
Mejor Build de Cyno: Armas, Artefactos y Equipos (v7.1)
¿Buscas el build definitivo para Cyno? Esta guía de build de Cyno cubre las mejores armas, artefactos, estadísticas principales y composiciones de equipo en Genshin Impact.
Gran Juez de la matra y supervisor de los eruditos de la Academia de Sumeru. Cuando trabaja, es incluso más eficiente que la “Gran Vayuvyastra” creada por la Facultad Kshahrewar.
Mejores Builds para Cyno
Download Build CardConfiguración de QUICKBLOOM / HYPERBLOOM DPS
Armas
Prob. CRIT
Converts Elemental Mastery into ATK and CRIT Rate, directly boosting both Hyperbloom and Aggravate damage. EM stacking makes this the best-in-slot.
Prob. CRIT
Provides a mix of ATK and Elemental Mastery after triggering reactions, supporting both Hyperbloom and Aggravate damage.
Prob. CRIT
High CRIT Rate and stacking ATK boost make it a strong generalist option, though it lacks EM for Hyperbloom.
Prob. CRIT
EM substat and passive that further boosts Elemental Mastery and ATK after reactions, ideal for Hyperbloom triggers.
Prob. CRIT
EM substat and passive that boosts ATK and Elemental Mastery after Skill use, directly increasing Hyperbloom damage.
Daño CRIT
ATK% substat with a passive that grants Elemental Mastery after reactions, balancing ATK and EM for mixed Aggravate and Hyperbloom damage.
Daño CRIT
Massive CRIT DMG and ATK from HP conversion, but lacks EM; best in teams where Aggravate damage is significant.
Prob. CRIT
Opción económica con alta CRIT Rate; útil para construcciones de Aggravate en las primeras etapas del juego pero no ofrece EM para Hyperbloom.
Prob. CRIT
CRIT Rate substat and ATK boost from passive make it a reliable damage option, though it lacks EM for reaction scaling.
Daño CRIT
EM substat and passive that boosts Elemental Mastery further, maximizing Hyperbloom damage.
Maestría Elemental
EM substat helps Hyperbloom, while the passive restores energy and boosts Skill DMG, easing burst uptime.
ATQ%
ATK% substat and passive that grants ATK and Elemental Mastery after reactions, supporting both damage types.
Recarga de Energía
Energy Recharge substat solves burst uptime, and the passive's CRIT Rate and extra hits add damage, though EM is missing.
Recarga de Energía
Energy Recharge substat and particles from passive help maintain burst uptime, but it provides no direct damage stats for reactions.
Artefactos
4-piece reduces Skill CD after reactions, enabling more frequent casts and higher Aggravate and Hyperbloom uptime.
Massive Elemental Mastery and ATK buffs from 4-piece, directly increasing Hyperbloom and Aggravate damage.
4-piece boosts Hyperbloom damage by up to 40% and grants Elemental Mastery after triggering reactions, maximizing reaction damage.
2-piece provides 80 Elemental Mastery, a simple boost for Hyperbloom when not using a full 4-piece.
4-piece boosts Normal Attack DMG, a significant part of the damage output, but lacks EM for reaction scaling.
4-piece grants up to 36% CRIT Rate when HP changes, syncing with Furina teams; the Normal Attack DMG bonus helps burst damage.
Prioridad de subestadísticas
Prioridad de talentos
Estadísticas Primarias Recomendadas
Rotations:
Thundering Fury (4): E N1 Q E 6[N4E]
Non-Thundering Fury: E N1 Q N2E 3[N5 N2E]
*E = Elemental Skill, N = Normal Attack, Q = Elemental Burst.
Detailed weapon calcs: Aggravate | Quickbloom
Quickbloom/Hyperbloom DPS
Build a mix of talent, Aggravate, and Hyperbloom damage with a Hydro unit on the team.
Weapons
• Ballad of the Fjords [R5] outranks Disaster and Remorse.
• Deathmatch [R5] outranks Primordial Jade Winged-Spear.
