Rarity: Rank
Element: Physical
House: Sons of Calydon
Type: Defense
This Caesar build increases provides a DMG buff to the entire squad when a party member triggers a Defensive Assist or Evasive Assist. Impact is Caesar's most important stat since she's used as a Stunner and it increases her Shield HP.
Caesar F2P Team
Combines Caesar with strong Attack and Support units for a balanced team.
Caesar Generalist Team
Versatile team using Caesar’s stunning ability alongside Attack and Support units.
Caesar Anomaly Team
Utilizes Caesar to enhance Anomaly damage output and provide protection to the team.
Caesar's talents priority is as follows:
Skill | Priority | Explanation |
---|---|---|
core skill | Caesar's Core Skill increases her Shield HP, making it a top priority to max out as soon as possible. | |
basic attack | Caesar's Basic Attack should be upgraded after her Core Skill and Special Attack to increase her overall Daze. | |
chain attack | Caesar's Chain Attack can be upgraded after her Core Skill and Special Attack to deal massive damage. | |
assist | Caesar's Assist should be upgraded along with her Special Attack as it inflicts a massive amount of Daze. | |
special attack | Caesar's Special Attack should be prioritized next as it increases the Impact buff and Daze for this skill. | |
dodge | Caesar's Dodge is not a priority as she relies on her Special Attack to defend herself. |
Press to activate: Unleashes up to 6 slashes ahead, dealing Physical DMG.
When there are sufficient Assist Points, hold to activate: Consume 1 Assist Point to toss the shield and attack nearby enemies in all directions, dealing Physical DMG. Character is invulnerable while using this skill.
Press to activate: Strike forward with the shield, dealing Physical DMG. If Caesar is hit by an enemy at the beginning of the skill's activation, it will trigger a Perfect Block, negating the damage once and automatically following up with a Special Attack: Roaring Thrust. After using the skill, Caesar enters a guard stance, reducing incoming damage by 40%. When attacked by an enemy, Caesar blocks with the shield and gets slightly knocked back. Press or to trigger Retaliation, activating Special Attack: Roaring Thrust or EX Special Attack: Overpowered Shield Bash When Retaliation is triggered, Caesar is invulnerable while using the skill.
After activating Special Attack: Shockwave Shield Bash, press to activate: Thrusts forward, dealing Physical DMG. If Perfect Block or Retaliation is not triggered, the Anti-Interrupt level is increased while using this skill. Character is invulnerable while using this skill when Perfect Block or Retaliation is triggered.
With enough Energy, press to activate: Strikes forward with the shield, followed by a powerful thrust, dealing massive Physical DMG. If Caesar is hit by an enemy at the beginning of the skill activation or an Interrupt is triggered with the shield strike, it will trigger Perfect Block, negating incoming damage once and countering with a shield attack. After triggering Perfect Block, press to activate EX Special Attack: Overpowered Shield Bash without consuming energy. After using the skill, Caesar enters a guard stance, reducing incoming damage by 40%. When attacked by an enemy, Caesar blocks the attack and is knocked back. Press or to trigger Retaliation and activate Special Attack: Roaring Thrust or EX Special Attack: Overpowered Shield Bash Character is invulnerable while using this skill.
After activating EX Special Attack: Parry Counter, with enough energy, press to activate: Strikes forward with the shield, dealing massive Physical DMG. If Caesar is hit by an enemy at the beginning of the skill activation or an Interrupt is triggered with the shield strike, it will trigger Perfect Block, negating incoming damage once and recovering the Energy used to activate the skill. When the skill is activated through Perfect Block or Retaliation, it cannot trigger Perfect Block again. Character is invulnerable while using this skill.
When Caesar triggers a Perfect Block, Retaliation, or Defensive Assist, her impact is increased by {CAL:8+AvatarSkillLevel(1)*1,1,2}% for 3s.
Press to activate: A quick dash dodge. Character is invulnerable while using this skill.
Press during a dodge to activate: Strikes forward with the shield, dealing Physical DMG. During skill activation, DMG taken is reduced by 40%, and when attacked by an enemy, Caesar blocks with the shield and gets knocked back. Following that, press or to trigger Retaliation and activate Special Attack: Roaring Thrust or EX Special Attack: Overpowered Shield Bash.
Press during a Perfect Dodge to activate: Stabs at enemies in front, dealing Physical DMG. Character is invulnerable while using this skill.
When a Chain Attack is triggered, select the character to activate: Unleashes a powerful downward strike at enemies ahead, dealing massive Physical DMG. Character is invulnerable while using this skill.
When Decibel Rating is at Maximum, press to activate: Tosses the shield forward, unleashing a powerful spinning attack on enemies in front, followed by a downward strike, dealing massive Physical DMG. When hitting shielded enemies, the Daze dealt is increased by {CAL:40+AvatarSkillLevel(3)*5,1,2}%. Character is invulnerable while using this skill.
When the on-field character is launched, press to activate: Stabs at enemies in front, dealing Physical DMG. Character is invulnerable while using this skill.
When the character on field is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze. This skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks. Character is invulnerable while using this skill.
Press after a Defensive Assist to activate: Tosses the shield forward, unleashing a powerful spinning attack on enemies in front, followed by a slash that deals Physical DMG. After activating the skill, press or to trigger a Retaliation, activating Special Attack: Roaring Thrust or EX Special Attack: Overpowered Shield Bash. Character is invulnerable while using this skill.
When Caesar enters combat or switches in, she instantly buffs all squad members with a Radiant Aegis shield. This effect can trigger once every 300s. While Radiant Aegis is active, enemies within a 5m radius of the shield bearer suffer a 15% All-Attribute RES reduction.
While Radiant Aegis from Core Passive: Barrier of Resilience is active, Caesar's Energy Generation Rate increases by 10%, and the shield bearer's ATK boost is increased to 150% of its original value.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
When Caesar uses a Chain Attack or Ultimate, she gains 3 additional Assist Points. If her Energy is below 20, she can activate EX Special Attack: Overpowered Shield Bash with 1 Assist Point instead. This substitution can trigger once every 5s.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
EX Special Attack: Overpowered Shield Bash and Assist Follow-Up are guaranteed to trigger a critical hit. The skill's DMG is increased by 50% and deals additional 50% DMG to the primary target. When Caesar uses EX Special Attack: Overpowered Shield Bash or Assist Follow-Up, her CRIT Rate is increased by 30% and her CRIT DMG is increased by 60% for 15s.