellation Lv. 5

Increases the Level of Gyoei Narukami Kariyama Rite by 3.
Maximum upgrade level is 15.
to_ward_weakness

To Ward Weakness

Constellation Lv. 6

When Kuki Shinobu takes lethal DMG, this instance of DMG will not take her down. This effect will automatically trigger when her HP reaches 1 and will trigger once every 60s.
When Shinobu's HP drops below 25%, she will gain 150 Elemental Mastery for 15s. This effect will trigger once every 60s.

Stats

Before Ascension
After Ascension
Ascend
-
1
Base HP
-
1030
Base ATK
-
18
Base DEF
-
63
HP%
-
0.0%

Ascension Materials

LV.1
0
LV.20
0
LV.40
20000
1
3
3
LV.50
40000
3
2
10
15
LV.60
60000
6
4
20
12
LV.70
80000
3
8
30
18
LV.80
100000
6
12
45
12
LV.90
120000
6
20
60
24
Total
420000
1
9
9
6
46
168
18
30
36

Talent Materials

LV.12
12500
3
6
LV.23
17500
2
3
LV.34
25000
4
4
LV.45
30000
6
6
LV.56
37500
9
9
LV.67
120000
4
4
1
LV.78
260000
6
6
1
LV.89
450000
12
9
2
LV.910
700000
16
12
2
1
Total
1652500
3
21
38
6
22
31
6
1