• Skyward Spine matches or beats White Tassel [R5] when its ATK Speed lands more Normal Attacks.
• Energy Recharge weapons are worth it in energy-starved teams lacking a Favonius weapon or a second Electro unit.
Artifacts
• Marechaussee Hunter (4): only alongside Furina, a Quickbloom variant needing teamwide healing (ideally Baizhu); similar output to Gilded Dreams (4).
Main Stats
Any mix of Elemental Mastery, Electro DMG Bonus, and Crit Rate/CRIT DMG works. Under heavy Hydro application the top combo is EM Sands, Electro DMG Goblet, EM Circlet — but values sit close, so let substats decide.
Aggravate DPS
The Burst swaps stance and deals Electro damage counted as Normal Attack damage, so Burst DMG buffs do nothing. This build chases personal damage with Dendro and Electro allies.
Weapons
• Skyward Spine may match or beat White Tassel [R5] when ATK Speed lands more Normal Attacks.
• Ballad of the Fjords [R5] sits slightly below Disaster and Remorse.
• Deathmatch [R5] beats Primordial Jade Winged-Spear.
• Energy Recharge weapons are wanted in energy-starved teams without a Favonius weapon or a second Electro unit.
Artifacts
• Thundering Fury (4): best under optimal conditions. Extra Skill casts fix energy when he is the sole Electro unit, but off-cooldown casts can miss Endseer windows — bring a shielder.
• Gilded Dreams (4): beats Gladiator's Finale (4) on Staff of the Scarlet Sands and White Tassel.
• Thundersoother (4): beats Gladiator's Finale (4) at 100% uptime, though that is infeasible on most teams.
Main Stats
• Sands: Elemental Mastery vs ATK% hinges on weapon and team — test both or run an optimizer.
• Circlet: with Staff of the Scarlet Sands, Elemental Mastery is a valid main stat.
Configuración más utilizada por la Comunidad
Mejores equipos para Cyno
Descubre los mejores equipos para Cyno, incluidas composiciones F2P para todos los estilos de juego.
Cyno Chaos Core: Aggravate, Burgeon & Hyperbloom
SSA four-element seed engine — Hydro makes Dendro Cores, Pyro detonates them into Burgeon, and Electro can also convert them via Hyperbloom. Thoma C6 is the listed requirement; Aggravate uptime depends on keeping a Quicken aura alive between detonations.
Hydro from Xingqiu seeds Dendro Cores that Thoma detonates for Burgeon while Cyno keeps Quicken rolling for Aggravate. Nahida supplies the linked Dendro and Elemental Mastery that all three reactions scale from.
Team composition: Cyno (Electro Main DPS), Xingchiu (Hydro Sub DPS), Nahida (Dendro Support), Thoma (Pyro Support)
Drives the team during Burst Pactsworn Pathclearer. Time Skill with Endseer to fire Judication and Duststalker Bolts, and build Energy Recharge so the field window never drops.
Weapons: Báculo de las Arenas Escarlatas, Lanza del Duelo
Artifacts: 4pc Furia del Trueno
Substats: Energy Recharge > CRIT Rate > CRIT DMG > Elemental Mastery > ATK%
Rain Swords fire coordinated Hydro on Normal Attacks and add damage reduction plus interruption resistance for Cyno's long window. Fund his Burst fully — the small heal cannot replace a healer.
Weapons: Espada de Sacrificio, Espada de Favonius
Artifacts: 4pc Emblema del Destino
Substats: Energy Recharge > CRIT Rate > CRIT DMG > ATK%
Links Dendro damage and grants Elemental Mastery to the active character inside her Burst. Re-mark fresh enemies, and keep Deepwood Memories up to shred Dendro RES for seeds.
Weapons: Sueños de las Mil Noches, Memorias de Sacrificios
Artifacts: 4pc Recuerdos del Bosque
Substats: Elemental Mastery > CRIT Rate > CRIT DMG > Energy Recharge
