Genshin Impact 백출 빌드
「불복려」의 주인. 「장생」이란 이름의 흰 뱀이 몸에 매달려있다. 약재에 정통하며, 속마음을 쉽게 알 수 없다
최고의 백출 빌드
HEAL SUPPORT 빌드
무기
HP%
High base ATK and HP% substat boost healing. Signature weapon provides Energy Recharge and team ATK% after using Burst.
HP%
Craftable option that regenerates energy and heals the whole party on Burst. Excellent for budget builds.
원소 충전 효율
Generates white energy particles on CRIT, helping battery the team. Prioritize CRIT Rate to trigger reliably.
원소 충전 효율
If paired with Electro characters, this weapon boosts team Electro DMG% after an Electro-related reaction.
HP%
Swapping to an ally after equipping this provides a massive ATK% buff. No personal stats needed.
원소 마스터리
Shares Elemental Mastery with teammates based on party elements. Good for reaction-heavy teams.
유물
4pc shreds Dendro RES by 30% when Skill or Burst hits. Best for Dendro main DPS teams.
4pc converts healing into a physical bubble that damages nearby enemies. Ideal when no other set is needed.
4pc increases whole party's Elemental Mastery by 120 after triggering a reaction. Strong for transformative reaction comps.
4pc boosts party ATK% by 20% after using Burst. Universal support set.
하위 통계 우선 순위
재능 우선
권장 기본 통계
HP% / 원소 충전 효율
HP%
HP% / 치유 보너스
Baizhu's
Pre-cast the
Baizhu provides teamwide healing via Skill and heals the active character from Burst. Shields from Burst offer interrupt resistance, not reliable damage mitigation except for Bloom-related damage. As a Dendro catalyst, he fits many Dendro team archetypes.
Hakushin Ring: Best in Quicken teams if Baizhu maintains high buff uptime.
Prototype Amber: Provides flat energy and significant teamwide healing with Healing Bonus. Great with Furina for building Fanfare from second rotation onward.
Favonius Codex: Build some CRIT Rate to trigger passive consistently.
A Thousand Floating Dreams: Offers modest Elemental Mastery team buff, but generally better used elsewhere.
Deepwood Memories (4): In AoE, let another member hold it due to Baizhu’s weaker AoE.
Instructor (4): Elemental Mastery gain outweighs reduced A4 passive from lower HP main stats.
Noblesse Oblige (4): In teams benefiting from ATK%, run over Instructor if higher HP sustain preferred.
Build high HP (up to 50k) to maximize A4 buff. Consider Healing Bonus circlet over HP% if more healing valuable (e.g., with Furina for faster Fanfare). Healing Bonus also synergizes with Prototype Amber.
최고의 백출 팀
Baizhu Bloom Team #1
SS팀은 주로 Bloom 반응을 유발합니다. Nilou의 패시브는 코어를 Bountiful Cores로 변환해 더 큰 AoE DMG를 줍니다. Baizhu는 치유와 방패를 제공합니다.
Trigger Bloom reactions using <element hydro>Hydro</element> from Ayato and Nilou and <element dendro>Dendro</element> from Nahida and Baizhu. Nilou's passive creates Bountiful Cores for massive AoE DMG, while Baizhu heals and boosts Bloom DMG.
Team composition: 카미사토 아야토 (물 원소 Main DPS), 닐루 (물 원소 Sub DPS), 나히다 (풀 Sub DPS), 백출 (풀 Support)
Continuous <element hydro>Hydro</element> attacks trigger Bloom reaction with <element dendro>Dendro</element> from teammates.
Weapons: 잎을 가르는 빛, 칠흑검
Artifacts: 4pc 잃어버린 낙원의 꽃
Substats: CRIT DMG > CRIT Rate > ATK% > HP% > Energy Recharge
Provides <element hydro>Hydro</element> and enables Bountiful Cores via passive talent, dealing large AoE Bloom DMG.
Weapons: 성현의 열쇠, 뱃도랑 장검
Artifacts: 2pc 견고한 천암 + 2pc 감로빛 꽃바다
Substats: HP% > HP > Elemental Mastery > CRIT Rate > CRIT DMG
