
[ Combat ]
Skills
Skill Values
Thunderlance: Interdiction (Battle Skill)
Leaps into mid-air to stir up a maelstrom with her lance, dealing some Electric DMG to nearby enemies while pulling back all Thunderlances and Thunderlance EX in the battlefield towards herself.
The returning Thunderlances pierce through all enemies along their paths and deal Electric DMG, while returning Thunderlances EX deal more Electric DMG and also apply Electric Infliction.
| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| SP Cost | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
| DMG Multiplier | 67% | 73% | 80% | 87% | 93% | 100% | 107% | 113% | 120% | 128% | 138% | 150% |
| Stagger | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
| Thunderlance DMG Multiplier | 75% | 82% | 90% | 97% | 104% | 112% | 119% | 127% | 134% | 144% | 155% | 168% |
| Thunderlance Stagger | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
| Thunderlance EX DMG Multiplier | 192% | 211% | 230% | 250% | 269% | 288% | 307% | 326% | 346% | 370% | 398% | 432% |
| Thunderlance EX Stagger | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
Raw parameters (Lv 12)
Thunderlance: Final Shock (Ultimate)
Throws a Thunderlance EX at the target area that deals massive Electric DMG to enemies nearby.
| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ultimate Energy Cost | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
| Cooldown | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s |
| DMG Multiplier | 422% | 464% | 507% | 549% | 591% | 633% | 675% | 718% | 760% | 813% | 876% | 950% |
| Stagger | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 20 | 20 | 20 |
| Thunderlance EX Duration (s) | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 |
Raw parameters (Lv 12)
Thunderlance: Strike (Combo Skill)
COMBO TRIGGER: When controlled operator performs a Final Strike on a target with active Electric Infliction or Electrification.
Leaps into mid-air and throws 3 Thunderlances at the target, then deals 1 hit of Electric DMG to enemies in the area of effect.
| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Cooldown | 13s | 13s | 13s | 13s | 13s | 13s | 13s | 13s | 13s | 13s | 13s | 13s |
| DMG Multiplier | 169% | 186% | 203% | 219% | 236% | 253% | 270% | 287% | 304% | 325% | 350% | 380% |
| Stagger | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
| Thunderlance Duration (s) | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 |
| Ultimate Energy Gain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Raw parameters (Lv 12)
Normal Attack (Basic)
Pick an attack variant — each hit of the combo has its own multiplier.BASIC ATTACK: An attack with up to 5 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 17 Stagger.
DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies.
FINISHER: Basic attack performed near a Staggered enemy becomes a finisher attack that deals massive Physical DMG and recovers some SP.
| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| BATK SEQ 1 Multiplier | 17% | 18% | 20% | 21% | 23% | 25% | 26% | 28% | 30% | 32% | 34% | 37% |
| BATK SEQ 2 Multiplier | 22% | 24% | 26% | 28% | 30% | 32% | 34% | 37% | 39% | 41% | 45% | 48% |
| BATK SEQ 3 Multiplier | 21% | 23% | 25% | 27% | 29% | 31% | 33% | 35% | 37% | 39% | 43% | 46% |
| BATK SEQ 4 Multiplier | 30% | 33% | 36% | 39% | 42% | 45% | 48% | 51% | 54% | 58% | 62% | 68% |
| BATK SEQ 5 Multiplier | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 96% | 104% | 113% |
| Finisher ATK Multiplier | 400% | 440% | 480% | 520% | 560% | 600% | 640% | 680% | 720% | 770% | 830% | 900% |
| Dive ATK Multiplier | 80% | 88% | 96% | 104% | 112% | 120% | 128% | 136% | 144% | 154% | 166% | 180% |
Potentials
P1Doubling Down
Talent Expedited Delivery improved: Ultimate Energy gain +2.
P2Pole of Menace
Thunderlance and Thunderlance EX duration +20s.
P3Hard Negotiator
Will +15, Electric DMG Dealt +0%.
P4Very Experienced
Ultimate Thunderlance: Final Shock improved: Ultimate Energy cost -{1-costvalue:0%}.
P5Carrot and Sharp Stick
When returning Thunderlances or Thunderlances EX hit an Electric Susceptible enemy, the DMG multipliers are increased to 1.15 times the original.
Talents
After a thrown or returning Thunderlance or Thunderlance EX hits the enemy, Avywenna gains 4 Ultimate Energy.
Ultimate Thunderlance: Final Shock improved: Also applies 10% Electric Susceptibility for 10s to enemies it hits.
[ Data ]
Stats & Promotion
艾維文娜 Stats
Lv 99 · Breakstage 4All attributes
Promotion materials
Exact values from game files. Base stats only — equipment and team buffs are not included.
