Rarity: Rank
Element: 物理
House: 狡兔屋
Type: 强攻
This build maximizes Billy's damage output when he uses his Ultimate after using his Chain Attack for heavy burst damage and consistent damage through his Basic Attacks afterward. Puffer Electro supports this burst playstyle further by providing an ATK boost after using Billy's Ultimate, making his Basic Attacks and Special Skill deal more damage.
Billy is the Attack character of the team and acts as the main DPS. Nicole can reduce the enemies' DEF and gather them in one place while Anby inflicts Daze and can Shock enemies. They also activate all their Core Passives with this team comp.
Skill | Priority | Explanation |
---|---|---|
core skill | Billy's Core Skill increases the DMG boost he gets when he uses Crouching Shot during his Basic Attack. Max this out since this is a big DMG boost for him. | |
basic attack | Billy's Basic Attacks are his consistent source of damage, so max this Skill out first. | |
chain attack | Billy's Chain Attack and Ultimate deal a lot of burst damage, so max this out after his Basic Attack. It also gets a DMG boost from his Core Skill. | |
dodge | Billy still does some damage through his Dodge Skills, but this is less of a priority than his Basic Attack and Chain Attack. | |
special attack | Billy's Special Attack packs some damage, so max this out after his Basic Attack and Chain Attack. | |
assist | Billy's Assist Skill allows him to deal some damage, but it's less of a priority than his other Skills. |
点按 发动: 对前方敌人发动穿透攻击,造成物理伤害; 连点或长按时,可以进入蹲姿射击,延长射击的持续时间; 蹲姿射击途中拖曳时,可以发动翻滚射击,调整身位并造成物理伤害; 蹲姿射击途中停止连点或松开长按时,对前方敌人发动终结射击,造成物理伤害。
点按 发动: 向前方直线区域进行至多三段的穿透攻击,造成物理伤害; 招式发动期间抗打断等级提升。
能量足够时,点按 发动: 向前方直线区域进行强力穿透攻击,造成大量物理伤害; 招式发动期间拥有无敌效果。
点按 发动: 快速的冲刺闪避; 招式发动期间拥有无敌效果。
拖曳发动闪避后,点按 发动: 向身周大范围区域进行穿透攻击,造成物理伤害。 未拖曳发动闪避后,点按 发动: 向前方直线区域进行穿透攻击,造成物理伤害。
触发[极限闪避]后,点按 发动: 对前方敌人发动穿透攻击,造成物理伤害; 招式发动期间拥有无敌效果。
触发[连携技]时,选择对应角色发动: 对身周大范围敌人发动强力穿透攻击,造成大量物理伤害; 招式发动期间拥有无敌效果。
喧响等级达到[极]时,点按 发动: 对身周大范围敌人发动强力穿透攻击,造成大量物理伤害; 招式发动期间拥有无敌效果。
前场角色被击飞时,点按 发动: 对前方敌人发动穿透攻击,造成物理伤害; 招式发动期间拥有无敌效果。
前场角色即将被攻击时,点按 发动: 回避敌人的攻击,并触发[极限视域]; 招式发动期间拥有无敌效果。
发动[回避支援]后,点按 发动: 对前方大范围敌人发动穿透攻击,造成物理伤害; 招式发动期间拥有无敌效果。
[冲刺攻击]或[闪避反击]命中敌人时,比利额外回复2.7点能量,5秒内最多触发一次。
[闪避反击]造成的伤害提升25%;[普通攻击]中的翻滚射击将被视为闪避动作,在招式发动期间获得无敌效果,并且能够触发[极限闪避],翻滚射击触发[极限闪避]时,将自动衔接[闪避反击]。
[普通攻击]、[闪避]、[支援技]、[特殊技]、[连携技] 技能等级+2
[强化特殊技]命中敌人时,招式的暴击率随自身与目标之间的距离而提升;比利与目标距离越近,提升效果越显著,最高提升32%。
[普通攻击]、[闪避]、[支援技]、[特殊技]、[连携技] 技能等级+2
累计命中敌人10次或触发[极限闪避]时,比利造成的伤害提升6%,最多叠加5层,被敌方击退或击飞后增益效果重置。