Shields and releases Pyro waves during Normal Attacks, detonating Dendro Cores for Burgeon. Level and Elemental Mastery drive the explosions; the EM build trades shield size for damage.
Weapons: Cruz de Kitain, Lanza de Favonius
Artifacts: 4pc Flor Olvidada del Paraíso
Substats: Energy Recharge > Elemental Mastery > HP%
Cyno Electro-Charged Taser Drive
SSCyno drives coordinated Electro and Hydro attacks, stacking Electro-Charged while Xingqiu and Beidou add damage reduction and interruption resistance.
There is no dedicated healer on this lineup, so sustain depends on the encounter; swap in a healer if the fight punishes chip damage.
Cyno stays on field during Pactsworn Pathclearer while Beidou, Yelan, and Xingqiu fire coordinated off-field Electro and Hydro hits from Normal Attacks, chaining Electro-Charged. Defensive utility comes from Rain Swords and Beidou's Burst rather than from healing.
Team composition: Cyno (Electro Main DPS), Beidou (Electro Sub DPS), Yelan (Hydro Sub DPS), Xingchiu (Hydro Support)
On-field driver during Pactsworn Pathclearer. Cast Burst for the longer field window and time Skills with Endseer to trigger Judication and Duststalker Bolts.
Weapons: Báculo de las Arenas Escarlatas, Lanza del Duelo
Artifacts: 4pc Furia del Trueno
Substats: Energy Recharge > CRIT Rate > CRIT DMG > Elemental Mastery > ATK%
Off-field Electro discharges when Normal or Charged Attacks land, plus damage reduction and interruption resistance. Burst chains scale up with multiple targets. Serpent Spine is a paid Battle Pass weapon.
Weapons: Orgullo Celestial, Médula de la Serpiente Marina
Artifacts: 4pc Emblema del Destino
Substats: Energy Recharge > CRIT Rate > CRIT DMG > ATK%
Coordinated Hydro during Normal Attack sequences plus a ramping damage buff for the active character. HP scaling means ATK% does nothing for her Burst.
Weapons: Aqua Simulacra, Arco de Favonius
Artifacts: 4pc Emblema del Destino
Substats: Energy Recharge > CRIT Rate > CRIT DMG > HP%
Coordinated Hydro on Normal Attacks, damage reduction and interruption resistance. Fund his Burst for the whole on-field window; Rain Sword healing is too limited to replace a real healer.
Weapons: Espada de Sacrificio, Espada de Favonius
Artifacts: 4pc Emblema del Destino
Substats: Energy Recharge > CRIT Rate > CRIT DMG > ATK%
Habilidades de Cyno
Talento pasivo
Juicio de la pluma
Fase de Ascensión 1El daño de los rayos catastróficos se considera daño de Habilidad Elemental.
Potestad de los Nueve Arcos
Fase de Ascensión 4·El daño de los Ataques Normales ejecutados en el estado de abrecaminos del juramento aumenta en un 150% de la Maestría Elemental.
·El daño de los rayos catastróficos del talento de ascensión “Juicio de la pluma” aumenta en un 250% de la Maestría Elemental.
Gracia del silencio
PassiveConstelaciones
Decreto: Vigilancia incansable
C1Es necesario desbloquear el talento de ascensión “Juicio de la pluma”.
Ceremonia: Retorno de las almas
C2Edicto: Castigo de la ley
C3Puede ser aumentado hasta Niv. 15.
Inspección: Defensa intimidante
C4Este efecto solo puede ocurrir 5 veces por cada uso de Rito sagrado: Celeridad lupina.
Exequias: Luz del tránsito
C5Puede ser aumentado hasta Niv. 15.
Liturgia: Balanza del juicio
C6Rito chacálico dura 8 s, puede acumularse un máximo de 8 veces y se anulará cuando termine la duración del estado de abrecaminos del juramento de Rito sagrado: Celeridad lupina.
Como máximo, puede lanzar un rayo catastrófico cada 0.4 s de esta manera.
Es necesario desbloquear el talento de ascensión “Juicio de la pluma”.
Atuendos