Applies <element dendro>Dendro</element> via Skill and Burst, increases Burst duration with two <element hydro>Hydro</element> teammates.
Weapons: 떠오르는 천일 밤의 꿈, 방랑하는 저녁별
Artifacts: 4pc 숲의 기억
Substats: Elemental Mastery > Energy Recharge > CRIT DMG > CRIT Rate > ATK%
Provides healing and shield, boosts Bloom DMG based on Max HP via passive.
Weapons: 벽락의 옥, 황금 호박 프로토타입
Artifacts: 4pc 바다에 물든 거대 조개
Substats: HP% > HP > Energy Recharge > CRIT DMG > CRIT Rate
Baizhu Bloom Team #2
SSBaizhu heals and shields. The team deals DMG primarily via Bloom. Nilou's passive turns cores into Bountiful Cores for larger AoE DMG.
Utilize Nilou's passive to create Bountiful Cores with Kaveh as the on-field driver, triggering Blooms with Xingqiu and Baizhu's Hydro and Dendro. Kaveh's Skill and Burst enhance core damage while Baizhu provides sustain.
Team composition: 카베 (풀 Main DPS), 행추 (물 원소 Sub DPS), 닐루 (물 원소 Sub DPS), 백출 (풀 Support)
Kaveh uses Skill to scan and activate cores. Burst infuses attacks with Dendro and increases core DMG. His passive heals when cores hurt him.
Weapons: 페보니우스 대검
Artifacts: 4pc 숲의 기억
Substats: Energy Recharge > Elemental Mastery > CRIT DMG > CRIT Rate > ATK%
Xingqiu provides continuous Hydro attacks to react with Dendro from Kaveh and Baizhu, triggering Bloom.
Weapons: 반암결록, 제례검
Artifacts: 4pc 옛 왕실의 의식
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Nilou provides Hydro for Bloom. Her passive creates Bountiful Cores that burst quicker and deal larger AoE DMG when team is only Dendro and Hydro.
Weapons: 성현의 열쇠, 뱃도랑 장검
Artifacts: 2pc 견고한 천암 + 2pc 감로빛 꽃바다
Substats: HP% > HP > Elemental Mastery > CRIT Rate > CRIT DMG
Baizhu provides shield and healing. His passive increases Bloom DMG based on his Max HP.
Weapons: 벽락의 옥, 황금 호박 프로토타입
Artifacts: 4pc 바다에 물든 거대 조개
Substats: HP% > HP > Energy Recharge > CRIT DMG > CRIT Rate
바이즈후 스프레드 팀 #1
SSSpread 팀에 주 DPS로 Alhaitham, 서브 DPS로 Yae Miko와 Nahida, 힐러이자 Spread 버퍼인 Baizhu가 포함됩니다.
Trigger Spread reactions using Dendro from Alhaitham and Nahida combined with Electro from Yae Miko, while Baizhu heals and boosts Spread DMG based on his Max HP.
Team composition: 알하이탐 (풀 Main DPS), 야에 미코 (번개 Sub DPS), 나히다 (풀 Sub DPS), 백출 (풀 Support)
Main DPS. Skill infuses attacks with Dendro. Burst scales with Chisel-Light Mirrors. Triggers Spread with Electro support.
Weapons: 잎을 가르는 빛, 여명신검
Artifacts: 4pc 도금된 꿈
Substats: CRIT DMG > CRIT Rate > Elemental Mastery > ATK% > Energy Recharge
Sub DPS. Skill provides off-field Electro to trigger Spread with Dendro team.
Weapons: 카구라의 진의, 음유시인의 악장
Artifacts: 4pc 도금된 꿈
Substats: CRIT DMG > CRIT Rate > ATK%
Sub DPS. Skill connects enemies and deals Dendro DMG. Burst boosts Skill based on teammates. Enables Spread and reduces Skill interval.
Weapons: 떠오르는 천일 밤의 꿈, 방랑하는 저녁별
Artifacts: 4pc 도금된 꿈
Substats: CRIT DMG > CRIT Rate > Elemental Mastery > ATK% > Energy Recharge
Support. Heals and shields team. Passive increases Spread DMG based on Max HP.
Weapons: 벽락의 옥, 황금 호박 프로토타입
Artifacts: 4pc 숲의 기억
Substats: HP% > HP > Energy Recharge > CRIT DMG > CRIT Rate
Baizhu Hyperbloom
SS바이주(Baizhu)는 메인 DPS로 healing과 shielding을 제공하며 하이퍼블룸 반응을 트리거하는 라이다인 쇼군(Raiden Shogun), 예란(Yelan), 신기우(Xingqiu)와 함께합니다.
Baizhu's <element>Dendro</element> reacts with <element>Hydro</element> from Yelan and Xingqiu to create Dendro cores, which are then triggered by Raiden Shogun's off-field <element>Electro</element> to deal massive Hyperbloom damage.
Team composition: 백출 (풀 Main DPS), 라이덴 쇼군 (번개 Sub DPS), 야란 (물 원소 Sub DPS), 행추 (물 원소 Sub DPS)