[ Guide ]
Team Guide
Explanation
Rotation
- 1使用 Avywenna 的普通攻击直到终结一击触发 Perlica 和 Ardelia 的连携技能。先激活 Ardelia 的连携技能施加 腐蚀,再激活 Perlica 的施加 电气化。
- 2继续使用 Avywenna 的普通攻击触发她自己的连携技能,造成伤害并在敌人后方生成 雷霆长矛。
- 3施放 Ardelia 的战技提升 法术 伤害承受。继续用 Avywenna 攻击回复 SP,然后用 Perlica 的战技造成失衡伤害并施加
电气状态 。 - 4若可用,使用 Perlica 的终结技造成额外失衡。当敌人被眩晕或达到失衡节点时,使用 Akekuri 的连携技能回复 SP。
- 5执行 Avywenna 的终结一击再次触发她的连携技能,生成更多 雷霆长矛。然后释放她的终结技创造 雷霆长矛EX。最后激活她的战技召回所有长矛,造成巨量伤害。
Explanation
Rotation
- 1施放 Zhuang Fangyi 的终结技。
- 2施放 Zhuang Fangyi 的战技施加一层电气附着并召唤3把碎刃。
- 3用 Zhuang Fangyi 执行终结一击并触发 Perlica 的连携技能。 暂时不要触发其他连携技能。
- 4施放 Arclight 的战技消耗电气化。然后触发 Zhuang Fangyi、Avywenna 和 Arclight 的连携技能。
- 5在 Arclight 的连携技能动画结束后,施放 Zhuang Fangyi 的战技消耗她连携技能带来的2级电气化,再召唤3把碎刃,并重新施加一层电气附着。之后再次触发 Arclight 的连携技能。
- 6使用 Zhuang Fangyi 执行终结一击。施放 Arclight 的终结技施加第二层电气附着,然后 立即触发 Zhuang Fangyi 的连携技能,在 Arclight 消耗电气附着之前。
- 7触发 Arclight 的连携技能获取 SP,然后施放 Avywenna 的终结技施加电气易伤。施放 Perlica 的终结技造成第一次爆发伤害。
- 8施放 Zhuang Fangyi 的战技消耗2级电气化并召唤最后3把碎刃。之后触发 Arclight 的连携技能。
- 9积攒 SP,然后施放 Avywenna 的战技回收她的雷霆长矛并施加一层电气附着。
- 10使用 Zhuang Fangyi 的终结一击按照顺序触发 Perlica、Zhuang Fangyi、Avywenna 和 Arclight 的连携技能。
- 11在 Zhuang Fangyi 的终结形态结束前,使用她的战技触发 Arclight 的连携技能。
Explanation
Rotation
- 1施放 Perlica 的战技施加电气附着。
- 2用 Avywenna 执行终结一击。之后触发 Perlica 和 Avywenna 的连携技能,然后是 Arclight 和 Gilberta 的。
- 3施放 Arclight 和 Gilberta 的战技。之后触发 Arclight 的连携技能。
- 4一旦触发腐蚀,再次施放 Perlica 的战技。用 Avywenna 再执行一次终结一击。
- 5当队友终结技可用时,按此顺序施放:(1) Gilberta 的用于减益,(2) Arclight 的用于电气化,(3) Perlica 的用于伤害。
- 6当可用时施放 Avywenna 的终结技。之后触发她的连携技能。
- 7施放 Avywenna 的战技回收所有雷霆长矛。确保长矛在返回途中能击中敌人。
Explanation
Team Insights
Synergy Patterns
- Perlica + Avywenna:Perlica 通过战技或连携提供初始 电气状态,使 Avywenna 的连携技能能生成雷霆长矛。
- Arclight + Perlica:Arclight 消耗电气化为队伍生成 SP,这对保持技能和终结技就绪至关重要。
- Akekuri/Ardelia 支援:Akekuri 提供直接 SP 回复,而 Ardelia 施加 腐蚀 降低敌人抗性并增加受到的法术伤害。
- 灵活位可以是第二个输出(Zhuang Fangyi)、群体控制(Gilberta)或伤害增幅(Antal),每种提供不同的队伍动态。
Tips
- 务必在使用 Avywenna 的连携技能前确保 电气状态 已激活,否则她不会生成 雷霆长矛。
- 在 Arclight 回合消耗 电气化 之前先施加 腐蚀,以避免过早耗尽本应为 Avywenna 准备的减益。
- 队伍菜单中的站位影响连携技能触发的顺序;将需要先行动的角色(如 Perlica)放在其他角色之前。
[ Lore ]
Archive
Archive
BASIC INFO
CODENAME: Avywenna GENDER: Female AUTHENTICATION: Talos-II General Chamber of Commerce (TGCC) DOB: October 25 RACE: Cautus [ORIPATHY INFECTION STATUS] Oripathy negative, based on medical examination reports. [INTEGRATED PHYSICAL EXAMINATION] PHYSIOLOGICAL STRENGTH: Standard COMBAT SKILL: Excellent TACTICAL ACUMEN: Standard ORIGINIUM ARTS ASSIMILATION: Standard
Affiliation: ENDFIELD INDUSTRIES