Alma sobre una balanza
Modelo de vestimenta de Cyno. Este atuendo exhibe la dignidad y los principios de justicia a los que se apega el Gran Juez. Dadas las especificaciones de Cyno para el casco, su elaboración requirió de mucho trabajo, además de necesitar mantenimiento constante.
Estadísticas
Materiales de Ascensión

Mora
420,000

Pedacito de amatista vajrada
1

Fragmento de amatista vajrada
9

Trozo de amatista vajrada
9

Amatista vajrada
6

Fruto atronador
46

Escarabajo dorado
168

Pergamino guía
18

Pergamino hechizado
30

Pergamino maldito
36
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.40 | ![]() | ![]() 1 | — | ![]() 3 | ![]() 3 |
| Lv.50 | ![]() | ![]() 3 | ![]() 2 | ![]() 10 | ![]() 15 |
| Lv.60 | ![]() | ![]() 6 | ![]() 4 | ![]() 20 | ![]() 12 |
| Lv.70 | ![]() | ![]() 3 | ![]() 8 | ![]() 30 | ![]() 18 |
| Lv.80 | ![]() | ![]() 6 | ![]() 12 | ![]() 45 | ![]() 12 |
| Lv.90 | ![]() | ![]() 6 | ![]() 20 | ![]() 60 | ![]() 24 |
Materiales de Talentos

Mora
1,652,500

Enseñanzas de la exhortación
3

Guía de la exhortación
21

Filosofía de la exhortación
38

Pergamino guía
6

Pergamino hechizado
22

Pergamino maldito
31

Mudra de la Shogun implacable
6

Corona de la sabiduría
1
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.1→2 | ![]() | ![]() | ![]() | ||
| Lv.2→3 | ![]() | ![]() | ![]() | ||
| Lv.3→4 | ![]() | ![]() | ![]() | ||
| Lv.4→5 | ![]() | ![]() | ![]() | ||
| Lv.5→6 | ![]() | ![]() | ![]() | ||
| Lv.6→7 | ![]() | ![]() | ![]() | ![]() | |
| Lv.7→8 | ![]() | ![]() | ![]() | ![]() | |
| Lv.8→9 | ![]() | ![]() | ![]() | ![]() | |
| Lv.9→10 | ![]() | ![]() | ![]() | ![]() | ![]() |
Preguntas Frecuentes
¿Cuál es el mejor conjunto de artefactos para Cyno?+
El mejor conjunto de artefactos para Cyno es el conjunto 4-piece Furia del Trueno.
¿Cuál es la mejor arma para Cyno?+
La mejor arma para Cyno es Báculo de las Arenas Escarlatas.
¿Qué estadísticas principales debo priorizar para Cyno?+
Prioriza Maestría Elemental, Bono de Daño Electro, Prob. CRIT en Arenas, Cáliz y Corona.
¿Cuál es la prioridad de talentos para Cyno?+
Mejora los talentos de Cyno en este orden: Burst > Skill > Normal Attack.
¿Cuáles son los mejores equipos para Cyno?+
Algunos de los mejores equipos para Cyno son Cyno Chaos Core: Aggravate, Burgeon & Hyperbloom, Cyno Electro-Charged Taser Drive, Cyno Aggravate SS Tier — Nahida Quicken Core, Cyno Mono Electro Hypercarry — Kazuha Swirl Battery, Cyno Hyperbloom — S Tier Electro Dendro Team, Cyno Aggravate #3 — Double Dendro Quicken Battery, Cyno Quickbloom: Hyperbloom & Aggravate Core, Cyno Stellar-Conduct Hypercarry Team Guide.