Main DPS that provides both shield and healing. His <element>Dendro</element> application triggers Blooming with Hydro, and his passive boosts Hyperbloom damage based on Max HP.
Weapons: 황금 호박 프로토타입
Artifacts: 4pc 바다에 물든 거대 조개
Substats: Energy Recharge > HP% > HP% > CRIT DMG > CRIT Rate
Provides off-field <element>Electro</element> application to trigger Hyperbloom. Built with full Elemental Mastery to maximize reaction damage.
Weapons: 용학살창
Artifacts: 4pc 도금된 꿈
Substats: Elemental Mastery > Energy Recharge > ATK%
Continuous off-field <element>Hydro</element> application to generate Dendro cores with Baizhu. Deals significant personal damage with her Burst.
Weapons: 약수, 페보니우스 활
Artifacts: 4pc 절연의 기치
Substats: HP% > CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Off-field <element>Hydro</element> application for Blooming, and reduces enemy <element>Dendro</element> RES with Deepwood Memories 4-piece effect.
Weapons: 페보니우스 검
Artifacts: 4pc 숲의 기억
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
바이즈후 하이퍼블룸 스프레드 팀
SSBaizhu heals and buffs Hyperbloom and Spread damage. Yae and Nahida provide consistent off-field Electro and Dendro application. Xingqiu adds Hydro for Bloom cores.
Utilize Yae's off-field Electro and Nahida's Dendro to trigger Spread and Hyperbloom, with Xingqiu providing Hydro for Bloom cores and Baizhu supporting with healing and reaction damage buffs.
Team composition: 야에 미코 (번개 Main DPS), 나히다 (풀 Sub DPS), 행추 (물 원소 Sub DPS), 백출 (풀 Support)
Provides continuous off-field Electro application to trigger Spread and Hyperbloom.
Weapons: 카구라의 진의, 음유시인의 악장
Artifacts: 4pc 도금된 꿈
Substats: CRIT DMG > CRIT Rate > ATK%
Main DMG via Elemental Skill linking enemies and applying Dendro. Elemental Burst buffs Skill based on team elements, reducing interval and increasing duration with Electro and Hydro teammates.
Weapons: 떠오르는 천일 밤의 꿈, 방랑하는 저녁별
Artifacts: 4pc 도금된 꿈
Substats: CRIT DMG > CRIT Rate > Elemental Mastery > ATK% > Energy Recharge
Continuous Hydro application from Burst reacts with Dendro to create Bloom cores.
Weapons: 반암결록, 제례검
Artifacts: 4pc 옛 왕실의 의식
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Provides shielding and healing. Passive talent increases Hyperbloom and Spread damage based on Max HP.
Weapons: 벽락의 옥, 황금 호박 프로토타입
Artifacts: 4pc 숲의 기억
Substats: HP% > HP > Energy Recharge > CRIT DMG > CRIT Rate
바이즈후(Aggravate) 팀 #1
SS바이주 악화 팀 #1 - SS 티어. 팀의 DMG는 악화에 의해 최대화됩니다.
Maximize team damage through Aggravate reactions, utilizing off-field Electro application from Fischl and Beidou and on-field Electro from Cyno, with Baizhu providing healing and Dendro application.
Team composition: 사이노 (번개 Main DPS), 피슬 (번개 Sub DPS), 북두 (번개 Sub DPS), 백출 (풀 Support)
Cyno’s Elemental Burst infuse his Normal ATK with Electro. With aid of Nahida and Baizhu, Aggravate is triggered to maximized overall DMG.
Weapons: 적색 사막의 지팡이, 결투의 창
Artifacts: 2pc 도금된 꿈 + 2pc 번개 같은 분노
Substats: CRIT DMG > CRIT Rate > Elemental Mastery > ATK% > Energy Recharge
Fischl’s Elemental Skill can provide continuous Electro DMG off-field for triggering Catalyze.
Weapons: 약수, 절현
Artifacts: 4pc 황금 극단
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Beidou’s Elemental Burst can provide Electro DMG even at backstage to trigger Catalyze.
Weapons: 천공의 긍지, 이무기 검
Artifacts: 4pc 옛 왕실의 의식
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Baizhu provides both Shield and Healing to protect the team. The DMG of Aggravate of the team is increased based on Baizhu’s Max HP, by Baizhu’s passive talent.
Weapons: 벽락의 옥, 황금 호박 프로토타입
Artifacts: 4pc 바다에 물든 거대 조개
Substats: Energy Recharge > HP% > HP > CRIT DMG > CRIT Rate
Baizhu Hyperbloom Spread
SS하이퍼블룸과 스프레드에 바이주가 운전하는 팀.
The team uses Baizhu's <dendro>Dendro</dendro> and Xingqiu's <hydro>Hydro</hydro> to generate Bloom cores, which are triggered by Raiden Shogun's <electro>Electro</electro> for Hyperbloom. Meanwhile, Fischl's <electro>Electro</electro> enables Spread reactions. Baizhu's passive increases both reaction DMG based on his Max HP.
Team composition: 백출 (풀 Main DPS), 라이덴 쇼군 (번개 Sub DPS), 피슬 (번개 Sub DPS), 행추 (물 원소 Sub DPS)
Main DPS and Healer. Uses <dendro>Dendro</dendro> to create Bloom cores and trigger Spread via normal attacks.
Weapons: 황금 호박 프로토타입
Artifacts: 4pc 바다에 물든 거대 조개
Substats: Energy Recharge > HP% > HP > CRIT DMG > CRIT Rate
Off-field <electro>Electro</electro> triggers Hyperbloom on Dendro cores.
Weapons: 용학살창
Artifacts: 4pc 도금된 꿈
Substats: Elemental Mastery > Energy Recharge > ATK%
Off-field <electro>Electro</electro> provides consistent Catalyze for Spread.
Weapons: 약수, 절현
Artifacts: 4pc 황금 극단
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Continuous <hydro>Hydro</hydro> creates Bloom cores. Equipped with Deepwood Memories to reduce <dendro>Dendro</dendro> RES.
Weapons: 페보니우스 검
Artifacts: 4pc 숲의 기억
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
바이즈후 퀵블룸 팀
SSBaizhu is a Healer in the team. This team does not rely on Normal Attacks.
Utilize Baizhu's healing and passive to boost Hyperbloom damage, with Raiden Shogun's Elemental Skill triggering Hyperbloom from Bloom cores created by Furina's <element>Hydro</element> and Emilie's <element>Dendro</element>, while Emilie's Burning synergy adds extra damage.
Team composition: 라이덴 쇼군 (번개 Sub DPS), 에밀리 (풀 Sub DPS), 푸리나 (물 원소 Sub DPS), 백출 (풀 Support)
Raiden Shogun only requires the use of her Elemental Skill.
Weapons: 용학살창
Artifacts: 4pc 잃어버린 낙원의 꽃
Substats: Elemental Mastery > Energy Recharge > ATK%
Emilie summons ‘Lumidouce Case’, which intermittently deals <element>Dendro</element> damage to nearby enemies. When nearby enemies are in the Burning state, it will intermittently generate ‘Scents’, increasing the range and damage of ‘Lumidouce Case’. Her Elemental Burst further increases the damage of Lumidouce Case.
Weapons: 등방울꽃의 애가, 결투의 창
Artifacts: 4pc 숲의 기억
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Furina’s Elemental Skill can provide continuous <element>Hydro</element> element for triggering Bloom even Furina is off-field.
Weapons: 고요히 샘솟는 빛, 페보니우스 검
Artifacts: 4pc 황금 극단
Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge
Baizhu provides both Shield and Healing to protect the team. The DMG of Hyperbloom of the team is increased based on Baizhu’s Max HP, by Baizhu’s passive talent.
Weapons: 벽락의 옥, 황금 호박 프로토타입
Artifacts: 4pc 옛 왕실의 의식
Substats: Energy Recharge > HP%
백출 스킬
수동적인 재능
오운의 순환
승천 단계 1·HP 50% 미만 시, 백출은 치유 보너스를 20% 획득한다.
·HP 50% 이상 시, 백출은 풀 원소 피해 보너스를 25% 획득한다
변화의 법칙
승천 단계 4약초 음미
Passive별자리
고통 감지
C1환자 진단
C2사역령·절은 최대 1회 공격 후 돌아오며 백출 공격력의 250%만큼 풀 원소 피해를 준다. 또한 태소 진단 사역령 회복량의 20%만큼 HP를 회복시킨다.
해당 방식으로 주는 피해는 원소전투 스킬 피해로 간주한다.
5초마다 최대 1회 발동된다
기운 안정
C3최대 Lv.15까지 상승
죽음 고찰
C4숨은 병
C5최대 Lv.15까지 상승
병과 건강
C6또한 사역령 또는 사역령·절이 적에게 명중 시 100% 확률로 치유 전형론의 무간 보호막이 생성된다. 해당 효과는 사역령 또는 사역령·절 1개당 1번만 발동된다
의상

군신좌사
백출의 코스튬. 어깨 위의 외투는 장생이 좋아하는 식물들로 염색한 것이다. 은은하게 남은 향기가 마음을 편안하게 해준다
통계
승천 재료

Mora
420,000

자라나는 비취 가루
1

자라나는 비취 조각
9

자라나는 비취 덩이
9

자라나는 비취
6

영원한 어둠의 고리
46

유리주머니
168

버섯몬 포자
18

형광 포자 분말
30

포낭 결정 가루
36
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.40 | ![]() | ![]() 1 | — | ![]() 3 | ![]() 3 |
| Lv.50 | ![]() | ![]() 3 | ![]() 2 | ![]() 10 | ![]() 15 |
| Lv.60 | ![]() | ![]() 6 | ![]() 4 | ![]() 20 | ![]() 12 |
| Lv.70 | ![]() | ![]() 3 | ![]() 8 | ![]() 30 | ![]() 18 |
| Lv.80 | ![]() | ![]() 6 | ![]() 12 | ![]() 45 | ![]() 12 |
| Lv.90 | ![]() | ![]() 6 | ![]() 20 | ![]() 60 | ![]() 24 |
인재 자료

Mora
1,652,500

「황금」의 가르침
3

「황금」의 인도
21

「황금」의 철학
38

버섯몬 포자
6

형광 포자 분말
22

포낭 결정 가루
31

천지에서 자란 고사리
6

지식의 왕관
1
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.1→2 | ![]() | ![]() | ![]() | ||
| Lv.2→3 | ![]() | ![]() | ![]() | ||
| Lv.3→4 | ![]() | ![]() | ![]() | ||
| Lv.4→5 | ![]() | ![]() | ![]() | ||
| Lv.5→6 | ![]() | ![]() | ![]() | ||
| Lv.6→7 | ![]() | ![]() | ![]() | ![]() | |
| Lv.7→8 | ![]() | ![]() | ![]() | ![]() | |
| Lv.8→9 | ![]() | ![]() | ![]() | ![]() | |
| Lv.9→10 | ![]() | ![]() | ![]() | ![]() | ![]() |














